GenderBias in Digital Resources - Presentation Transcript
Gender Bias in a Technological Society EM590 Group Research & Presentation
Does Gender Bias Exist?
Quick Survey
How many male/female can?
Program your VCR/DVR/TiVo
Play video games?
Design a webpage using HTML (vs. WYSIWYG)?
Edit video?
Can tell me what “php” and “MySQL” are….
Took Calculus I or higher?
Overview
Gender bias - preference or favoring of one sex over another in computer use/access, software use/manufacturing, and internet use/content
gender bias -> 'gender inequality'
the cycle = girls are not as interested -> fewer products are made > less research is done to develop software> less interest (cycle continues)
Keep in mind…
Computer Literacy - the knowledge and ability a person has to use computers and technology efficiently.
(comfort level someone has with using computer programs)
Technology Savvy - the ability to ‘master’ the technology; manipulate the technology to suit needs, etc.
Does Gender Bias exist? (cont.)
1/10 Comp Sci Graduates (Bachelor) are female
1/20 Comp Sci Grad (Doctoral) are female
@ University of Wisconsin,
16% of bachelor’s degrees in CompSci awarded in 1998 were women; only 9% in 2006.
“ It’s always some pale, geeky guy sitting in a dark room with only the glow of the computerscreen, surrounded by cans of mountain dew and empty pizza boxes[…]and no social skills”
– Hillary Grant, 25
(LaRoi, 2007)
Why does bias they exist?
Discouragement from adults (Mitchell, 2006)
Females equally as interested in technology as boys, prior to 4 th grade
Adolescent girls are pressured to be “cute” instead of “smart”
Tech “geeks” are rarely considered cute or attractive.
Not enough encouragement to take math/science courses
“ I remember one of my first classes, all of these guys were sitting doing their gaming stuff and I just felt so out of place. I was real intimidated the first few weeks, thinking I didn’t belong” – Kim Gamble, MATC (LaRoi, 2007)
Does Gender Bias Matter? Harmless?
YES. Period.
Lack of technological skills form glass-ceilings at entry-level (Mitchell, 2005)
In 2008, 1.3 million new technology employees
By 2010, 65% of economy will be based on technology
90% of jobs today’s kindergarteners will be doing do not exist today (Women College Coalition, 2007)
Women in non traditional careers can expect lifetime earnings of 150% more than traditional careers
Women are nine times as likely to be single parents
Case-in-point
Xbox 360
the successor to the Xbox, vs. Sony's PlayStation 3 & Nintendo's Wii
(7th Gen. gaming system)
by end of 2006 had shipped 10.4 million units
(@ around $300 per unit)
Top-selling game?
(Gamespot, 2007)
Xbox 360 Games? Baird, Cole, Marcus, and Dom Male-oriented content
Attempts by software industry to deal with this issue?
Nothing, really.
Women are the highest purchasers of video games for sons, not daughters
Xbox was intentionally designed without females in mind
Technology manufacturers beginning to include women in advertising (Mitchell, 2005)
Microsoft Xbox
What can Schools do?
Provide positive role models (academic.org, 2007)
¾ of teachers are women (AAUW, 2000)
Encourage students to challenge stereotypes
“ Girl-Geek-of-the-week”
Provide hands-on computer time
Teachers need to become more connected
Take advantage of technology
Multiple points of entry (multidisciplinary approach)
Prepare teachers in how to integrate basic technology tools into the classroom (Report Card on Gender Equity, 2002)
Technology communities & digital equality networks
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