H+E intro 2013

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The slides for the first couple classes of Humans+the Environment, FALL 2013

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H+E intro 2013

  1. 1. Come December 2013, you will have...
  2. 2. Watched this film
  3. 3. Nausicäa of the Valley of the Wind Directed by Hayao Miyazaki
  4. 4. Read these books
  5. 5. And maybe some of these
  6. 6. STATE OF TH E WOR LD 2 0 1 1 THE WORLDWATCH INSTITUTE Innovations that Nourish the Planet
  7. 7. But not this one
  8. 8. And discussed Systems Thinking Frameworks for Change Energy Food Water Stuff/Waste/Toxins Biodiversity/Biosphere
  9. 9. You will have gone to at least 3 places, like
  10. 10. Clover, I love how you show us what is possible with and through food. Delectable experiments, bursting with nourishment, exuberating my palate, calming my mind—a taste of the future?
  11. 11. gazelle.com
  12. 12. Analyzed news stories and discussed talks
  13. 13. Assessed impact
  14. 14. http://poptech.org/popcasts/kevin_starr_lasting_impact
  15. 15. As well as created it
  16. 16. But why?
  17. 17. And couldn’t you just do this on your own?
  18. 18. That’s true, and you should do these things on your own, but...
  19. 19. “The people who are doing the work are the moving force behind the Macintosh. My job is to create a space for them, to clear out the rest of the organization and keep it at bay.’’ —Steve Jobs
  20. 20. We want you to have space
  21. 21. This is a space to ask questions examine realities explore possibilities discuss ideas
  22. 22. We want you to be as good as you want to/can be
  23. 23. “...for the first couple years that you're making stuff, what you're making isn't so good… it's really not that great. It's trying to be good, it has ambition to be good, but it's not quite that good. But your taste, the thing that got you into the game, your taste is still killer. And your taste is good enough that you can tell that what you're making is kind of a disappointment to you, you know what I mean?
  24. 24. …A lot of people never get past that phase. A lot of people at that point, they quit. And the thing I would say to you with all my heart is that most everybody I know who does interesting, creative work, they went through a phase of years where they had really good taste, they could tell what they were making wasn't as good as they wanted it to be, they knew it fell short… it didn't have that special thing that we wanted it to have… Everybody goes through that…
  25. 25. you gotta know it's totally normal, and the most important possible thing you can do is do a lot of work. Do a huge volume of work. Put yourself on a deadline so that every week or every month you know you're gonna finish one story… You create the deadline… [I]t's only by actually going through a volume of work that you're going to catch up and close that gap and the work that you're making will be as good as your ambitions.” -- Ira Glass
  26. 26. We want you to be as good as you want to/can be with your thoughts, too
  27. 27. “...the production of information sharpens the mind and clarifies your thoughts.” -- Clay Johnson
  28. 28. We want you to have good tools, that sometimes we didn’t have, until recently
  29. 29. Systems Thinking systems elements interrelations purpose feedback simple find the core use analogies Behavorial Change Impact know your mission measure the right thing measure it well verb target outcome impact from a thing is it needed? will it get to those who need it? will they use it correctly? leverage points traps opportunities ask stupid questions make hope visible jump fences smart recombinations abductive reasoning drift fail early, fail often harvest ideas, edit applications compelling experience framework generative metaphors combine familiar and surprising embrace constraints forced prioritization engineer early successes motivate the elephant make it social unexpected credible authority antiauthority testable credentials human-scale principle the Sinatra test emotion the Velcro theory of memory shrink the change concrete send destination postcards find bright spots direct the rider solution focus black & white goals script critical moves help people grow use checklists find the feeling appeal to idenity violate schemas expose knowledge gaps create mystery Communications stories shape the path build a culture tweak the environment create action triggers design thinking H+E Conceptual Toolkit
  30. 30. We also want to facilitate connections
  31. 31. And encourage you to
  32. 32. see the invisible
  33. 33. and make the invisiblevisible
  34. 34. then see what’s possible
  35. 35. There is no saving the planet, only managing it. GOOD Magazine Winter 2011
  36. 36. The importance of making the conscious choice of reframing...
  37. 37. Doom and Gloom
  38. 38. Doom Frame and to Gloom Gain
  39. 39. perspectives insights connections opportunities options leverage points allies
  40. 40. Doom Reframe and gloom Reclaim
  41. 41. hope engagement empowerment responsibility community our humanity
  42. 42. “How many generations in all of human history have had the opportunity to rise to a challenge that is worthy of our best efforts?” — Al Gore
  43. 43. Topics Systems Thinking Frameworks for Change Energy Food Water Stuff/Waste/Toxins Biodiversity/Biosphere
  44. 44. Nausicäa of the Valley of the Wind Directed by Hayao Miyazaki
  45. 45. Systems Thinking systems elements interrelations purpose feedback simple find the core use analogies Behavorial Change Impact know your mission measure the right thing measure it well verb target outcome impact from a thing is it needed? will it get to those who need it? will they use it correctly? leverage points traps opportunities ask stupid questions make hope visible jump fences smart recombinations abductive reasoning drift fail early, fail often harvest ideas, edit applications compelling experience framework generative metaphors combine familiar and surprising embrace constraints forced prioritization engineer early successes motivate the elephant make it social unexpected credible authority antiauthority testable credentials human-scale principle the Sinatra test emotion the Velcro theory of memory shrink the change concrete send destination postcards find bright spots direct the rider solution focus black & white goals script critical moves help people grow use checklists find the feeling appeal to idenity violate schemas expose knowledge gaps create mystery Communications stories shape the path build a culture tweak the environment create action triggers design thinking H+E Conceptual Toolkit
  46. 46. This is the alternative
  47. 47. The glass is half empty
  48. 48. The glass is half empty full
  49. 49. The glass is half empty full should be full.
  50. 50. The glass is half empty full should be full. How can we fill it up?
  51. 51. This class is about connections.
  52. 52. Finding connections
  53. 53. Understanding connections
  54. 54. Making connections
  55. 55. making the invisiblevisible
  56. 56. Seeing relationships and systems
  57. 57. Where does it come from? How is it made? How do you use it? How much? How often? How do you think about it? How can you think about it?
  58. 58. Students learn from teachers.
  59. 59. Students learn from with teachers.
  60. 60. Here, we will learn with each other.
  61. 61. “The goal is to be an expert coming out, not going in.” —Bruce Mau
  62. 62. Assignment 1
  63. 63. Help us see what the future looks like.
  64. 64. What will or should the future look like?
  65. 65. Assignment 2
  66. 66. Nausicäa of the Valley of the Wind Directed by Hayao Miyazaki
  67. 67. Class Conduct
  68. 68. Attitude Matters
  69. 69. Guiding Principle: Respect Diligence Focus Openness Patience Honesty Responsibility
  70. 70. Expect yourself to give it
  71. 71. Expect to receive it from others
  72. 72. THIS IS A SAFE SPACE
  73. 73. and, we’ll take it a step further and make this: a Professional Environment
  74. 74. Professionalism
  75. 75. Participation: what you contribute Professionalism: how you contribute
  76. 76. Treat this class with a professional attitude.
  77. 77. “A professional is someone who can keep working at a high level of effort and ethics, no matter what is going on —for good or ill—around him or inside him.” — Steven Pressfield
  78. 78. Get in on time. Do good work. Be nice. You need to do at least two. Advice from Neil Gaiman
  79. 79. Strive to maintain a high level of engagement with the course material and your peers. You are expected to treat this class seriously.
  80. 80. If during class time you are unduly distracted or being a distraction—or worse, a disruption, your professionalism portion of the grade will immediately be impacted negatively.
  81. 81. So, there will be no technology use allowed in this class*.
  82. 82. *If you absolutely must take notes on a computer, see the instructor and TA.
  83. 83. “There is a kind of fallout that happens when you leave college. The classroom is a wonderful, if artificial, place: Your professor gets paid to pay attention to your ideas, and your classmates are paying to pay attention to your ideas. Never again in your life will you have such a captive audience.” — Austin Kleon
  84. 84. Grading at a Glance Projects Participation Professionalism Assignments 35% 20% 15% 30%
  85. 85. Work During the Semester
  86. 86. Written Assignments 3 Outside of Classroom Activities Understanding Impact Project Creating Impact Project
  87. 87. Topics Systems Thinking Frameworks for Change Energy Food Water Stuff/Waste/Toxins Biodiversity/Biosphere
  88. 88. Where we’re headed
  89. 89. What’s “wrong” with these pictures?
  90. 90. $6
  91. 91. And what should we do?
  92. 92. And now, systems...
  93. 93. Connections BBC, 1978

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