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FLIGBY TMI-Telos Blended Learning Solution NEW

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Introducing the Blended Learning Solution to Csikszentmihalyi's Flow is Good Business online Leadership Simulation, awarded World's Best Serious Digital Game made for managers. The online virtual......

Introducing the Blended Learning Solution to Csikszentmihalyi's Flow is Good Business online Leadership Simulation, awarded World's Best Serious Digital Game made for managers. The online virtual leadership simulation's trailer can be watched here: http://www.youtube.com/watch?v=4swdsmvdKYs

To find out more please contact us at bbalogh@telospartners.hu, +3630 947 5337 or visit us at www.telospartners.hu

More in: Business , Education
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  • 1. creating sustainable success!
  • 2. Design.Inspire.newhabitscreating sustainable success!
  • 3. WorkplaceSkillsTeaming&StrategyOrganisationalEngagementLeadership&Talent
  • 4. Leadership  Simula/on  &  Blended  Learning  Solu/on    Role Play to Real Play
  • 5. Why  FLIGBY®?  Learning  by  Doing  –  For  anyone  who  understands  that  “being  fully  engaged”  is  a  key  ingredient  of  the  future  of  business,  games  are  the  defini;ve  model.  People  learn  be@er  when  they  dont  know  they  are  learning.    “Flow”  Makes  Your  Business  Stronger  –  Flow  is  one  of  the  most  crucial  condi;ons  for  good  leadership  and  sustainable  business  today.  When  Flow  is  achieved  by  its  stakeholders,  company  will  generate  more  profit.  FLIGBY  Saves  You  Money  –  120-­‐days  complex  leadership  development  experience  with  blended  learning  from  just  $299.  
  • 6. Welcome  to  the  Turul  Winery  You  become  General  Manager  of    Turul  Winery,  based  in  California.  You  face  the  challenging  task  of  building  a  cohesive  leadership  team,  significantly  weakened  by  internal  conflicts.  By  craSing  and  implemen;ng  a  successful  business  strategy  your  aim  is  to  win  the  ul;mate  "Spirit  of  Wine  Award”.    Are  you  up  to  the  challenge?  Can  you  make  it?  “The  Turul  family  has  been  farming  the  same  vineyards  for  three  genera6ons,  a  point  of  pride  for  us  and  the  reason  I  take  stewardship  of  the  land  so  seriously….”  www.turulwinery.com  
  • 7. Welcome  to  the  Turul  Winery  
  • 8. Your  Team  Ellen  McMason  The  tas;ng  room  and  hospitality  manager.  She’s  been  at  the  winery  the  longest.    Joe  Salieri  PR  and  events  manager,  the  nephew  of  Bob.    Larry  Turul  Assistant  vineyard  manager  and  assistant  wine  maker.  The  grandson  of  Bob.    Jen  Goodwin  Execu;ve  assistant  and  back-­‐office  manager.    Rebecca  Saber  Sales  manager.    Chris  Strictland  He  is  the  vineyard  manager,  responsible  for  growing  the  grapes.    Alex  Davenport  Chief  winemaker.  He’s  been  at  the  winery  for  over  20  years.    Bob  Turul  He  is  the  owner  of  the  winery.    
  • 9. FLIGBY®  Content  Structure  1.  12.  23.  23  Scenes  You  may  restart  before  Scene  12.  Virtual  Time  Scale  One  year  
  • 10. FLIGBY®  User  Interface  (main)  “Magic  FLIGBY  Bu@on”  “Full  Screen”  Bu@on  Control  Panel  Next  Bu@on  Flow  Gauge  Bu@on  FLIGBY  Media  Library  Sub;tle  Field  Virtual  Time  in  the  Story  Link  to  Turul  Winery’s  external  website  Flow  Trophies  
  • 11. Built-­‐in  Search  Engine  Direct  link  to  Flow  Leadership  Competence  related  contents  Content  Type                                    (Text  or  Video)  Quick  Filter  Content  Category  (Flow,  Management,  Viniculture)  Font  Size  Adjustment  Quick  Links  to  Personal  Profiles  FLIGBY®  User  Interface  (media  library)  
  • 12. The  PROFITABILITY  INDEX  shows  how  a  players  decision  impacts  Turul  Winerys  revenue  genera;ng  ability.  “Flow  Status  /  Personal  Profile”  Switch   FLOW  Meter  of  the  Winery  Quick  Links  to  Personal  Profiles  Changes  in  Flow  State  "Flow  Meter"  is  the  CORPORATE  ATMOSPHERE  METER  of  the  Turul  Winery  which  shows  the  average  mood  inside  the  organiza;on.  Profitability  Index  of  the  Winery  FLIGBY®  User  Interface  (FLOW-­‐gauge)  
  • 13. GoBLENDED!
  • 14. BenefitssEngage  Boost  Transfer  Share    Measure  
  • 15. 29competencies  
  • 16. 150decisions  !  
  • 17. 32key  X
  • 18. 4(www.fligby.com((G((www.facebook.com/fligby(FLIGBY®(Leadership(Skillset((3.)(The(extensive(research(which(was(part(of(the(development(of(FLIGBY®,(partly(on(the(basis(of(the(Professor(Csikszentmihalyi’s(book(=tled(“Good(Business”,(iden=fied(the(leadership(skills(contribu=ng(to(create(and(maintain(the(FlowGstate.(These(29(skills(were(named(“Flow(Leadership(Skillset”.(The(course(and(the(decision(points(of(the(game(were(built(up(to(test(these(leadership(skills.((The(EndGusers((players)(do(not(get(a(direct(feedback(on(their(skills.(This(feedback,(in(harmony(with(the(Client’s((leadership/organiza=on(development(no=ons(and(policy,(is(given(on(the(Blended(Program.((1.(Ac=ve(Listening((2.(Analyzing(Skill(3.(Asser=veGness(4.(Balancing(Skill(5.(Building(EngageGment(6.(BusinessGoriented(Thinking(7.(CommuGnica=on(Skill(8.(ConflictGmanaGgement(9.(Delega=ng(10.(DiplomaG=c(Skills(11.(Emo=onal(IntelliGgence(12.(EmpowerGment(13.(EnterpreGnuership(14.(Execu=on(Skills(15.(Feedback(Skill(16.(FutureGfocused(Thinking(17.(Informa=on(Gathering(18.(Intui=ve(Thinking(19.(Involvement(20.(Mo=va=Gonal(Skills(21.(OrganiGzing(Skills(22.(PriorizaG=on(Skill(23.(Quick(DecisionGmaking(24.(Realizing(Personal(Strenghts(25.(Social(System(Thinking(26.(Social(ResponsiGbility(27.(Strategic(Thinking(28.(Teamwork(ManaGgement(29.(Time(ManageGment(Skills(‘decision  making’  Competency matching
  • 19. STEP: SETPERSONALOBJECTIVES.STEP: TRIAL ANDSUCCESS.STEP: CONSCIOUSPRACTICE.STEP: SHARINGSUCCESSSTORIES ANDGOODPRACTICE.GUIDED  PRACTICE  AFTER    FLIGBY  PREPARATION  BEFORE  FLIGBY  DURING  AND  FOLLOWING  FLIGBY      BLS  FLIGBY  
  • 20. beforeFLIGBY1step  
  • 21. contexthalf-day workshop to set
  • 22. introduce
  • 23. Flowexplore
  • 24. Get excited
  • 25. Setobjectives
  • 26. Understandprocess
  • 27. Ready to
  • 28. duringFLIGBY2step  
  • 29. usagefollowingweek  1        week  2        week  3
  • 30. Online  learning  community.  
  • 31. afterFLIGBY3step  
  • 32. measures
  • 33. sss
  • 34. one-day workshopto provide
  • 35. reflect onstrengths  
  • 36. misstepslearn  from  mis  
  • 37. Focused  skill development  1   2   3  
  • 38. shared  story  
  • 39. known  characters  
  • 40. Lifelike  drama  tension  interests  
  • 41. key insights  skill inputs  Demonstration, practice &reflec/on  
  • 42. Convincing    Offering  insights  Making  sugges;ons  Giving  reasons  Requiring    Disclosing  feelings  Saying  what  you  need  Describing  the  consequences    Inspiring    Crea;ng  a  vision  Personal  disclosure  Suppor;ng  Lower  Energy   Higher  Energy  Your  agenda  My  agenda  PUSH  PULL  Mutual  benefit  and  value  Persuading    Offering    insights    Making  sugges;ons    Giving    reasons  Based  on  fact  &  logic  Asser/ng    Expressing    feelings  Saying  what  you  need  Describing  the  consequences  Bridging    Ac;vely  listening  Ques;oning  &  exploring  Reflec;ng  and  summarizing  Building  common  ground  Engaging    Crea;ng  a  vision  Create  trust  by  personal    disclosure  &  suppor;ng  Influencing  Styles  
  • 43. PersonalDevelopment Plan –Your story continued  
  • 44. GuidedPractice  4  weeks  
  • 45. Applica/on  &  Performance  Time  Immediateeffect GuidedPractice1monthRole Play to Real PlayEmbeddingnew habits
  • 46. Online  learning  community.  
  • 47. creating sustainable success!www.fligby.com