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H+E intro 2013

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The slides for the first couple classes of Humans+the Environment, FALL 2013

The slides for the first couple classes of Humans+the Environment, FALL 2013

Published in: Education, Business, Technology

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Transcript

  • 1. Come December 2013, you will have...
  • 2. Watched this film
  • 3. Nausicäa of the Valley of the Wind Directed by Hayao Miyazaki
  • 4. Read these books
  • 5. And maybe some of these
  • 6. STATE OF TH E WOR LD 2 0 1 1 THE WORLDWATCH INSTITUTE Innovations that Nourish the Planet
  • 7. But not this one
  • 8. And discussed Systems Thinking Frameworks for Change Energy Food Water Stuff/Waste/Toxins Biodiversity/Biosphere
  • 9. You will have gone to at least 3 places, like
  • 10. Clover, I love how you show us what is possible with and through food. Delectable experiments, bursting with nourishment, exuberating my palate, calming my mind—a taste of the future?
  • 11. gazelle.com
  • 12. Analyzed news stories and discussed talks
  • 13. Assessed impact
  • 14. http://poptech.org/popcasts/kevin_starr_lasting_impact
  • 15. As well as created it
  • 16. But why?
  • 17. And couldn’t you just do this on your own?
  • 18. That’s true, and you should do these things on your own, but...
  • 19. “The people who are doing the work are the moving force behind the Macintosh. My job is to create a space for them, to clear out the rest of the organization and keep it at bay.’’ —Steve Jobs
  • 20. We want you to have space
  • 21. This is a space to ask questions examine realities explore possibilities discuss ideas
  • 22. We want you to be as good as you want to/can be
  • 23. “...for the first couple years that you're making stuff, what you're making isn't so good… it's really not that great. It's trying to be good, it has ambition to be good, but it's not quite that good. But your taste, the thing that got you into the game, your taste is still killer. And your taste is good enough that you can tell that what you're making is kind of a disappointment to you, you know what I mean?
  • 24. …A lot of people never get past that phase. A lot of people at that point, they quit. And the thing I would say to you with all my heart is that most everybody I know who does interesting, creative work, they went through a phase of years where they had really good taste, they could tell what they were making wasn't as good as they wanted it to be, they knew it fell short… it didn't have that special thing that we wanted it to have… Everybody goes through that…
  • 25. you gotta know it's totally normal, and the most important possible thing you can do is do a lot of work. Do a huge volume of work. Put yourself on a deadline so that every week or every month you know you're gonna finish one story… You create the deadline… [I]t's only by actually going through a volume of work that you're going to catch up and close that gap and the work that you're making will be as good as your ambitions.” -- Ira Glass
  • 26. We want you to be as good as you want to/can be with your thoughts, too
  • 27. “...the production of information sharpens the mind and clarifies your thoughts.” -- Clay Johnson
  • 28. We want you to have good tools, that sometimes we didn’t have, until recently
  • 29. Systems Thinking systems elements interrelations purpose feedback simple find the core use analogies Behavorial Change Impact know your mission measure the right thing measure it well verb target outcome impact from a thing is it needed? will it get to those who need it? will they use it correctly? leverage points traps opportunities ask stupid questions make hope visible jump fences smart recombinations abductive reasoning drift fail early, fail often harvest ideas, edit applications compelling experience framework generative metaphors combine familiar and surprising embrace constraints forced prioritization engineer early successes motivate the elephant make it social unexpected credible authority antiauthority testable credentials human-scale principle the Sinatra test emotion the Velcro theory of memory shrink the change concrete send destination postcards find bright spots direct the rider solution focus black & white goals script critical moves help people grow use checklists find the feeling appeal to idenity violate schemas expose knowledge gaps create mystery Communications stories shape the path build a culture tweak the environment create action triggers design thinking H+E Conceptual Toolkit
  • 30. We also want to facilitate connections
  • 31. And encourage you to
  • 32. see the invisible
  • 33. and make the invisiblevisible
  • 34. then see what’s possible
  • 35. There is no saving the planet, only managing it. GOOD Magazine Winter 2011
  • 36. The importance of making the conscious choice of reframing...
  • 37. Doom and Gloom
  • 38. Doom Frame and to Gloom Gain
  • 39. perspectives insights connections opportunities options leverage points allies
  • 40. Doom Reframe and gloom Reclaim
  • 41. hope engagement empowerment responsibility community our humanity
  • 42. “How many generations in all of human history have had the opportunity to rise to a challenge that is worthy of our best efforts?” — Al Gore
  • 43. Topics Systems Thinking Frameworks for Change Energy Food Water Stuff/Waste/Toxins Biodiversity/Biosphere
  • 44. Nausicäa of the Valley of the Wind Directed by Hayao Miyazaki
  • 45. Systems Thinking systems elements interrelations purpose feedback simple find the core use analogies Behavorial Change Impact know your mission measure the right thing measure it well verb target outcome impact from a thing is it needed? will it get to those who need it? will they use it correctly? leverage points traps opportunities ask stupid questions make hope visible jump fences smart recombinations abductive reasoning drift fail early, fail often harvest ideas, edit applications compelling experience framework generative metaphors combine familiar and surprising embrace constraints forced prioritization engineer early successes motivate the elephant make it social unexpected credible authority antiauthority testable credentials human-scale principle the Sinatra test emotion the Velcro theory of memory shrink the change concrete send destination postcards find bright spots direct the rider solution focus black & white goals script critical moves help people grow use checklists find the feeling appeal to idenity violate schemas expose knowledge gaps create mystery Communications stories shape the path build a culture tweak the environment create action triggers design thinking H+E Conceptual Toolkit
  • 46. This is the alternative
  • 47. The glass is half empty
  • 48. The glass is half empty full
  • 49. The glass is half empty full should be full.
  • 50. The glass is half empty full should be full. How can we fill it up?
  • 51. This class is about connections.
  • 52. Finding connections
  • 53. Understanding connections
  • 54. Making connections
  • 55. making the invisiblevisible
  • 56. Seeing relationships and systems
  • 57. Where does it come from? How is it made? How do you use it? How much? How often? How do you think about it? How can you think about it?
  • 58. Students learn from teachers.
  • 59. Students learn from with teachers.
  • 60. Here, we will learn with each other.
  • 61. “The goal is to be an expert coming out, not going in.” —Bruce Mau
  • 62. Assignment 1
  • 63. Help us see what the future looks like.
  • 64. What will or should the future look like?
  • 65. Assignment 2
  • 66. Nausicäa of the Valley of the Wind Directed by Hayao Miyazaki
  • 67. Class Conduct
  • 68. Attitude Matters
  • 69. Guiding Principle: Respect Diligence Focus Openness Patience Honesty Responsibility
  • 70. Expect yourself to give it
  • 71. Expect to receive it from others
  • 72. THIS IS A SAFE SPACE
  • 73. and, we’ll take it a step further and make this: a Professional Environment
  • 74. Professionalism
  • 75. Participation: what you contribute Professionalism: how you contribute
  • 76. Treat this class with a professional attitude.
  • 77. “A professional is someone who can keep working at a high level of effort and ethics, no matter what is going on —for good or ill—around him or inside him.” — Steven Pressfield
  • 78. Get in on time. Do good work. Be nice. You need to do at least two. Advice from Neil Gaiman
  • 79. Strive to maintain a high level of engagement with the course material and your peers. You are expected to treat this class seriously.
  • 80. If during class time you are unduly distracted or being a distraction—or worse, a disruption, your professionalism portion of the grade will immediately be impacted negatively.
  • 81. So, there will be no technology use allowed in this class*.
  • 82. *If you absolutely must take notes on a computer, see the instructor and TA.
  • 83. “There is a kind of fallout that happens when you leave college. The classroom is a wonderful, if artificial, place: Your professor gets paid to pay attention to your ideas, and your classmates are paying to pay attention to your ideas. Never again in your life will you have such a captive audience.” — Austin Kleon
  • 84. Grading at a Glance Projects Participation Professionalism Assignments 35% 20% 15% 30%
  • 85. Work During the Semester
  • 86. Written Assignments 3 Outside of Classroom Activities Understanding Impact Project Creating Impact Project
  • 87. Topics Systems Thinking Frameworks for Change Energy Food Water Stuff/Waste/Toxins Biodiversity/Biosphere
  • 88. Where we’re headed
  • 89. What’s “wrong” with these pictures?
  • 90. $6
  • 91. And what should we do?
  • 92. And now, systems...
  • 93. Connections BBC, 1978