LTMS 510Learning Technologies and SolutionsClass 12, Tuesday, April 6, 2010<br /><ul><li>Review
Student Presentation: Interactive Whiteboards
Student Presentation: Student Response Systems
Topic 1: Classroom Technology
Assignments
ePortfolio</li></li></ul><li>Review<br />Site Visit Thank Yous<br />Virtual Worlds / SecondLife<br />Learning Tech Selecti...
Learning Technology Presentation<br />
Learning Technology Presentation<br />
BREAK<br />
Domains? <br />What are the domains of learning?<br />A. Cognitive, Social, Psychomotor<br />B. Cognitive, Affective, Moti...
Cognitive Domain? <br />What terms best describe the cognitive domain?<br />A. Knowledge, Thinking<br />B. Skills, Doing<b...
Psychomotor Domain? <br />What terms best describe the psychomotor domain?<br />A. Knowledge, Thinking<br />B. Attitude, F...
Affective Domain? <br />What terms best describe the affective domain?<br />A. Knowledge, Attitude<br />B. Skills, Feeling...
What has been technology’s major roles in changing learning environments? <br />A. Change Agent, Disruptor<br />B. Disrupt...
First Response<br />
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LTMS 510: Learning Technologies and Solutions - Class 12

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LTMS 510: Learning Technologies and Selection, a class in the Learning Technologies Master of Sciens program at Harrisburg University

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LTMS 510: Learning Technologies and Solutions - Class 12

  1. 1. LTMS 510Learning Technologies and SolutionsClass 12, Tuesday, April 6, 2010<br /><ul><li>Review
  2. 2. Student Presentation: Interactive Whiteboards
  3. 3. Student Presentation: Student Response Systems
  4. 4. Topic 1: Classroom Technology
  5. 5. Assignments
  6. 6. ePortfolio</li></li></ul><li>Review<br />Site Visit Thank Yous<br />Virtual Worlds / SecondLife<br />Learning Tech Selection<br />Podcasts<br />
  7. 7. Learning Technology Presentation<br />
  8. 8. Learning Technology Presentation<br />
  9. 9. BREAK<br />
  10. 10.
  11. 11. Domains? <br />What are the domains of learning?<br />A. Cognitive, Social, Psychomotor<br />B. Cognitive, Affective, Motivation<br />C. Cognitive, Psychomotor, Affective<br />D. Social, Affective, Motivation <br />
  12. 12. Cognitive Domain? <br />What terms best describe the cognitive domain?<br />A. Knowledge, Thinking<br />B. Skills, Doing<br />C. Attitude, Feeling<br />D. Knowledge, Skills<br />
  13. 13. Psychomotor Domain? <br />What terms best describe the psychomotor domain?<br />A. Knowledge, Thinking<br />B. Attitude, Feeling<br />C. Skills, Doing<br />D. Skills, Thinking<br />
  14. 14. Affective Domain? <br />What terms best describe the affective domain?<br />A. Knowledge, Attitude<br />B. Skills, Feeling<br />C. Skills, Knowledge<br />D. Attitude, Feeling<br />
  15. 15. What has been technology’s major roles in changing learning environments? <br />A. Change Agent, Disruptor<br />B. Disruptor, Enabler<br />C. Tactical Tools, New Strategies<br />D. Build Community, Assess Learning<br />
  16. 16. First Response<br />
  17. 17.
  18. 18. Classroom Technologies<br />Interactive Whiteboard<br />Student Response Systems (Clickers)<br />Interactive Wireless Tablets<br />Lecture Capture<br />Electronic Classroom Management<br />
  19. 19. Reading<br />
  20. 20. Discussion<br />
  21. 21.
  22. 22. Learning Solutions<br />Learning Outcomes<br />Learning Strategy<br />----------------- Learning Technology Architecture -----------------<br />Online Course<br />Game<br />Virtual Classroom<br />Evaluation<br />Simulation<br />Classroom<br />Devices / Systems<br />Mgmt.<br />Systems<br />Mgmt.<br />Systems<br />EPSS<br />Assessment<br />Media<br />Community<br />Documentation<br />Portfolio<br />Analysis<br />Performance Improvement Strategy<br />Organizational Strategy<br />
  23. 23. Classroom Tech Tools<br />Promethean<br />SMART<br />eInstruction<br />Training Masters<br />Tegrity<br />Moodle<br />Mimio<br />TurningPoint<br />
  24. 24. Classroom<br />Strengths<br />Weaknesses<br />Considerations<br />
  25. 25. Future<br />
  26. 26. Assignments<br />
  27. 27. LTMS 510: Learning Technologies and Solutions<br />

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