LO1 - Lesson 3 - Software

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LO1 - Lesson 3 - Software

  1. 1. Game Design Lesson 3
  2. 2.  Know how to pick out key features in software  Understand possible capabilities and limitations  Be able to research the key features of Mission Maker Lesson Goals #capabilities #limitations
  3. 3. Marking Marks Learning Objective 1 – 3 Pass Summary of the capabilities and limitations of a limited range of 2D and 3D software used for digital game creation, demonstrate limited understanding. 4 – 6 Merit Summary of the capabilities and limitations of a range of 2D and 3D software used for digital game creation, demonstrate sound understanding. 7 – 9 Distinction Summary of the capabilities and limitations of a range of 2D and 3D software used for digital game creation, demonstrate thorough understanding.
  4. 4.  There are four main methods of creating computer games:  Game Engine  Game Editor  App Development  Software Development Kit (SDK)  Each type of software will have it’s own set of tools which may be different to others.  Some tools are common across all types of software but some are quite unique. Understand capabilities & limits Know key software features #capabilities #limitations Methods
  5. 5.  Game engines are the things that make any computer game possible as these are the technology used to develop computer games.  The features of this type of software allow the user to define the following:  Functionality  Graphics  Gameplay  Animation  Sound  Artificial Intelligence Understand capabilities & limits Know key software features #capabilities #limitations Game Engine
  6. 6.  The following games were all made by the same game engine known as the RAGE (Rockstar Advanced Game Engine): Understand capabilities & limits Know key software features #capabilities #limitations Game Engine
  7. 7.  Typical game editors will allow you to create:  New Missions  New Maps  Game Content Understand capabilities & limits Know key software features Game Editor  A game or level editor are used to make maps for a specific game made in a particular game engine.  When using an editor you don’t need to change the code in the game engine, you simply design the content of the map. #capabilities #limitations
  8. 8.  This is generally known as the SDK or devkit and is basically all of tools needed to use your game engine bundled together.  The SDK would typically include:  Game Engine  Game/Level Editor  Export Tools  Import Tools  Model Viewers  Example Files  Tutorials Understand capabilities & limits Know key software features #capabilities #limitations Software Development Kit
  9. 9.  This is a relatively new area of the game development market but one that is growing rapidly.  Applications are designed for one particular operating system and may make use of touchscreens and motion sensors.  Mobile apps can be released in:  iPhone App Store  Android Market  Google Marketplace Understand capabilities & limits Know key software features #capabilities #limitations App Development
  10. 10.  Use the Mission Maker game engine to create a single level spending some time investigating the different options available. Understand capabilities & limits Know key software features #capabilities #limitations Your Task  When using Mission Maker make sure you investigate the following features:  Locations  Props  Characters  Doors  Triggers
  11. 11. Mission Maker What are the capabilities and limitations of this software? Understand capabilities & limits Know key software features #capabilities #limitations
  12. 12. Understand capabilities & limits Know key software features #capabilities #limitations Mission Maker * Place props around the level * Put pickups inside of props * Make enemies in the game * Add weapons and ammo * Include doors that open differently * Make traps for players to go into * Create a map for a level * Move around a map freely * Place pickups that add/take away health * Locations (Sci-fi, desert, western) * Characters (Alien, simian, girl, hero) * Pickups (Gold bars, pizza, burgers, apple) * Can't join other peoples games * Limited number of characters * Small map sizes * Limited weapon choice * Limited location choice * Props look dated * Map may not be well composed * Graphics/textures aren't great * Navigation isn't easy * Placing props can be difficult
  13. 13.  Review the key features of Mission Maker discussing:  Capabilities  Limitations  List some of the main tools available in the software and describe what they let you create within the game.  Review the ease of use of the software and draw some conclusions. Understand capabilities & limits Know key software features #capabilities #limitations Your Task
  14. 14. Understand capabilities & limits Know key software features #capabilities #limitations Keywords  Capabilities  Limitations  Any tasks that the software being used can realistically complete.  Restrictions or things that the software is unable to complete.

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