Cg film and animation presentation


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Cg film and animation presentation

  1. 1. CG Film and AnimationINDUSTRY<br />
  2. 2. Computer Generated Imagery (CGI) is using computers to generate animations. It was the use of 3D computer graphics in films and televisions. It is a subset of the broad field of animation.<br />CGI animation is divided into two categories:<br />non-photorealisticphotorealistic<br />Introcution<br />
  3. 3. To show the tremendous changes over the years of cg film, King Kong 1933 and King Kong 2005 is used as an best example:<br />vs<br />King Kong 1933 King Kong 2005<br />The evolution<br />
  4. 4. The evolution<br />
  5. 5. The Evolution<br />
  6. 6. Introduction of powerful 3D software like MAYA or 3DMAX to create breathtaking CG character and CG environment for movie.<br />As we can see the graph above. It shows the impact of 3D animation affect greatly towards cinema market after the released of Cg movie.<br />Source: http://File:UK_film_production_1912-2010.gif<br />Revolution<br />
  7. 7. Better way to animate creatures movement like ‘kong’ in 3D software instead of controlling the stiff and lifeless puppet<br />Motion capture to export complicated choreograph data and apply towards 3D character<br />Introduction of Green screen<br />No longer forced to built large, expensive sets and props<br />Revolution<br />
  8. 8. Double negative studio increasing their staff from 30 people to 850 people<br />Expansion<br />
  9. 9. The impact of CG film and animation in todays filmmaking:<br />Shorter production timeline<br /> - filmmakers don’t have to rely on old school puppet building or set design as<br /> all can be done with cg and work more efficiently.<br />Cost-effective<br /> - produce high-quality films or image that can be edited entirely on a<br />computer using relatively inexpensive software.<br />Flexible medium<br /> - enable filmmaker to create out of this world visuals and<br />effects. <br />Better development equipment<br />- higher image resolution and digitalize camera making editing<br />easier. <br />The impact<br />
  10. 10. The current advancements that can be found in today’s CG Film and Animation.<br />Cel-shaded animation<br /> - Also known as toonshading, to make CG look as if it was <br /> hand drawn.<br />Morph aim animation<br /> - This is used for animating cloth, skin as well as facial<br /> expressions.<br />Skeletal animation<br /> - A technique in computer animation, particularly in the animation of vertebrates.  <br />Motion capture<br /> -It is a process for digitally recording a transformation<br /> of movements.<br />Crowd simulation<br /> - It is a plug in used for reproducing a transformation or<br /> replicating vast series of objects.<br />Current Advancement<br />
  11. 11. Example:<br />Current advancement<br />
  12. 12. The future of CG Film and Animation<br />With the rapid development of thepersonal computer, that has reduced the rendering time significantly, and the images having become more realistic.<br />Stereoscopic 3D Film enhances the viewing of a CG film, from 3D animation to stereoscopic Real-D and IMAX 3D presentation. <br />Better 3D software, editing software, render engine to speed up the workflow.<br />More interactive and intuitive, 3d holographic type interface?<br />The future <br />
  13. 13. CG Film and Animation can be divided into two main directions, photorealistic and non-photorealistic rendering. Photorealistic computer animation can itself be divided into two subcategories, <br />real photorealism and stylized photorealism. None of them is perfected yet, but progress continues. As long as there are films, games, commercials, and architectural revisualizationCGI is here<br />to stay.<br />Conclusion<br />
  14. 14. THANK YOU.<br />