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Comms At The Cross Roads
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Comms At The Cross Roads


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What Telecoms and Computing Should Know About Each Other and How We Can Take the Best from Both Worlds.

What Telecoms and Computing Should Know About Each Other and How We Can Take the Best from Both Worlds.

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    • 1. Bruce Carney, March 2009 Comms at the crossroads: What Telecoms and Computing Should Know About Each Other and How We Can Take the Best from Both Worlds.
    • 2. Some observations on convergence
      • Intuitive:
      • The telecoms world is full of pre-historic traditions and control points.
      • The computing world is more open and innovative.
      • Counter-intuitive:
      • Practices in the computing world won’t meet mobile consumer expectations.
      • The telecoms world knows how to reach further and wider.
      • Thesis:
      • The computing and telecoms world are the way they are because that was the best adapted solution for their environment…
      • We’re entering a new environment. DNA from both will drive growth.
    • 3. Telecoms Walled gardens for applications Network-by-network acceptance Ancient platforms IP ‘fortresses’ Device fragmentation Lead times from hell Computing Productive programming environments Published interfaces Free and open standards Amazing pace of SW innovation Relentless hardware innovation Power discipline Built-in-billing Consumer electronics expectations Products as fashion statements Highly segmented product Consumers are our beta-testers Lack of HW product choice Complexity of SW distribution and discovery The good, the bad and the ugly?
    • 4. Not to force the point… The PC in 2002 The PC in 2009 The phone in 2002 The phone in 2009
    • 5. What we’re trying to do different Quality of product Diversity of product design Enable global, segmented product portfolios Clear long-term roadmaps Rich web runtime Designed as a platform for 3 rd party apps Collaborative software development Community-led innovation Open devices, open networks
    • 6. Symbian Foundation Platform Plan Open for contribution SF2 SF3 SF1 2010 2011 2009 Symbian Foundation 3 To be defined according to community process
      • Symbian Foundation 1
      • Support for multiple form factors, resolutions and input methods
      • Customisable home screen supporting embedded widgets and other personal content
      • Symbian Foundation 2
      • Support for composition of hardware accelerated content seamlessly into UI
      • High performance communications architecture enabling fixed internet level of performance
      • Available on “Day 1”:
      • SDK based on Forum Nokia SDK 5th Edition, compatible with Symbian OS v9.x and S60 5 th Edition
      • Source code for SF1 release available to members
    • 7. Copyright © 2009 Symbian Foundation. Thank you. (Come and join us.) @