Joy and Creativity                                    in the Classroom                                 image from Blue Lyo...

“We
don’t
stop
playing
 because
we
grow
old;
  we
grow
old
because
   we
stop
playing.”  
George
Bernard
Shaw
       (185...
What is Joy1. a. the emotion evoked by well-being,      success, or good fortune or by the      prospect of possessing wha...
Flow Flow is the mental state of operation in which a person in an activity is fully immersed in a feeling of energized fo...
Graph that depicts  the relationship  between the  challenges of a  task and skills.Flow only occurswhen the activity is a...
Conditions of FlowMihaly Csíkszentmihályi identified ten factors one mayexperience with flow:1. Clear goals and expectations...
Bored?Pic by SAMAEL TRIP @ Flickr
Students At-Risk  50% minority students complete high school15% of low-income students earn a college degree
Perfectionism       vs Worthlessnesshttp://heartofthematteronline.com/the-perfectionist
Reggio Emilia Method• The child as an active participant in learning.• The significance of environment.• The teacher, paren...
Create Compassionate ClassroomsOutside of school, students are free to pursue theirown interests. In school, there are few...
Meaningful learning tasksgive students a clear sense of progressleading to mastery.                 http://my-ecoach.com/p...
Dr. Seuss Day
C                                 Character Suitcase                                 TV Game Shows                        ...
1:1 ProgramsMadison Middle School, Oakland USD
New Tech Networkhttp://www.newtechnetwork.org/newtech_model
Library in a Box
Do you and your family use re-usableEarth Day is Everyday!   bags when you shop?
Power of Play“You can discover more about aperson in an hour of play than ina year of conversation.” Plato                ...
What does yourclassroom look like?
Design a 21stCentury Learning  Environment
User Profile Visualization                             User ScenariosCompression Planning                             Conte...
http://googlesystem.blogspot.com/2009/05/googleplex-in-200-seconds.html
Learning in the HolodeckHow Star Trek artists imagined the iPad... 23 years ago
Bring Joy to     Professional Developmenthttp://mpi-psas.my-ecoach.com
How do you measure Joy?     One smile at a time!
Call to ActionBring Joy Back to Learning      Rethink Learning!      Check out the Reggio Emilia approach.      Build a co...
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Joy in Learning

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Joy in learning matters. Barbara shares the importance of bringing joy back to learning, how it is important to get into the flow and find what you are passionate about. There are ways to change the learning environment and your attitude.

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Joy in Learning

  1. 1. Joy and Creativity in the Classroom image from Blue Lyonhttp://bluelyon.wordpress.com/2010/07/04/parental-involvement-and-student-achievement/
  2. 2. 
“We
don’t
stop
playing
 because
we
grow
old;
 we
grow
old
because
 we
stop
playing.” 
George
Bernard
Shaw
 (1856‐1950)
  3. 3. What is Joy1. a. the emotion evoked by well-being, success, or good fortune or by the prospect of possessing what one desires. b. the expression or exhibition of such emotion2. a state of happiness or felicity3. a source or cause of delightDefinition from Merriam-Webster Dictionaryhttp://www.merriam-webster.com/dictionary/joy
  4. 4. Flow Flow is the mental state of operation in which a person in an activity is fully immersed in a feeling of energized focus, full involvement, and success in the process of the activity.
  5. 5. Graph that depicts the relationship between the challenges of a task and skills.Flow only occurswhen the activity is ahigher-than-averagechallenge andrequires above-average skills. Definition of Flow on Wikipedia: http://en.wikipedia.org/wiki/Flow_%28psychology%29
  6. 6. Conditions of FlowMihaly Csíkszentmihályi identified ten factors one mayexperience with flow:1. Clear goals and expectations2. Deep concentration3. A loss of the feeling of self-consciousness4. Distorted sense of time5. Direct and immediate feedback6. Balance between ability level and challenge7. A sense of personal control over the situation or activity8. Intrinsically rewarding activity9. A lack of awareness of bodily needs10.Absorbed and focused only on activity
  7. 7. Bored?Pic by SAMAEL TRIP @ Flickr
  8. 8. Students At-Risk 50% minority students complete high school15% of low-income students earn a college degree
  9. 9. Perfectionism vs Worthlessnesshttp://heartofthematteronline.com/the-perfectionist
  10. 10. Reggio Emilia Method• The child as an active participant in learning.• The significance of environment.• The teacher, parent, and child as collaborators in the process of learning.• Make learning visible. http://www.reggioemiliaapproach.net
  11. 11. Create Compassionate ClassroomsOutside of school, students are free to pursue theirown interests. In school, there are few opportunitiesfor them to own their learning.• Give students choices.• Be aware of interaction.• Model expressing feelings.• Encourage role-playing.• Provide a variety of forums.• Rethink your teaching - focus on learning. http://www.cehd.umn.edu/pubs/connect/2008fall/STEM.html Some of these ideas from book: The Compassionate Classroom: Relationship Based Teaching and Learning by Sura Hart and Victoria Kindle Hodson.
  12. 12. Meaningful learning tasksgive students a clear sense of progressleading to mastery. http://my-ecoach.com/project.php?id=10248
  13. 13. Dr. Seuss Day
  14. 14. C Character Suitcase TV Game Shows Camp Wooten Internet Scavenger Huntshttp://rknopp.my-ecoach.com
  15. 15. 1:1 ProgramsMadison Middle School, Oakland USD
  16. 16. New Tech Networkhttp://www.newtechnetwork.org/newtech_model
  17. 17. Library in a Box
  18. 18. Do you and your family use re-usableEarth Day is Everyday! bags when you shop?
  19. 19. Power of Play“You can discover more about aperson in an hour of play than ina year of conversation.” Plato The Game Crafter: www.thegamecrafter.com Scratch: http://scratch.mit.edu/ Second Life: http://secondlife.com From Toy to Tool: http://www.cellphonesinlearning.com Geocaching: http://www.geocaching.com/
  20. 20. What does yourclassroom look like?
  21. 21. Design a 21stCentury Learning Environment
  22. 22. User Profile Visualization User ScenariosCompression Planning Contextual InquiryCollaborative Consensus Communication ConnectionPolarity Mapping ModelingEnvisioning Photo in ContextBrainstorming Experience MappingDiscovery through Pictures Heuristic ReviewsRapid Prototyping Focus GroupsVision Validation Multi-cultural Design
  23. 23. http://googlesystem.blogspot.com/2009/05/googleplex-in-200-seconds.html
  24. 24. Learning in the HolodeckHow Star Trek artists imagined the iPad... 23 years ago
  25. 25. Bring Joy to Professional Developmenthttp://mpi-psas.my-ecoach.com
  26. 26. How do you measure Joy? One smile at a time!
  27. 27. Call to ActionBring Joy Back to Learning Rethink Learning! Check out the Reggio Emilia approach. Build a compassionate classroom. Create meaningful learning tasks. Redesign your learning environment. Bring joyful activities to PD. Measure joyful learning daily.Barbara Bray: barbara.bray@gmail.com

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