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Adapting Dental Teaching to the Net Generation

Adapting Dental Teaching to the Net Generation

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  • 1. Texas A&M Health Science Center Baylor College of Dentistry Empowering Faculty to Develop and Deliver a “New” Dental Curriculum to the Net Generation Bill Wathen, DMD Mohsen Taleghani, DMD Art Upton Ben Cozad Charlie Lindahl Scott Frederick
  • 2.
    • Art Upton
    • Web Administrator
    • Texas A&M Health Science Center
    • Baylor College of Dentistry
    Understanding Net Gen - 2008
  • 3.
    • Memex - First prediction of global e-webs
    • The mind operates by association
    • Snaps instantly between associations
    • By “an intricate web of trails”
    • With the detail of mental pictures
    • “ Awe-inspiring beyond all else in nature.”
    “ As We May Think” - 1945 Vannevar Bush author of “As We May Think”
  • 4.
    • Ted Nelson - Inventor of “ Click Here ”
    • Project Xanadu 1960 - The Original Hypertext Project
    • Meta-documents concept - Global database access
    • Lately, gone a little off the beaten path:
    Ted Nelson Inventor of Hypertext Hypertext & Meta-docs 1960
  • 5.
    • Cross-platform UI
    • Files to/from many different computers
    • Variety of doc types and protocols
    • Provides universal access
    • Any User on Any Network
    • Any Data at Anytime .
    Tim Berners-Lee inventor of the “www” browser software. Code Name: “www” 1989
  • 6.
    • Develop “ hypertext minds , they leap around .”
    • Thought is less linear …
    • Piece information together from multiple sources.
    Students raised with computers: Understanding Net Gen 2008 Source: Educating the Net Generation Diana G. Oblinger and James L. Oblinger, Editors - An Educause Publication
  • 7.
    • Intuitive, visual communicators
    • Integrate virtual and “real-time”
    • Learn through discovery vs. being told
    • Multi-tasking of Attention
    • Fast response time, expect rapid responses
    Source: Educating the Net Generation Diana G. Oblinger and James L. Oblinger, Editors - An Educause Publication Among other differences: Understanding Net Gen 2008
  • 8.
    • Memex - First prediction of global e-webs
    • The mind operates by association
    • Snaps instantly between associations
    • By “an intricate web of trails”
    • With the detail of mental pictures
    • “ Awe-inspiring beyond all else in nature.”
    “ As We May Think” - 1945 Vannevar Bush author of “As We May Think”
  • 9. Higher Ed. Online - 2008
    • Online Ed => Higher Ed. Changes
    • Goals of the “Academy” remain the same
    • Technology changing at “blinding speeds”
    • Content is still “King” - Delivery is New
    • New enhances the Old, does not replace it
    • WWW maturity => OS/Browser “Wars” over
  • 10. “ New” H.Ed. digital age concerns
    • Content management
    • Web 2.0 and social networking
    • Enterprise remote control
    • Distance learning
    • Content capture and creation
    • Tech Teaching Techniques
    • Smart classrooms and campuses
    • Interactive AV in classroom
    • Lecture capture systems
  • 11.
      • “ Higher education must continue to engage the Net Generation in a dialogue regarding its expectations about technology and learning.”
        • Technology and Learning Expectations of the Net Generation
    • Gregory R. Roberts
    • University of Pittsburgh–Johnstown
    Listen & Learn from Net Gen
  • 12.
      • At HSC-Baylor College of Dentistry, a concerted effort to respond to student needs .
      • Faculty discovered a student initiative to share recorded course materials via hand-held devices such as iPods, iPhones, etc.
      • HSC-BCD’s response, to - Listen to the students - Allow “Grass roots” to meet “Brass” at top - Meet needs of classes now - Adapt for future students
    Listen & Learn from Net Gen
  • 13. Link to full article on Art’s Blog: http: //webcomm . bcd . tamhsc . edu/sphpblog/index . php ?entry=entry070907-181402
    • Music Player => Sophisticated Comm. device
    • On par with the telephone
    • Plus full-powered Web browser
    • Plus Automatic Wi-Fi
    • Puts the literal/virtual world in any pocket!
    • WWW maturity + Device Maturity
    • It is time to LISTEN to our students
    Toward Digital Dental Education
  • 14.
    • Time to take hand-held revolution VERY seriously
    • Students want instant access to digital curriculum materials
    • Lectures, presentations, demos, podcasts, videos
    • The Institution needs to support that.
    Toward Digital Dental Education
  • 15. HSC-BCD on iTunesU
    • Student survey request
    • One BCD Response
  • 16. Berkeley Curriculum on YouTube UC Berkeley becomes first to make videos of over 300 hours of full courses available free on YouTube, and will continue to expand the catalog.
  • 17.
      • Next:
      • The Student Perspective
      • Attempts to Respond From the Top
      • How We’re Doing it now at HSC-BCD
    It doesn’t take much, but …
    • It DOES take collaborating with the students
    • To teach them dentistry, as usual -- but also
    • To learn from them innovative ways for delivering it.
  • 18. The Student Viewpoint Ben Cozad First Year Dental Student Texas A&M Health Science Center Baylor College of Dentistry
  • 19. Order of Objectives
  • 20. Student Resources
  • 21. Personal Computers MP3 Players Personal Electronics
  • 22. Personal Electronics
  • 23. Resources We Like
  • 24. Media Preference
  • 25. Double Regular Half Varies Lecture Listening Speeds
  • 26. Resources You Can Provide
  • 27. Objectives
  • 28. Students who desire more than just a shared network folder Objectives
  • 29. Accessing Content on iTunes
  • 30. Step Up
  • 31.
    • IT Infrastructure And Applications
    • Charlie Lindahl
    • Texas A&M Health Science Center
    • Office For Information Technologies
    Understanding Net Gen - 2008
  • 32.
    • INFRASTRUCTURE: The underlying foundation or basic framework (as of a system or organization)
    • (Merriam Webster Online)
    Definition:
  • 33.
    • End product
    • Software
    • Hardware
    • Organizational structure
    Usual view of it:
  • 34.
    • Organizational structure
    • End product
    • Software
    • Hardware
    Our view of it:
  • 35.
    • Who is our audience?
    • What are we trying to do and why?
    • Who are our (management/user) champions?
    Organizational Structure
  • 36.
    • Quality educational materials
    • Digital media (movies, slides, and audio)
    • Easy-to-use production and distribution methods
    End Product
  • 37.
    • No-brainer methods for content providers (e.g., near-real-time classroom production)
    • Easy end-user consumption processes (e.g., Ipod)
    • Comprehensive production and consumption metrics
    Software
  • 38.
    • High-capacity reliable servers (cpu and storage)
    • Fast networking pipes
    • End-user devices
    • Near-real-time production hardware to support production processes
    Hardware
  • 39.
    • Driven from the bottom (students)
    • Supported from the top (upper management)
    • Empowering the faculty & researchers
    Our Organization
  • 40.
    • Multimedia: audio/video/slides
    • Reusable & portable media (podcasting)
    • Effective educational materials (w/metrics)
    Our End Product
  • 41.
    • Producer: near-real-time recording and posting of materials (Garageband & Classcaster)
    • End user: itunes client, web browser (mpeg4 video, mp3 audio, pdf)
    • Servers: web, streaming media, database, content management system, course management systems
    Our Software
  • 42.
    • High-end Dell rack-mounted servers
    • High-end networking hardware on internet2
    • Vmware virtualization
    • Large redundant disk arrays (Raid5)
    Our Hardware
  • 43.
    • Media Resources
      • Public media available and ready for posting
      • Classroom media available and ready for posting**
    • Server Resources
      • iTunesU space allocated and available
      • Local servers (web/file servers) setup
    • Production processes
      • Initial procedures in place and running in classrooms
      • Permissions / access policies being determined
    • Consumer processes
      • Students downloading to PCs and portable media devices (iPods)
    Current Status
  • 44.
    • Consumer processes
      • Determine producer preferences (how to produce)
      • Determine consumer preferences (where to produce)
    • Media Resources
      • Consumer preferences being evaluated (as per student surveys)
    • Server Resources
      • iTunesU space will be populated with public and private media
      • Local servers will be configured as necessary for production and consumption
    Future Work
  • 45.
    • Production processes
      • Study and deploy easy-to-use production processes (hardware + software + procedures)
      • Determine access and production policies
      • Determine and deploy evaluation metrics
    • Collaboration
      • Discover, share, and learn Best Practices with others in the academic/educational community
    Future Work (cont)
  • 46.
    • EDUCAUSE
      • Main site http://www.educause.edu/
      • ELI (Educause Learning Initiatives) http://www.educause.edu/eli
    • Apple iTunesU
      • Main site http://www.apple.com/education/itunesu_mobilelearning/itunesu.html
    • Texas A&M iTunesU
      • http://itunes.tamu.edu/
    • HSC-BCD iTunesU (coming soon!)
    References