Understanding Hardware Acceleration on Mobile Browsers
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Understanding Hardware Acceleration on Mobile Browsers

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Understanding Hardware Acceleration on Mobile Browsers Understanding Hardware Acceleration on Mobile Browsers Presentation Transcript

  • Understanding Hardware Acceleration Ariya Hidayat on Mobile Browsers
  • whoami
  • Challenges
  • Game vs Web
  • Game Text Textured objects Animation Transformation Physics
  • Large Area, but Still Bounded
  • Web Page Images Text
  • From Wave to Pixels Network stack Layout engine JavaScript engine Graphics User interface
  • WebKit Components DOM CSS WebCore SVG HTML rendering JavaScriptCore WebKit Library
  • Platform Abstraction Network Unicode Clipboard Graphics Theme Events Thread Geolocation Timer
  • Graphics AbstractionGraphicsContext Mac Chromium Qt Skia CoreGraphics QPainter graphics stack
  • Mobile Device Radio Touch interface CPU Power GPU
  • Graphics Processor Divide and conquer Very specific purpose
  • Relationship CPU GPU
  • SoC = System-on-a-Chip
  • Fundamental Physical Limitations 1.Available memory 2.Bus bandwith 3.Speed difference
  • Optimized for Games Fixed geometry Transformation Textured triangles Parallelism
  • ChallengesPredictable contents (assets) ✔Mostly text ✔Mostly images ✔Initial response immediate
  • http://www.trollquotes.org/619-super-spider-bat-troll-quote/
  • Primitive Drawing
  • Path is Everything Triangle Rectangle Path Ellipse Polygon
  • Stroke = Outline Solid Dashed Dotted Textured
  • Brush = Fill None Solid Gradient Textured
  • Smooth via Antialiasing Multiple levels of transparency Perfect for parallelism
  • Path Approximation Curves Polygon
  • Gradient: Expensive CPU: sequential, tedious GPU: parallel, still a lot of work
  • Blur Shadow: Really Posh Involved pixel “blending” GPU: parallel, still tedious
  • Transformation Scaling Perspective Rotation
  • Text Rasterization
  • Font Atlas Buffer Bye
  • Simple to Complex ello! H Simple shape Curves Solid color Gradient brush Textured stroke Blur shadow Make it as an Serif text image Rotated
  • Backing Store
  • Maps Tile
  • Pinch to Zoomwhen you pinch...
  • Responsive Interface decoupled Rendering Processor User interaction
  • Rendering vs Interaction Screen Backing Store RenderingWeb Page User interaction
  • Checkerboard Pattern
  • Progressive Rendering Fast but blurry Crisp but slow
  • Tiling System Texture upload .... .... CPU GPU
  • Tile Transformation Panning = Translation Zooming = Scaling
  • Backing Store SupportVector-basedTexture-based Honeycomb and later
  • Y U NOposition:fixed
  • Layer & Compositing
  • Mechanics of Animation “Hey, this is good stuff. Keep it around as texture #42.” Initialization “Apply [operation] to texture #42.” Animation step
  • Elements = Layer
  • Typical Animation opacity, movement, scaling, rotation, ...
  • Immediate Mode setInterval(function() {     box.draw(x, y);     x += 10; }, 20); every animation tick
  • Scene Graph box.drawInto(layer); setInterval(function() {     layer.translate(10, 0); Change transformation matrix }, 20);
  • Logical 3-D
  • Keep the Textures
  • Compositing Support Honeycomb and later
  • Well-known Trick forcing 3-D transform -webkit-transform: translateZ(0) Not needed for CSS animation!
  • Magical Advice Use translate3d for hardware Misleading (at best) acceleration
  • Debugging in Safari defaults write com.apple.Safari IncludeInternalDebugMenu 1
  • Compositing Indicators Texture (number = upload) Composited layer No texture Container layer Overflow
  • Avoid Texture Reupload No reupload Upload Opacity Everything else! Position Size Animation “Hardware accelerated CSS”
  • Examples
  • Avoid Overcapacity GPU = Limited silicon space Large layer ➔ broken into “tiles”
  • Prepare & Reuse Hide the layer offscreen Viewport
  • Alpha Blending Color change
  • Alpha Blending: The Trick Blended with
  • Wrap-up
  • Hardware Acceleration Drawing Backing Layer & primitives stores compositing
  • What Can We Learn? Traditional graphics programming has been always full of tricks. It will always be.
  • There is No Silver Bullet
  • Thank You ariya.hidayat@gmail.com ariya.ofilabs.com @AriyaHidayat