Second Life Introduction, Become a Superhero

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    Second Life Introduction, Become a Superhero - Presentation Transcript

    1. Second Life Introduction,  Second Life Introduction Become a Superhero Brian Gray (Brian Garfield in Second Life) ( ) Case Western Reserve University bcg8@case.edu OLSSI August 3, 2009
    2. What is Second Life? • 3-D virtual metaverse entirely built 3D and owned by its residents • Began as 64 acres in 2003 g • By 2007 was 64K+ acres • Fully-integrated economy: Linden Fully integrated Dollar Exchange • Linden Lab – Support & development de ab Suppo t de e op e t • Pacific Standard Time (SL Time)
    3. Metaverse (According to Wikipedia) • From Neal Stephenson’s 1992 Stephenson s novel Snow Crash • Widely used to describe the vision behind current work on fully p immersive 3D virtual spaces • Environments where humans interact (as avatars) with each ( ) other (socially and economically)
    4. http://secondlife.com http://secondlife com
    5. Windows Minimum System Requirements S R i • Internet Connection: Cable or DSL • Operating System: Windows XP or Vista • Computer Processor: 800MHz Pentium p III or Athlon, or better • Computer Memory: 512MB or better • Screen Resolution: 1024x768 pixels • Video/Graphics Card: nVidia GeForce 2, GeForce 4mx, or better 4mx – OR ATI Radeon 8500, 9250, or better – OR Intel 945 chipset
    6. LindeX Market Data 2009 Jan ar January Total Customers Spending Money In-World 442143 1 - 500 L$ 169809 501 - 2,000 L$ 79514 2001 - 5 000 L$ 5,000 56438 5,001 - 10,000 L$ 40067 10,001 - 50,000 L$ 69643 50,001 - 100,000 L$ 14905 100,001 - 500,000 L$ 10062 500,001 - 1,000,000 L$ ~$4000 910 Over 1,000,000 L$ 795
    7. Retain ALL IP Rights Linden Lab's Terms of Service agreement g recognizes Residents' right to retain full intellectual property protection for the digital content they create in Second Life Life, including avatar characters, clothing, scripts, textures, objects and designs. This p , , j g right is enforceable and applicable both in- world and offline, both for non-profit and commercial ventures You create it you ventures. it, own it – and it's yours to do with as you please.
    8. Example of Use Fees (Beyond Basic Free Account) • US$9 95/month Premium US$9.95/month Membership, includes 512sqm and weekly stipend • 1/128 region, 512sqm, 117 region 512sqm prims, US$5 • Entire region, 65,536sqm, 15,000 prims, 15 000 prims US$195
    9. 1.4 million last 60 days and 64k currently
    10. Ohio University Without Boundaries http://www.ouwb.ohiou.edu/
    11. Ohio University Video on SL PLAY MOVIE http://www.youtube.com/watch?v=aFuNFRie8wA
    12. Avatars – Who do you want to be?
    13. Dress for the Moment
    14. Recreating or Redesigning
    15. Virtual Recruiting http://admission.case.edu/secondlife.asp
    16. CWRU Promotes Dorms
    17. Try Before You Buy
    18. Kelvin Smith Library (CWRU)
    19. Alliance Virtual Library • Partner: Alliance Library System – one of nine regional library systems in Illinois with over 250 member libraries of all types • Partner: OPAL – Online programming for all libraries • Public Blog: http://infoisland.org/ • Other links, including “working site”: http://infoisland.org/links/
    20. Examples from AVL • Genealogy Research Center • Library Gallery • Mystery Manor • Performance Center • Science Center • SF/Fantasy Center • Health Info
    21. Second Life Library: Info I l d I C b I f Island I, Cybrary City, etc. Ci By B HVX Silverstar Sil t http://www.flickr.com/photos/photolibraries/ 511035937/in/pool-secondlifelibrary/ 511035937/in/pool secondlifelibrary/
    22. Renaissance Island By HVX Silverstar http://www.flickr.com/photos/photolibraries/ 527404571/in/pool-secondlifelibrary/
    23. Collaboration Takes New Format: My First Experience
    24. Online Presentations Example: Presentation by R. P t ti b R David Lankes, PhD, is Director of the Information Institute of Syracuse (IIS) and an Associate Professor at Syracuse University’s School of Information Studies http://quartz.syr.edu/rdlankes/blog/
    25. Socialize Online
    26. Example Course: Virtual World Librarianship - Y Lib i hi Your Second Lif S d Life • University of Illinois at Urbana- Urbana Champaign, The Graduate School of Library and Information Science, Science & Illinois Alliance Library System • Six 2 hour synchronous sessions 2-hour will meet online in Second Life http://www.lis.uiuc.edu/programs/cpd/Second_Life.html
    27. San Jose State University's School of Lib f Library & I f Information Science i S i http://www.youtube.com/watch?v=ADE0VSffgis PLAY MOVIE
    28. Mukwa Dibou (ALA President-Elect, Loriene Roy) and Jeremy Kemp ( y p (arriving) on SJSU sim g) chatting with SJSU students and librarians. http://www.flickr.com/photos/photolibraries/511014362/in/ pool-secondlifelibrary/
    29. Brand Map of Second Life: http://www.kzero.co.uk/blog/?p=430
    30. Avatar Academics, UCLA Magazine (4/07) • Esther Grassian, an information literacy outreach coordinator at UCLA's College Library; her avatar - Alexandria Knight. • “Ball State University's students discuss their assignments on SL” • “Students of a Pepperdine University distance-learning course meet every fortnight to l f i h learn, as well as explore, what ll l h it's like to be part of an online community. community ” http://www.magazine.ucla.edu/features/second‐life_virtual‐classroom/
    31. Educators Explore 'Second Life‘ Online (CNN.com) O li (CNN ) • “The three-dimensional virtual world makes it possible for students taking a distance course to develop a real sense of community, community said Rebecca Nesson ” Nesson. • “Most people think online learning doesn't require p q participation or engagement with p g g course material, he said. But in "Second Life" there's real-time interaction, which means students need to engage in the discussion -- much as if they were sitting in a brick and mortar classroom.” http://www.cnn.com/2006/TECH/11/13/second.life.university/
    32. Negative Comments to Expect • Only a game • Diversion • Only trying to be edgy • Waste of time • Lets do “first” life better instead L t d “fi t” lif b tt i t d • Fantasy, fake • Unprofessional • Porn, gambling
    33. Signs of Growth & Acceptance • Sweden to set up embassy in Second Life y • ALA Washington Opens Virtual Office • Reuters had dedicated SL reporter p
    34. For Teens as Well • Teen Second Life: http://teen.secondlife.com/ • Eye4You Alliance Island is sponsored by the Alliance Library System, System PLCMC and SirsiDynix: http://www.eye4youalliance.youthtech.info/
    35. More Towards Education • http://secondlife com/education/ http://secondlife.com/education/ • Second Life Best Practices in Education: Teaching Learning and Teaching, Learning, Research 2007 International Conference – http://slbestpractices2007.wikispaces.com/ • htt //bl https://blogs.secondlife.com dlif
    36. Directory of Libraries and Organizations • http://infoisland org/directory/ http://infoisland.org/directory/ • National Library of Medicine, Specialized Information Services
    37. Virtual Ability Island
    38. Cleveland Public Library
    39. Deep Sea Marine Aquarium & S Lif C t Sea-Life Centre
    40. Second Life Science Center
    41. International Spaceflight Museum
    42. Nature Publishing Group's Island: Eukaryotic C ll E k ti Cell
    43. Texas State University – San Marcos
    44. Texas State University – San Marcos
    45. The Tisch Library and Wright Center Climate Change Ed Ch Education C t (T ft U i ti Center (Tufts University) it )
    46. NASA CoLab
    47. Piata Revolutiei - First Romanian city accurately represented in SL t l t di
    48. Cultural Arts Museum's interpretation of England during the Neolithic Period g g (James Madison University)
    49. Team OKAPI and Berkeley archaeologists mirror t e p e sto c age, useu and archaeology the prehistoric village, museum a d a c aeo ogy in action at Catalhoyuk, Turkey.
    50. Museum of the African- American Experience
    51. Vikingecenter (Denmark)
    52. Fenimore Art Museum in Cooperstown NY
    53. Abyss Museum of Ocean Science
    54. Hanging Gardens of Babylon
    55. Second Life Introduction Introduction, Become a Superhero Brian Gray (Brian Garfield in Second Life) Case Western Reserve University bcg8@case.edu bcg8@case edu OLSSI August 3, 2009

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