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Bruce Damer's keynote (delivered in Second Life) on Virtual Worlds: The New Medium for the 21st Century for U Washington class (Aug 27, 2009)
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Bruce Damer's keynote (delivered in Second Life) on Virtual Worlds: The New Medium for the 21st Century for U Washington class (Aug 27, 2009)

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Bruce Damer's commencement address (delivered in Second Life) on Virtual Worlds: The New Medium for the 21st Century for a University of Washington course graduation class (Aug 27, 2009)

Bruce Damer's commencement address (delivered in Second Life) on Virtual Worlds: The New Medium for the 21st Century for a University of Washington course graduation class (Aug 27, 2009)

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Transcript

  • 1. Virtual Worlds: The New Medium for the 21st Century … as powerful as the combination of media from the 19 th Century that drove life in the 20 th …
  • 2. Projecting into Virtual Worlds circa 25,000 BCE
  • 3. Projecting virtual worlds Through The Lanterna Magika (1671)
  • 4. A shared experience: the Cinema replaced the earlier Kinetoscope Parlors
  • 5. So where did (digital) virtual worlds come from? We first learned to play together in a digital world in Spacewar! in 1962 (on a PDP-1)
  • 6. … and in 1974, the first 3D virtual worlds in Maze War
  • 7. … then in 1986 affordable personal computers are connected to dial-up networks And Lucasfilm’s Habitat (and avatars) were born
  • 8. And then… Worlds Chat, 1995: where Avatars first teleported into the Internet Also in that year Steven Spielberg created the marriage of virtual worlds and Hollywood with Starbright World
  • 9. Followed by an explosion of worlds in the mid 1990s…
  • 10. Explosion of Social Virtual Worlds platforms (Book Avatars by Damer – 1997)
  • 11. Alphaworld 1995 “first teleport” And in-world building
  • 12. And emergence of community And shared building
  • 13. Working out how to meet (talking circle) and working together to build-Sherwood Forest Towne (Jan ‘96). Roles, Robin Hood, Town Crier, old towne layout, new town, vandalism, first informal ethnographic practice
  • 14.
    • 1996-IRL
    Building the Community The Avatars Conferences - IRL and InWorld 2004 1998 1999 2000 2001 2002 2003 1997-IRL 1996-2004
  • 15. The Avatars IRL Conferences Earth to Avatars 96 (San Francisco)
  • 16. Design of the first large scale event in avatar cyberspace: Avatars98 Inside Cyberspace first CyberConference
  • 17. AW-versionDesign elements: single large meeting space - avatars, chat, web cams, streaming voice, bots
  • 18. Visual and functional elements of Avatars98
  • 19. … and through common media archetypes: Avatars2001
  • 20. 1990s… Beginnings of Multiplayer Gaming Worlds
  • 21. 2003-present: Second Generation of Social Virtual Worlds
  • 22. Going where No Virtual World has Gone Before: Virtual Walk on the Moon with Apollo astronaut Rusty Schweickart Rusty Schweickart in Cyber Space - 1999 Rusty Schweickart in Outer Space - 1969
  • 23. Rusty became our historical actor and narrator to commemorate the 30 th anniversary of the Apollo XI moon landing
  • 24.  
  • 25.  
  • 26.  
  • 27. ` Bruce goes where no avatar has gone before: Cyberspace meets Outerspace – Driving on Mars
  • 28. Roving the moon looking for water ice
  • 29. And Bruce’s Avatar has gone where no Avatar has gone before
  • 30. Virtual Worlds: The New Medium for the 21st Century What is in the future? The answer: it may be the medium that best expresses the inner self to allow a transformation of the outer life…
  • 31. Burning Man… a virtual world for transformation of the self
  • 32. Example, Bruce’s iDoublet Project Garments permit Avatars walking “out-world”
  • 33. The EvoGrid, the Ultimate Bio-World An “artificial origin of life” in cyberspace in this Century
  • 34. To the class of ‘009… How has your life in-world changed you IRL? Thank you!