The Carry Principle

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How "the carry principle" affects design thought for mobile devices

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The Carry Principle

  1. 1. the carry principle the device in your pocket Barbara Ballard http://www.littlespringsdesign.com
  2. 2. mobile users
  3. 3. available mobile contextual mobile identifiable users distractible
  4. 4. available mobile contextual same as desktop? mobile identifiable users distractible
  5. 5. the carry principle if only one device is in your pocket ... • communications • battery powered (text, voice) • wireless • small screen • device • multifunctional proliferation ... you browse on this device
  6. 6. so design for ... browser compatible • fast content access • resumable access • reliable data access • ease of use • sometimes full access
  7. 7. so design for ... • fast content access • resumable access browser • reliable data access incompatible • ease of use • sometimes full access
  8. 8. so design for ... • fast content access • resumable access • reliable data access • ease of use local app • sometimes full access enhanced
  9. 9. so design for ... browser compatible • fast content access • resumable access browser • reliable data access incompatible • ease of use local app • sometimes full access enhanced

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