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Changing educators one video game at a time
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Changing educators one video game at a time

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This is a copy of my presentation for the TEDxYouth@Singapore talk on 19 November 2011. This version includes a video that I am NOT planning on showing at the talk. ...

This is a copy of my presentation for the TEDxYouth@Singapore talk on 19 November 2011. This version includes a video that I am NOT planning on showing at the talk.

The original is a higher quality Google Presentation at http://bit.ly/ashley-ted-talk.

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    Changing educators one video game at a time Changing educators one video game at a time Presentation Transcript

    • changing educators onevideo game at a timedr ashley tan | twitter: @ashley
    • Apple stores #1 app for 275 daysa Daily users: 30 millionb Minutes of usage a day: 300 millionbwhat app is this? http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/lge/5711804272/furious fowl http://bit.ly/ashley-ted-talk
    • Source: http://www.toxel.com/inspiration/2011/02/17/angry-birds-inspired-products/angry birds everywhere! http://bit.ly/ashley-ted-talk
    • what is: angry birds everywhere except the classroom http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/johanl/4954545682/what could be: games in the classroom http://bit.ly/ashley-ted-talk
    • why incorporate games in education? http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/jason_weemin/2948172761/why game-based learning? http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/antmcneill/5709857490/ 91% of kids in USA (17 and under) play video gamescwhy game-based learning? http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/preetamrai/895911731/ Singapore youth game more obsessively than USdwhy game-based learning? http://bit.ly/ashley-ted-talk
    • Source: http://www.nmc.org/publications/horizon-report-2011-k-12-editionwhy game-based learning? http://bit.ly/ashley-ted-talk
    • 75% of participants of a studye wanted to see games applied in education CC-licensed image from: http://www.flickr.com/photos/37527143@N03/6070915415/why game-based learning? http://bit.ly/ashley-ted-talk
    • Photo courtesy of Carolyn Limteachers learning about game-based learning http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/evil_cheese_scientist/3798953386/lightbox/the experience is designed as a treasure hunt http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/jerich/2812866472/mission: uncover principles of gbl http://bit.ly/ashley-ted-talk
    • Photo courtesy of Carolyn Lim http://voicethread.com/share/609094/learning about gbl: by playing games http://bit.ly/ashley-ted-talk
    • Photo courtesy of Carolyn Lim http://www.youtube.com/watch?v=Q239RcU0zqElearning about gbl: scanning qr codes http://bit.ly/ashley-ted-talk
    • Photo courtesy of Carolyn Limlearn about gbl: observing & recording http://bit.ly/ashley-ted-talk
    • Photo courtesy of Carolyn Limlearning about gbl: group reflection in blogs, edmodo http://bit.ly/ashley-ted-talk
    • Photo courtesy of Carolyn Limclosing the gaps http://bit.ly/ashley-ted-talk
    • failure is critical to successhow game-based learning is different http://bit.ly/ashley-ted-talk
    • failure is critical to success games provide context feedback is immediatehow game-based learning is different http://bit.ly/ashley-ted-talk
    • failure is critical to success games provide context feedback is immediate the test or the problem comes before content just-in-time over just-in-case informationhow game-based learning is different http://bit.ly/ashley-ted-talk
    • failure is critical to success games provide context feedback is immediate the test or the problem comes before content just-in-time over just-in-case information it generates communities of interesthow game-based learning is different http://bit.ly/ashley-ted-talk
    • failure is critical to success games provide context feedback is immediate the test or the problem comes before content just-in-time over just-in-case information it generates communities of interest games are difficult funhow game-based learning is different http://bit.ly/ashley-ted-talk
    • https://www.facebook.com/photo.php?fbid=184138261645250&set=a.157635350962208.33818.153236281402115&type=1&ref=nfwhat is: conventional thinking http://bit.ly/ashley-ted-talk
    • what could be: civics & moral education? http://bit.ly/ashley-ted-talk
    • what could be: social studies? http://bit.ly/ashley-ted-talk
    • http://www.angrybirdsgoldeneggswalkthrough.com/angry-birds-walk-throughs/angry-birds-poached-eggs-walkthrough/teaching others http://bit.ly/ashley-ted-talk
    • mcvideo game: complex thinking skills http://bit.ly/ashley-ted-talk
    • dafur is dying: global awareness & empathy http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/spursfan_ace/2328879637/what its all about http://bit.ly/ashley-ted-talk
    • be the change you want to see in the world -- gandhi http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/stuant63/2185729167/the best way to predict the future is to invent it -- alan kay http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/martijnvandalen/5284240626/what is: negative view of games http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/timlauer/5407980960/what could be: addiction to learning? http://bit.ly/ashley-ted-talk
    • CC-licensed image from: http://www.flickr.com/photos/7259240@N03/5470435368/comments? tweet @ashley or use #tedyouthsg http://bit.ly/ashley-ted-talk