MEGA EnGAMESment: Making Educational Gaming Accessible

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Slide deck for the presentation at the VSTE 2013 conference where participants experienced accessible educational gaming experiences.

Published in: Education, Design, Technology
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MEGA EnGAMESment: Making Educational Gaming Accessible

  1. 1. Making Educational Gaming Accessible En A G ES M e m t n
  2. 2. Access this entire presentation: http://bit.ly/megagamesvste13
  3. 3. Christopher Bugaj, MA CCC-SLP attipscast@gmail.com attipscast.com tinyurl.com/attipscast @attipscast Facebook Site: http://bit.ly/atbookfb For More Info: http://iste.org/chewat
  4. 4. Universal Design for Learning Multiple Means of Representation Multiple Means of Action & Expression Multiple Means of Engagement How do we present information to students? How do students share what they know? How do we engage students? Short Video Explaining UDL: http://bit.ly/udlexplainedvid CAST UDL GUIDELINES: http://bit.ly/castudlguidelines
  5. 5. 3 Categories
  6. 6. Repurposed How Can I Use This Educationally?
  7. 7. Retrofitted This game exists commercially. How can it be adapted so I can play?
  8. 8. Reimagined http://bit.ly/bubbleburstwebcam http://bit.ly/caracalleap Designed with Accessibility in Mind.
  9. 9. ● Equitable use ● Flexibility in use Universal Design Principles ● Simple and intuitive ● Perceptible information ● Tolerance for error The Center for Universal Design ● Low physical effort at North Carolina State University ● Size and space for approach and use
  10. 10. Provide Options! How Can A Person Consistently Interact With A Game? Multiple Controller Options? Change Controller Functionality?
  11. 11. Special Thanks! Get Help! http://ablegamers.com
  12. 12. Resources iOS Games for Voice Over http://bit.ly/funappswithvoiceoversupport Web-based Switch Accessible Games http://bit.ly/switchaccessiblegameslist Switch Accessible iOS Games ● http://bit.ly/lepinterestswitchaccessibleios ● http://bit.ly/jfswitchappslist
  13. 13. A.T.TIPSCAST Resources Episode #121 - EnGAMESment: Let’s Play Blog - http://bit.ly/engamesmentblog Audio - http://bit.ly/engamesmentaudio Episode #85 - Online, Gesture-Based Learning, Part 1 Blog - http://bit.ly/gesturebasedone Audio - http://bit.ly/gesturebasedoneaudio Episode #88 - Online, Gesture-Based Learning, Part 2 Blog - http://bit.ly/gesturebasedtwo Audio - http://bit.ly/gesturebasedtwoaudio
  14. 14. LET’S PLAY!
  15. 15. Stations 1. Xbox 360 (1) - Forta (driving) with Adroit and switches 2. Xbox 360 (2) - Fruit Ninja / Peggle / Pinball 3. VAIO - Ernie Els Golf 4. Black Dell - http://bit.ly/caracalleap, http://playdocam. com, http://bit.ly/ecardwebcam 5. Silver Dell - http://bit.ly/webcammania, http://bit. ly/furrymind 6. Mystery Items - What is it? How is it used?

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