212 - Lesson 6 - Testing
Upcoming SlideShare
Loading in...5
×
 

212 - Lesson 6 - Testing

on

  • 276 views

EMS Creative iMedia

EMS Creative iMedia
Digital Animation

Statistics

Views

Total Views
276
Views on SlideShare
220
Embed Views
56

Actions

Likes
0
Downloads
2
Comments
0

1 Embed 56

http://extracreativeimedia.blogspot.co.uk 56

Accessibility

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    212 - Lesson 6 - Testing 212 - Lesson 6 - Testing Presentation Transcript

    • Lesson 6DIGITAL ANIMATION
    •  Know the requirements of the client brief  Be able to test the animation against the brief  Understand how to give effective feedback LESSON GOALS #test #feedback #requirement
    • WHAT CAN WE TEST IN THE ANIMATION?
    • KEY FEATURES Understand how to give feedback Be able to test the animation #test #feedback #requirement
    • TESTING  Create a testing table that shows you have checked against the key requirements of the client brief:  You should include one or two improvements to show that you’ve improved your work as a result of testing. Understand how to give feedback Be able to test the animation #test #feedback #requirement Testing Expected Outcome Actual Outcome Improvements
    • WHAT FEEDBACK COULD YOU GIVE SOMEONE?
    • YOUR TASK  Create a testing table showing:  Item Tested  Expected Outcome  Actual Outcome  Improvements  Get feedback commenting on:  Strengths of the animation  Suggested improvements  Respond to feedback:  Do you agree or disagree? Why?  What would you improve because of this? Understand how to give feedback Be able to test the animation #test #feedback #requirement
    •  Test  Feedback  Requirement  Checking a product against the requirements to make sure it is suitable  Used as the basis of improvement, feedback should be positive and constructive  Individual elements of a task that must be completed KEY WORDS Understand how to give feedback Be able to test the animation