Session02b Meaningful Learning (Real-world)

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  • http://keycompetencies.tki.org.nz/In-teaching/Discussion-tools/Events
  • http://keycompetencies.tki.org.nz/In-teaching/Discussion-tools/Places
  • http://keycompetencies.tki.org.nz/In-teaching/Discussion-tools/Roles

Transcript

  • 1. Designing meaningful learning
    • Using real-world contexts
    • 2. Tapping students’ prior knowledge
    • 3. Learning-by-doing
  • Problem
    Most lessons in formal education are
    formula or theory-centric
    procedures devoid of connection to real-world contexts
    2
    http://www.flickr.com/photos/70243696@N00/342753239/ used under CC licence
  • 4. Real-world contexts
    Are based on real-life issues, problems, experiences, examples
    Focus on the application (knowledge-in-use) rather than the mere memorisation of theories, principles
    Can help engage students, maintain motivation
    3
    http://www.flickr.com/photos/hmns/4185319892/ used under CC licence
    Challenger Learning Center: Mission Control, Houston Museum of National Science
  • 5. Incorporating real-world contexts
    Teachers need to consider the various possibilities for using real-world contexts, including:
    Events/activities
    Places
    Student roles
    Source
    4
    http://www.flickr.com/photos/goldendragon613/250121658/ used under CC licence
  • 6. Possible events
    5
  • 7. Possible places
    6
  • 8. Possible student roles
    7
  • 9. Roles of technology
    How might technology foster the use of real-world contexts?
    Use of simulations or games to recreate a model or modified version of a real-world situation (e.g., flight simulator, McDonald’s)
    Mimic real-world use of current tools(watch this video)
    8
    http://www.flickr.com/photos/wlodi/2253850341/ used under CC licence
  • 10. Activity
    In pairs, discuss how you might use real-world contexts in art, music or home economics
    Share with the class using LinoIt
    Art: Green notes
    Home economics: Blue notes
    Music: Pink notes
    9