1. Computing at the service of creativity, aesthetics and the
search for the unique. Fusing art with computer science,
exploring undiscovered possibilities.
2. Interactive Installations
3. Sapo MusicBox
Based on laser range ﬁnder technology and
computer vision, this interactive installation
added gestural control to MusicBox, Portugal
Telecom music channel. This project took place
during the 2012 Rock in Rio and Super Bock
Super Rock pop/rock summer festivals.
Interactive furniture for the Secil Architecture and
Civil Engineering awards.
Mechatronics interactive installation, consisting
on a camera attached to an articulated neck.
When it detects a human face, ICU reacts and
tries to encourage the person to interact.
Modiﬁcation of a classic Sega Rally arcade
cabinet, and two RC cars. Players drive the car in
real time, while look at the front or rear camera.
Progressive steering, throttle and breaking and
also gears are fully working.
This interactive installation was deployed outside
the CCDR-LVT for the “Portugal Tecnológico”
event (at FIL – Lisbon Industrial Fair). Computer
vision technology allowed visitors to become
active agents of the installation by leaving a trail of
random color patterns.
Projecto 80 Audience Pong
Audience Pong is a community game inspired
by emergence patterns. No instruction is
given to the audience, only a red / blue card.
Once the audience understands how to play,
visual feedback is disabled. Pure fun.
Immersive multimedia and interactive installation
for the Center of Interpretation of Ancient Almada.
Continente Music Experience
This game was inspired under the well
acclaimed Band Hero, with the difference of
having real instruments all modiﬁed to send
data to the computer.
4. Content Visuals
Shows and Performances
5. Content Visuals | Shows and Performances
É Como Diz o Outro
Commisioned by UAU, directed by Tiago
Guedes and starring actors Bruno Nogueira and
Miguel Guilherme. Artica was responsible for all
visual content, light design and visual projection
software with DMX interface.
O Tempo, by Adriana Queiroz
Visual content creation, visual projection
software and light design for a performance by
actress and singer Adriana Queiroz.
4’33 Tribut to John Cage
Commisioned by Casa da Música with direction
and multimedia concepts by Rui Horta.
Visuals by Artica.
An opera commisioned by Culturgest.
Direction and stage design by Rui Horta, music
by Luis Tinoco and script by Stephen Plaice.
Artica was responsible for all visual
and projection software.
360º TryAngle Projection
Einstein VideoPlayer for an artistic event called
TryAngle at Montemor-o-Novo in Portugal.
Pedro e Inês
Produced by O Bando Theatre Company and
directed by Anatoly Praudin. Artica developed
all visuals and projection software.
Júlio de Matos
Commisioned by UAU, directed and
performed by Joaquim Monchique Artica
was responsbile for creating all multimedia
content and related.
Flowering Tree, by John Adams
Commisioned by Calouste Gulbenkian Foundation,
musical direction by Joana Carneiro, stage
direction by Rui Horta. All visuals and projection
software were created by Artica.
Scenography with video projection
4-projector videowall that served as an
interactive scenery for the ﬁlming of a musical
DVD by pop band Kuriakos.
6. Physical Interfaces
7. Adidas Campaign, Champions League
Dutch agency MINIVEGAS asked Artica to create an interactive hardware component
for the Champions League football competition in Munich. It included buttons,
movement sensors and electromagnetic sensors that enabled fans of the two
competing ﬁnalist teams to send votes. The voting results were displayed
real time in a large scale projection.
Wireless sensor belt
Prototype for a wireless sensor belt, equipped with an acelerometer, piezoelectric for
breath detection, and heart sensor. Sensor data was sent to the computer and
integrated in the Second Life in real time while the dancer performed in the “real world”.
Max/MSP Interface and Industrial Motor
Hardware interface between a sound frequency generator program,
and an industrial motor for an artistic installation.
SAPO FM Streamer
SAPO needed a robust system to tune FM radios in Angola, Cabo Verde,
Mozambique and East Timor, where classic broadcast stations are still
very popular and in strong demand, even if you're using the Web.
8. Custom Robotics
9. Custom Robotics
Codebits 2011 Mascot
The Codebits event was created by SAPO and is produced by Hipnose. Artica was
asked to build the event’s mascot: a cube-shaped robot that could be remotely
controlled and allowed the remote user to interact with the event’s participants.
This robot was developed with the Magabot platform, in partnership with IDMind.
SAPO asked Artica to create 15
mascots. These small robots
have 3 different behaviors:
- autonomous navigation
with obstacle avoidance;
- follow walls;
- follow lines.
The behavior can be changed
by pressing the robot’s shell, the
multicolored leds will change
color and display the robot’s
state. Every time the robot
collides with an obstacle, it will
emit a croaking noise.
The shell was built with the
Farrusco platform, in
partnership with IDMind.
10. Educational Electronics and Robotics
11. Educational Electronics and Robotics
Magabot, in a partnership with IDMind
A generic use robotics platform intended to give mobility to any laptop computer, notebooks,
tablets, etc. Because it beneﬁts from a dedicated computer it allows a wide range of applications,
including: following people, reacting to voice commands, tele-presence through Skype or
GoogleChat, autonomous navigation and localization. Magabot has its own website where users
can obtain technical support, additional information, and download several free applications:
A robotics, electronics and programming platform for educational purposes. The
package includes programming and assembly manual and is sold through the website:
A generic control board based on the Arduino platform, designed to
facilitate the use of motors and sensors.
13. Customized interactive installations
Interactive scenography and visual content for shows and performances
Customizable APIs and software platforms adapted to speciﬁc needs
Educational robotics, electronics and programming platforms
Open-source licensed technologies (Arduino, Processing, oF)
Interactivity in advertising and marketing events and campaigns
Participation in R&D projects
Rapid prototyping (3D print, CNC)
Partial or turnkey solutions
Workshop - Introduction to Robotics
Artica believes its mission is to share knowledge. In this workshop,
participants will learn to program physical components – leds, motors,
sensors, etc. At the end of the workshop, they will program Farrusco to
autonomously navigate in space and avoid obstacles.
Workshop - Video Techniques for Live Performance
Artica is specialist in creating visual contents for video projection,
and has developed its own video player and projection software –
Einstein VideoPlayer. In this workshop, participants will learn
several video projection and development techniques, and will also
learn the basics of MAX/Jitter language.
16. Showreel 2013
17. Showreel 2013
has an extensive professional background in interaction design and software development. After seven years
of working and learning at YLabs, tech company YDreams’ research laboratory, André specialized in
augmented reality, computer vision and graphical computing. Since the early stages of his life and work, he
has been interested in the arts, particularly theater and performance. During his period working for O Olho
Theatre Company, he collaborated with some of the most renowned artists in Portugal, creating several
scenic and lighting components, and developed an even deeper interest in the various steps in the creative
process, from artistic conception to the ﬁnal result.
is a visual artist specialized in the creation of visual contents for stage performances. Since 2007, his visual
environments have been used in dance, opera, theater and performances and he has collaborated with
renowned directors like Rui Horta, Tiago Guedes and Anatoly Praudin. He has also worked as a designer for
several internationally renowned agencies, such as Ogilvy Interactive and YDreams. In his tireless search for
new forms of artistic expression, Guilherme became interested in robotics and what he would eventually call
“Creative Robotics”. More information on his artistic and professional background can be found on
email: email@example.com | google: firstname.lastname@example.org | skype: andre_rui_almeida | mob: +351 912 227 682
email: email@example.com | google: firstname.lastname@example.org | skype: guilherme__martins | mob: +351 918 154 947