Sherwood Rise, Augmented Reality transmedia book

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Sherwood Rise is an Augmented transmedia Book, a research collaboration between Dave Miller and Dave Moorhead, under the leadership of Professor Alexis Weedon, University of Bedfordshire, UK.

The project is part of the UNESCO 'Crossing Media Boundaries: Adaptations and New Media Forms of the Book', which networks 6 institutions internationally.

The first version of the project is now live. Please begin here: http://itsthetruth.org

Sherwood Rise is an Augmented Reality transmedia story experience, told through a range of media and formats - printed newspapers, smartphones, emails, hacker websites, blogs, sound, music, graphic novels and augmented reality.

This is a durational fiction, told over 4 days.

Inspired by the current financial crisis, and the Occupy movement, the story is based on the traditional tale of Robin Hood. The traditional tale of peasant revolt and dissent is brought up to date, and been adapted for augmented reality and transmedia. In this adaptation, austerity is imposed on the poor by a privileged elite, while a gang of hacker outlaw terrorists called the ‘Merry Men’ fight back.

The project explores the future of the book and transmedia storytelling:
- It's a story told in a range of media on multiple platforms
- It expands a traditional printed story, adds additional layers of story through augmented reality
- It adds augmented digital artefacts onto a printed story
- It's a study of the processes of adaptation in creating augmented books.

The objectives of the project are:
(1) To add virtual elements to the real world page by combining mobile device/ new media technology and the book
(2) To use mobile device based augmented reality and Transmedia, in novel and innovative ways to expand a narrative
(3) In creative and artistic ways to raise awareness and stimulate thought about financial fraud, corruption, austerity
(4) To adapt a story that works across many cultures, particularly UK, India, China (the Robin Hood tale is common to many cultures)
(5) To produce a book which is part static and part dynamic, and altered by the reader's behaviour.
(6) To challenge power relations of news using augmented reality

My research interests for this project include:
- Augmented reality activism, challenging authority, privilege and power
- The politics of augmented reality and storytelling/ news, contested content.
- Aesthetic, artistic, cultural and sociopolitical uses of AR and Transmedia stories
- Revealing hidden stories within a fiction
- Many voices in a story - simultaneous multiple viewpoints
- The experience of designing, adapting and building a Transmedia book experience from the ground up
- The reader experience - reading an augmented reality book, moving from paper to screen, the disjointed reading experience
- The aesthetics of augmented reality on mobile devices

For further information, please visit the project blog: http://augmentedwonder.blogspot.co.uk

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  • “ The Sherwood Rise” augmented bookIntroduce us …Dave Miller, RIMAD Post Doctoral Research Fellow at UoB. I am a practising artist.Dave Moorhead, PhD candidate and screenwriter, UoB. Specialising in the impact of commercial screenplay structure on cinematic adaptation.
  • Sherwood Rise is …Augmented Reality bookan International UNESCO project ‘Crossing Media Boundaries: Adaptations and New Media Forms of the Book’"Sherwood Rise” - is an Augmented Reality (AR) transmedia story "experience" involving smart phones and traditional printed physical books Augmented Book? Augmented reality software in a phone recognises images and then displays augmented material, looking like in this pictureThe project is a study of the processes of adaptation in creating augmented books.
  • Augmented Reality – this is the definition we use in our Future Media course at UoB"AR allows the user to see the real world, with virtual objects superimposed upon or composited with the real world. Therefore, AR supplements reality, rather than completely replacing it. Ideally, it would appear to the user that the virtual and real objects coexisted in the same space.” (Ronald Azuma, A Survey of Augmented Reality, 1997)
  • Augmented Reality - coming soonGoogle Glasses likely to be commonplace by 2014The glasses allow users to be always connected to the internet through a headsetSuperimposes digital data on what wearers look atThe information can correspond with the view, e.g. giving directions or information about tourist sites.This is the near future and I believe it’s important we are thinking about the politics of augmented reality.
  • How power is manifested in augmented The paper talks about … “While augmentation by information – music, paper maps, advertisements and stories – is nothing new, the visual, interactive, real time nature of digital augmentations offer a fundamentally new way of interacting with, moving through and enacting place”The “social-technological processes and relations by which geographically referenced content acquires a persuasive rhetoric of authority, and thus the duplicity of code in naturalising the uneven production and consumption practices of urban places.”
  • Augmented Reality and PoliticsArtists using AR to contest space:Tamiko Thiel & the artist group "ManifestAR" - political AR Provocations:They contest the power structures of the art world by placing augmented reality art into galleries and art fairs, art that would normally be excluded from those places.Occupy Wall street augmented reality interventions – virtual protests – protests that would otherwise be physically impossible.“Augmented Reality is a new Form of Art, but it is Anti-Art. It is Primitive, which amplifies its Viral Potency.
It is Bad Painting challenging the definition of Good Painting. It shows up in the Wrong Places. It Takes
the Stage without permission. It is Relational Conceptual Art that Self-Actualizes.”
  • Augmented Reality and PoliticsThe Augmented Book:Concerned with the politics of Augmented Reality and stories.
  • Augmented Reality and PoliticsThe Augmented Book uses AR to contest the news in a newspaperHackers crack into the newspaper to show the news that really happened, not what the newspaper want you to seeWho’s news gets shown?The AR tells the news from other perspectivesDifferent news is told in the augmented content
  • This project is about new forms of storytelling ...Cross-media, Transmedia, stories across multiple platformsExpanding a traditional printed story, new forms of the book, possible futures of the bookTelling stories using a Smartphone (e.g. iPhone or Android)
  • Narrative ChallengesUse AR to expand a physical printed storyAR is digital "artefacts" - text, graphics, animations, video, sound, live data, connected to databasesAR is digital, it can be dynamic, whereas a physical real book is static.How to handle the static versus dynamic aspects?How can a printed story change through interaction with AR?We decided a newspaper format is one way to solve this problem, instead of a traditional book or novel format.
  • The StoryWe wanted a story that would work across cultures, yet engage with the subject of the financial crisis.The Robin Hood folk legend seemed suitableWe felt the story relevant to the current situationConflicting views about the traditional Robin Hood story - a good guy, hero or villain - even gangster? It's a story with many possible perspectivesWe felt AR could be suited to this situation, telling viewpoints of different parties in the story.
  • Adaptation - Dave MoorheadDave Moorhead wrote a short story, adapted from the original (English) Robin HoodThe traditional folk story of peasant revolt and dissent brought up to dateIn his adaptation, austerity is imposed on the poor by a privileged elite, while a gang of hackers called the ‘Merry Men’ fight back.
  • Adaptation for AR & TransmediaThe book is told through a range of media - printed newspapers, emails, hacker websites, sound, music and AR on the smartphoneThe story is told through a newspaper - over four daysYou subscribe to the newspaper, which arrives as a PDF via email, each morningYour actions through the story updates a database, which then dictates which version of the newspaper you receiveDave had to adapt his story to work in multipleformats and platforms.
  • The Transmedia structure
  • Screenshots - 2D Images mapped onto 3D planes
  • Screenshots - 2D Images mapped onto 3D planes
  • Screenshots – 2D Images mapped onto 3D planes
  • Screenshots – animated sequences
  • For further information The augmented book is a work in progress. Due for completion in next few weeks.
  • Sherwood Rise, Augmented Reality transmedia book

    1. 1. Sherwood RiseAugmented Reality book• International UNESCO project „Crossing Media Boundaries: Adaptations and New Media Forms of the Book‟• "Sherwood Rise” - is an Augmented Reality (AR) transmedia story "experience" involving smart phones and traditional printed physical books• Study of the processes of adaptation in creating augmented books.
    2. 2. Sherwood RiseAugmented Reality – a definition• "AR allows the user to see the real world, with virtual objects superimposed upon or composited with the real world. Therefore, AR supplements reality, rather than completely replacing it. Ideally, it would appear to the user that the virtual and real objects coexisted in the same space.”(Ronald Azuma, A Survey of AugmentedReality, 1997)
    3. 3. Sherwood RiseAugmented Reality - coming soon• Google Glasses likely here by 2014• Users to be always connected to the internet through a headset• Superimposes digital data on what wearers look at• The information can correspond with the view, e.g. giving directions or information about tourist sites.
    4. 4. Sherwood RiseAugmented Reality and PoliticsThe Politics of AR and place:Augmented reality in urban places: contested content and theduplicity of code - Mark Graham, Matthew Zook and AndrewBoulton, 2012:“Given the important role that digital discourses (in the form ofgeographically referenced content) play in co-constituting place, we call forredoubled attention to both the layerings of content and the duplicity andephemerality of code in shaping the uneven and power-laden practices ofrepresentation and experience of augmented urban places.”
    5. 5. Sherwood RiseAugmented Reality and PoliticsArtists using AR to contest powerstructures involving space:Tamiko Thiel & the artist group "ManifestAR" -political AR Provocations:"With AR we install, revise, permeate, simulate,expose, decorate, crack, infest and unmaskPublic Institutions, Identities and Objectspreviously held by Elite Purveyors of Public andArtistic Policy in the so-called Physical Real."(http://manifestarblog.wordpress.com)
    6. 6. Sherwood RiseAugmented Reality and PoliticsThe Augmented Book:Concerned with the politics ofAugmented Reality and stories.
    7. 7. Sherwood RiseAugmented Reality and Politics• The Augmented Book uses AR to contest the news told in a newspaper• The AR tells the news from other perspectives, what is the truth?• Different version of news is told in the augmented content
    8. 8. Sherwood RiseThis project is about new formsof storytelling ...• Cross-media, Transmedia, stories across multiple platforms• Expanding a traditional printed story, new forms of the book, possible futures of the book• Telling stories using a Smartphone (e.g. iPhone or Android)
    9. 9. Sherwood RiseNarrative Challenges• Use AR to expand a printed story• AR is digital "artefacts" - text, graphics, animations, video, sound, live data, connected to databases• AR is digital, it can be dynamic, whereas a physical real book is static.• How to handle the static versus dynamic aspects?• How can a printed story change through interaction with AR?• We decided a newspaper format is one way to solve this problem, instead of a traditional book or novel format.
    10. 10. Sherwood RiseThe Story• Financial crisis• Robin Hood• Relevant to the current situation• Robin Hood story - a good guy, hero or villain - even gangster?• Many possible perspectives• AR telling other perspectives.
    11. 11. Sherwood RiseAdaptation - Dave Moorhead• Dave Moorhead - short story, adapted from the original (English) Robin Hood• The traditional folk story of peasant revolt and dissent brought up to date• In this adaptation, austerity is imposed on the poor by a privileged elite, while a gang of hackers called the „Merry Men‟ fight back.
    12. 12. Sherwood RiseAdaptation for AR & Transmedia• Range of media• Newspaper - over four days• Subscribe to the newspaper• Arrives as a PDF via email, each morning• Your actions update a database• This dictates which version of the newspaper you receive• Dave had to adapt his story to work in multiple format/ platforms.
    13. 13. Sherwood RiseThe Transmedia structure
    14. 14. Sherwood RiseScreenshots - 2D Images mapped onto 3D planes
    15. 15. Sherwood RiseScreenshots - 2D Images mapped onto 3D planes
    16. 16. Sherwood RiseScreenshots - 2D Images mapped onto 3D planes
    17. 17. Sherwood RiseScreenshots – 2D Images mapped onto 3D planes
    18. 18. Sherwood RiseScreenshots – animated sequences
    19. 19. Sherwood Rise• Dave Miller, RIMAD Post Doctoral Research Fellow at UoB• david.miller@beds.ac.uk• Dave Moorhead, PhD student and screenwriter, UoB• screenmoorhead@googlemail.co.ukThe project blog:http://augmentedwonder.blogspot.co.ukTwitter: @augmentedbook

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