Scrum methodology
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Scrum methodology

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A Brief presentation introducing SCRUM in software development

A Brief presentation introducing SCRUM in software development

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  • 1. Empirical Process Control
  • 2.
    • An Agile Development Methodology
    • Introduces the empirical process control idea
    • Projects divided into succinct work cadences, known as sprints.
    • At the end of each sprint stakeholders and team members meet to assess the progress of a project and plan its next steps.
  • 3.
    • Product Owner
      • Communicates the vision
      • Represents the customer requirements
    • Scrum Master
      • Liaison between Product Owner and Team
      • Does not manage the team
      • Helps the team remain creative and productive
      • Advises Product Owner about ROI
  • 4.
    • Team Member
      • Responsible for completing the work
      • 7 cross-functional members
      • Mix of software engineers, architects, programmers, analysts, QA experts, testers, and UI designers.
      • For each sprint the team determines how and when it will be done.
      • This imposes great responsibility.
  • 5.  
  • 6.  
  • 7.
    • Helps the company in saving time and money.
    • Fast moving developments can be coded and tested and mistakes can be easily rectified.
    • Easier to cope with changes.
    • Easier to deliver a quality product in a scheduled time.
    • enables project’s where the business requirements documentation is hard to quantify.
  • 8.
    • If team members are not committed, the project will either never complete or fail.
    • It works well only with small teams and projects
    • Needs experienced team members only
    • Absence of a team member during development can have huge inverse effect on the project development
    • Project quality management is hard to implement and quantify unless the test team are able to conduct regression testing after each sprint.
  • 9.