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Digital Storytelling Workshop TIE 585
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Digital Storytelling Workshop TIE 585

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  • Attribution (By) means: You let others copy, distribute, display, and perform your copyrighted work - and derivative works based upon it - but only if they give you credit. Noncommercial ($) means: You let others copy, distribute, display, and perform your work - and derivative works based upon it - but for noncommercial purposes only. No Derivative Works (=) means: You let others copy, distribute, display, and perform only verbatim copies of your work, not derivative works based upon it. Share Alike (round arrow) means: You allow others to distribute derivative works only under a license identical to the license that governs your work.
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    • 1. DIGITAL STORYTELLING 585 TIE Workshop Briana Allen
    • 2.
      • STORYTELLING is the way we have communicated since our earliest ancestors gathered around a campfire. The stories and anecdotes we share with one another are the way we let each other know who we are, what we care about, where we come from, where we are going and, most importantly, what we care about.
      • -Dana Atchley
    • 3. What is a story?
      • Short explanation
      • Epic novel
      • Connects us to past
      • Teaches a lesson
      • Desire-Struggle-Realization
    • 4. Finding Your Story
      • Start small
        • Polyfoto
      • Use photographic imagery
        • Pedro Meyer
          • I Photograph To Remember
          • http://www.zonezero.com/exposiciones/fotografos/fotografio/
      • Interview
      • Objects
    • 5. Object Story
    • 6. Types of Personal Stories
      • Character Stories
        • Relationship with another person
      • Memorial Stories
        • Honoring and remembering
      • Adventure Stories
        • Normal life interrupted
      • Accomplishment Stories
        • Achievement of a goal
      • Special Places
        • Sense of place
          • 1,000 Rooms
      • What I do
        • Profession
        • Hobby
        • Social Commitment
      • Recovery Stories
        • Overcoming challenges
      • Love Stories
      • Discovery Stories
    • 7. Power of Story
      • Inspire, challenge, encourage, call to action
      • Sofas
        • http://www.storycenter.org/stories/
      • Ironing
        • http://www.storycenter.org/stories/index.php?cat=4
      • Healing
        • http://www.storycenter.org/stories/index.php?cat=6
      • Home…in past tense
        • http://www.storycenter.org/stories/index.php?cat=8
      • Rivers Know This
        • http://www.digitales.us/story_details.php?story_id=79
      • My Father’s Eyes
        • http://www.digitales.us/story_details.php?story_id=26
    • 8. 7 Elements
      • Point of View
      • Dramatic Question
      • Emotional Content
      • The Gift of Your Voice
      • The Power of the Soundtrack
      • Economy
      • Pacing
    • 9. Point of View
      • Common pattern
        • Desire/Need/Problem Action Realization
      • Define realization
      • Reason for telling story
    • 10. Dramatic Question
      • Tension
        • Desire – Action – Realization
        • Conflict between our desires being met and the desires of others
      • Romance – will the girl get the guy?
      • Adventure – will the hero reach the goal?
      • Crime or Mystery – who did it?
      • Manipulating expectations is what entertains us.
        • Will the girl find happiness? (real question)
        • Twist the expectation
    • 11. Emotional Content
      • A truthful approach to emotional material
        • Death or sense of loss
        • Love and loneliness
        • Confidence and vulnerability
        • Acceptance and rejection
      • Resurrection Tales
        • Love must be lost to feel satisfaction of hope
        • Protagonist destroyed so others (we) can understand the character flaw
        • Hero on very edge of extinction before victory or goal of quest is achieved
    • 12. The Gift of Your Voice
      • We listen to different forms of speech differently
        • Conversation – to affirm or respond
        • Speech – applause line
        • Lecture – major points
        • Story – rhythmic pattern invoking associative memories
      • Voiceover
      • Reading vs reciting the script
      • Keep writing terse
      • Speak slowly in conversational style
      • Digitally construct the story from an interview
    • 13. The Power of the Soundtrack
      • We create personal soundtracks on our MP3 players
      • Music adds an emotional aspect to the story
      • Instrumental music often works best under voiceovers
      • Consider copyright issues
      • Use self-composed music created on programs such as Garage Band
    • 14. Economy
      • Sequential composition, repurposing existing images (and perhaps video)
      • Consciously economize language as juxtaposed with a small number of images
      • Use of symbolism and metaphor for implicit meaning
    • 15. Pacing
      • Rhythm sustains audience interest
      • Fast-paced
        • Urgency, action, nervousness, exasperation and excitement
      • Slow-paced
        • Contemplation, romanticism, relaxation or simple pleasures
      • Changing the pace of the music or narrative can be very effective
        • Maintain the vitality
        • Good stories breathe
    • 16. Writing Exercise
      • In our lives, there are moments, decisive moments, when the direction of our lives was pointed in a given direction, and because of the events of this moment, we are going in another direction. Poet Robert Frost shared this concept simply as The Road Not Taken. The date of a major achievement, the time there was a particularly bad setback, meeting a special person, the birth of a child, the end of a relationship, the death of a loved one are all examples of these fork-in-the-road experiences. Right now, at this second, write about a decisive moment in your life.
      • You have 10 minutes.
    • 17. Storyboarding
      • Too much material=unfocused story
      • Organization and focus
        • Images
        • Narration
        • Effects
        • Sounds
      • Multiple methods for storyboarding
        • Poster board with post its
        • Computer software
        • Prints
    • 18.  
    • 19. Copyright Law
      • What is copyright?
        • http://www.mediaeducationlab.com/1-whats-copyright-music-video
      • User Rights-Section 107
        • http://www.mediaeducationlab.com/2-user-rights-section-107-music-video
    • 20. Five Principles
      • Educators can:
        • make copies of newspaper articles, TV shows, and other copyrighted works and use them and keep them for educational use
        • create curriculum materials and scholarship with copyrighted materials embedded
        • share, sell and distribute curriculum materials with copyrighted materials embedded
      • Learners can:
        • use copyrighted works in creating new material.
        • distribute their works digitally if they meet the transformativeness standard
    • 21. Fair Use Empowers
      • MYTH:
      • FAIR USE IS TOO UNCLEAR AND COMPLICATED FOR ME; IT’S BETTER LEFT TO LAWYERS AND ADMINISTRATORS.
      • TRUTH: The fair use provision of the Copyright Act is written broadly because it is designed to apply to a wide range of creative works and the people who use them.
      • Fair use is a part of the law that belongs to everyone—especially to working educators.
      • Educators know best what they need to use of existing copyrighted culture to construct their own lessons and materials. Only members of the actual community can decide what’s really needed. Once they know, they can tell their lawyers and administrators.
    • 22. Creative Commons
    • 23. Code of Fair Use Helps
      • • To educate educators themselves about how fair use applies to their work
      • • To persuade gatekeepers, including school leaders, librarians, and publishers, to accept well-founded assertions of fair use
      • • To promote revisions to school policies regarding the use of copyrighted materials that are used in education
      • • To discourage copyright owners from threatening or bringing lawsuits
      • • In the unlikely event that such suits were brought, to provide the defendant with a basis on which to show that her or his uses were both objectively reasonable and undertaken in good faith.
    • 24.  

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