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1
INTRODUCTION
TO MULTIMEDIA
2
APB
APB
 MEDIA AND DATA STREAMS
 PROPERTIES OF MULTIMEDIA SYSTEMS
 CHARCTERIZING DATA STREAMS
 CHARCTERIZING CONTINUOUS MEDIA
DATA STREAMS
INTRODUCTION TO MULTIMEDIA
3
• Multi – [lat : much] many ; much ; multiple.
• Medium – [lat : middle] An intervening
substance through which something is
transmitted or carried on
MULTIMEDIA
4
• Means for distribution and presentation of
information.
• Examples : Text, Graphics, Speech and Music
• We classify media according to,
Perception
Representation
Presentation
Storage
Transmission
and Information exchange
MEDIUM
5
The Perception Medium
• Perception media help humans to sense their
environment.
• The perception of information occurs mostly
through seeing or hearing the Information
• For the perception of information through seeing,
the visual media such as text, image and video are
used.
• For the perception of information through hearing,
auditory media such as music, noise and, speech
are relevant.
6
The Representation Medium
• Representation media are characterized by internal
computer representations of information. That is, how is
the computer information coded
• The various formats used to represent media information
in computer.
• For example:
 A text character is coded in ASCII or EBCDIC code.
 An audio stream can be represented using a simple
PCM (Pulse Coding Method) with a linear quantization
of 16 bits per sample.
 An image can be in JPEG format. 7
• Storage media refer to a data carrier which
enables storage of information.
• However, the storage of data is not limited only to
the available components on a computer.
Therefore, paper is also a storage medium.
• Microfilm, floppy disk, hard disk, and CD-ROM are
examples of storage media.
The Storage Medium
8
• The transmission medium characterizes
different information carriers, that enable
continuous data transmission
• Information is transmitted over networks, which
use wire and cable transmission, such as coaxial
cable and fiber optics, as well as free air space.
The Transmission Medium
9
• The information exchange medium includes all
information carriers for transmission, That is all
storage and transmission media.
• The storage medium is transported outside of
computer networks to the destination, through
direct transmission using computer networks,
or through combined usage of storage and
transmission media.
(e.g., electronic mailing system).
The Information Exchange Medium
10
MULTIMEDIA SYSTEM
DEFINITION
Multimedia system is any
system which supports more
than a single kind of media.
11
MULTIMEDIA SYSTEM
DEFINITION
Multimedia system is any
system which supports more
than a single kind of media.
PROPERTIES OF A
MULTIMEDIA SYSTEM
 Combination of Media
 Independence
 Computer supported
integration
 Communication System
12
o A multimedia application should
be capable of utilizing both
continuous and discrete media.
o A text processing program with
incorporated images is not a
multimedia application.
Combination of Media
13
Independence
o An important aspect of different media is
their level of independence from each
other
o Multimedia require several levels of
independence
o A computer controlled video recorder
stores audio and video information, but
there is an inherently tight connection
between the two types of media. Both
media are coupled together through the
common storage medium.
14
15
Computer-supported Integration
o Computer-controlled data of independent media
can be integrated to accomplish certain functions.
For such a purpose, timing, spatial and semantic
synchronization relations will be included.
o For example, in conventional systems, a text
message can be sent to other users but, a
multimedia system with a high level of integration
allows this function also for audio messages or
even for a combination of audio and text.
16
o Multimedia information cannot only
be created, processed, presented and
stored, but also distributed above the
single computers boundary.
o Distributed environments enable
particularly interesting multimedia
applications.
Communication System
17
DEFINITION :
Uninterrupted flow of a long sequence of data, such as in audio and video data files.
CHARACTERISTICS :
 Static, time-independent discrete media: Text, graphics, images. Information in
these media consist exclusively of a sequence of individual elements without a
time component.
 Dynamic, time-dependent continuous media: Sound, video. Information is
expressed as not only of its individual value, but also by the time of its occurrence.
DATA STREAMS
18
Asynchronous Transmission Mode
The asynchronous transmission mode provides for communication with no
timely restrictions. Packets reach the receiver as fast as possible. Protocols of
the worldwide Internet for electronic mail transmission are an example.
 Synchronous Transmission Mode
The synchronous transmission mode defines a maximum end-to-end delay for
each Packet of a data stream. A packet can reach the receiver at any arbitrary
earlier time.
 Isochronous Transmission Mode
The isochronous transmission mode- defines, besides a maximum end-to-end
delay for each packet of a data stream, a minimum end-to-end delay. This
means that the delay of individual packets is bounded
19
CHARACTERIZING CONTINUOUS
DATA STREAM
22
 Inter-Packet interval
1.Strongly Periodic
2.Weakly Periodic
3.Aperiodic
 Packet size variation
1.Strongly regular
2.Weakly regular over time
3.Irregular
 Contiguous Packets
1.Connected stream
2.Unconnected stream
23
24
25
26
27
28
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Multimedia

  • 1. 1
  • 3.  MEDIA AND DATA STREAMS  PROPERTIES OF MULTIMEDIA SYSTEMS  CHARCTERIZING DATA STREAMS  CHARCTERIZING CONTINUOUS MEDIA DATA STREAMS INTRODUCTION TO MULTIMEDIA 3
  • 4. • Multi – [lat : much] many ; much ; multiple. • Medium – [lat : middle] An intervening substance through which something is transmitted or carried on MULTIMEDIA 4
  • 5. • Means for distribution and presentation of information. • Examples : Text, Graphics, Speech and Music • We classify media according to, Perception Representation Presentation Storage Transmission and Information exchange MEDIUM 5
  • 6. The Perception Medium • Perception media help humans to sense their environment. • The perception of information occurs mostly through seeing or hearing the Information • For the perception of information through seeing, the visual media such as text, image and video are used. • For the perception of information through hearing, auditory media such as music, noise and, speech are relevant. 6
  • 7. The Representation Medium • Representation media are characterized by internal computer representations of information. That is, how is the computer information coded • The various formats used to represent media information in computer. • For example:  A text character is coded in ASCII or EBCDIC code.  An audio stream can be represented using a simple PCM (Pulse Coding Method) with a linear quantization of 16 bits per sample.  An image can be in JPEG format. 7
  • 8. • Storage media refer to a data carrier which enables storage of information. • However, the storage of data is not limited only to the available components on a computer. Therefore, paper is also a storage medium. • Microfilm, floppy disk, hard disk, and CD-ROM are examples of storage media. The Storage Medium 8
  • 9. • The transmission medium characterizes different information carriers, that enable continuous data transmission • Information is transmitted over networks, which use wire and cable transmission, such as coaxial cable and fiber optics, as well as free air space. The Transmission Medium 9
  • 10. • The information exchange medium includes all information carriers for transmission, That is all storage and transmission media. • The storage medium is transported outside of computer networks to the destination, through direct transmission using computer networks, or through combined usage of storage and transmission media. (e.g., electronic mailing system). The Information Exchange Medium 10
  • 11. MULTIMEDIA SYSTEM DEFINITION Multimedia system is any system which supports more than a single kind of media. 11
  • 12. MULTIMEDIA SYSTEM DEFINITION Multimedia system is any system which supports more than a single kind of media. PROPERTIES OF A MULTIMEDIA SYSTEM  Combination of Media  Independence  Computer supported integration  Communication System 12
  • 13. o A multimedia application should be capable of utilizing both continuous and discrete media. o A text processing program with incorporated images is not a multimedia application. Combination of Media 13
  • 14. Independence o An important aspect of different media is their level of independence from each other o Multimedia require several levels of independence o A computer controlled video recorder stores audio and video information, but there is an inherently tight connection between the two types of media. Both media are coupled together through the common storage medium. 14
  • 15. 15 Computer-supported Integration o Computer-controlled data of independent media can be integrated to accomplish certain functions. For such a purpose, timing, spatial and semantic synchronization relations will be included. o For example, in conventional systems, a text message can be sent to other users but, a multimedia system with a high level of integration allows this function also for audio messages or even for a combination of audio and text.
  • 16. 16 o Multimedia information cannot only be created, processed, presented and stored, but also distributed above the single computers boundary. o Distributed environments enable particularly interesting multimedia applications. Communication System
  • 17. 17 DEFINITION : Uninterrupted flow of a long sequence of data, such as in audio and video data files. CHARACTERISTICS :  Static, time-independent discrete media: Text, graphics, images. Information in these media consist exclusively of a sequence of individual elements without a time component.  Dynamic, time-dependent continuous media: Sound, video. Information is expressed as not only of its individual value, but also by the time of its occurrence. DATA STREAMS
  • 18. 18 Asynchronous Transmission Mode The asynchronous transmission mode provides for communication with no timely restrictions. Packets reach the receiver as fast as possible. Protocols of the worldwide Internet for electronic mail transmission are an example.  Synchronous Transmission Mode The synchronous transmission mode defines a maximum end-to-end delay for each Packet of a data stream. A packet can reach the receiver at any arbitrary earlier time.  Isochronous Transmission Mode The isochronous transmission mode- defines, besides a maximum end-to-end delay for each packet of a data stream, a minimum end-to-end delay. This means that the delay of individual packets is bounded
  • 20. 22  Inter-Packet interval 1.Strongly Periodic 2.Weakly Periodic 3.Aperiodic  Packet size variation 1.Strongly regular 2.Weakly regular over time 3.Irregular  Contiguous Packets 1.Connected stream 2.Unconnected stream
  • 21. 23
  • 22. 24
  • 23. 25
  • 24. 26
  • 25. 27
  • 26. 28
  • 27. 29
  • 28. 30
  • 29. 31