Learning Technologies and Solutions - class 14


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LTMS 510: Learning Technologies and Solutions is a class in the Learning Technologies Master of Science program at Harrisburg University

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  • Note: Agenda – Display as students enter the room Review Student Presentation: Assessment Technology Topic 1: Assessment ePortfolio Assignment Reflection
  • Note: Review (10 minutes) 6:00-6:10PM Any question or any additional thoughts: Assessment Technology Learning Technology Selection: Evaluation feedback has been given Final report due Monday, April 26
  • Note: 6:10-6:45 PM We talked earlier in the semester about ePortfolio as an assessment tool and how the university is using it as an assessment tool. Tonight we’re going to work on some elements of the ePortfolio assignment and will continue to do so over the next couple of weeks. ePortfolio Write Intro (if you haven’t done so, please do this. This is how you edit the intro) Upload and link to photo in description (go over linking to photo – though copy/paste photo URL in skydrive and embedding that into the intro) Enter LTMS 510 course description for this semester (Summer 2009) in My Courses (go over creating the tabs in that section and entering content in the content editor web part) Above is all review New activities: On LTMS 510 page in ePortfolio Link to RSS feed for your podcast in your course description – RSS feed web part – link to feed OR use the embed code for the Podbean player and put that into a content editor web part Upload your presentation to slideshare and display it in your course description – embed in content editor web part All files to SkyDrive – to save them
  • Note: Break (20 minutes) 6:45-6:55PM
  • Note: 6:55-7PM There are the device categories. But, the devices along with the applications are what we want to explore as we talk about mobile learning. And, then there’s the whole concept of assistive technologies. What tools are there to assist the handicapped with the use of technology? (Handicapped can be everything from physical disabilities, mental disabilities to color blindness – anything that might impact the use of technology and the visual displays that accompany it)
  • Note: 7-7:25PM These are some specific devices. We’ll take a look at a few of these along with the applications available on the devices Learning Gestures: There are 3 powerful gestures in the new iPAD. I can stretch or shrink a picture and easily turn a page in an iBook. But, we are just starting to think about gestures/touches that would support learning. Check out a dialogue and brainstorm at iPad for learning - http://www.ipadlearninglab.com/ (10 minutes) video at the end of the page Show the iPad (Rich) – at the same time as video Apps for iPhone - http://www.apple.com/iphone/apps-for-iphone/ iPhone app - http://www.modelmekids.com/ iPhone Store (learning applications) http://edumobile.org/iphone-course.html http://www.quizzlerpro.com/quiz/online/index.html Kindle Reader - http://www.amazon.com/dp/B0015T963C/?tag=googhydr-20&hvadid=4280457359&ref=pd_sl_17zseox7q7_e Show Kindle Blackberry http://appworld.blackberry.com/webstore/ Show Education section Text Messaging (show text messaging manager tool) http://www.clubtexting.com/bulk-sms-text-messaging.html?gclid=CJKt683RmpwCFclL5QodUD9edA http://smseverywhere.com/bulk.htm PollEverywhere (polling via cell phone) http://www.polleverywhere.com/ Chumby http://www.chumby.com/ http://masieweb.com/chumby (play this) - 3 minutes
  • Note: 7:25-7:30PM Talk about mobile computing (eLearning Guild report) 8% of Guild members explicitly created m-Learning content, 17.3% of Guild members “organically” accessed this content using a mobile device. Members with seven or more year’s experience in e-Learning use Podcasts 33% more often and m-Learning 25.6% more often than members with six or fewer year’s experience. Asia Pacific leads all geographic regions in m-Learning adoption, with 21.4% of members using Mobile Learning sometimes or often. Canada lags with 10.7%. 37.5% of Guild members completing the Mobile Learning survey indicate they plan to do more m-Learning in the next 12 months Blackberry is the most popular development platform with 46.6% of Guild members that plan to implement m-Learning targeting Blackberry devices. Windows Mobile is next with 26.9% followed by the iPhone with 15.2% 81.4% of Guild members that have implemented m-Learning have seen improvement in learner/user access and availability. 59.4% of Guild members that have implemented m-Learning have seen improved user performance.
  • Note: 7:30-7:35PM Questions are related to reading materials. Press F5 or use the tool bar to enter presentation mode in order to see the poll. If you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone.
  • Note: 7:35-7:40PM Press F5 or use the tool bar to enter presentation mode in order to see the poll. If you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone.
  • Note: 7:40-7:45PM Press F5 or use the tool bar to enter presentation mode in order to see the poll. If you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone.
  • Note: 7:45-7:50PM Read Merrill Lynch: Bullish on Mobile Learning deliver learning that’s short, accessible and relevant However, people often do not finish the online training they start due to the everyday distraction of e-mails, conference calls and impromptu meetings. Our learning and development strategies must be closely aligned with our business and need to solve for the realities of our operating environment and how our people work — often remotely and when they’re pressed for time.” During the fall of 2006, Merrill Lynch developed the business case for this new delivery medium for training, and mobile learning at Merrill Lynch was born. At the time, there was a lot of hype and research about m-learning, and everyone was dipping a toe into the big pond of podcasting. Yet, everything available seemed to sacrifice some component of learning. Smaller device screens meant condensing content; limited and spotty bandwidth meant using text only; infinite types of phones meant support and development headaches; podcasting audio meant low retention levels; SCORM and LMS integration meant complex technical development; and the list went on. Leverage existing BlackBerry usage habits: For example, people typically access their mobile devices 30-plus times each day (every five minutes for some investment bankers) and use them to receive information and take action while out of the office. The Results Merrill Lynch offered three compliance training courses via BlackBerry for a two-month period. The organization analyzed the access, usage and effectiveness of learning delivered over the mobile devices and, in the process, established standards for future mobile courses. Sixty-one percent of the eligible population participated, and the results were remarkable. They delivered the training with no degradation to learning effectiveness. In addition, they: • Achieved a 1.21 percent increase in average competency score to the control groups. • Obtained a more timely completion of compliance training, including a 12 percent higher completion rate at the 45-day milestone. • Demonstrated shorter time to completion of courses taken on mobile devices with no loss of comprehension, including an average of 45 percent less time in training, with some completing the training in 80 percent less time. To leverage these habitual interactions, they established an initial set of mobile learning design principles: • Replace video and audio segments with photos or photo series and transcripts. • Revise the page flow of content so all material is presented in linear fashion from front to back as well as top to bottom. • Decompose content included in pop-ups and animations to achieve same messaging and learning within the linear and top-to-bottom paradigm. • Increase use of color and font variances (bold, italics, capitalization) to differentiate content and boost effectiveness, and prevent the loss of tone, emphasis and characterization. Most importantly, the team worked with Merrill Lynch’s internal council, information security and privacy group and technology infrastructure and operations teams to ensure the mobile learning would work seamlessly without any significant change to policy or technology configuration while managing risk for privacy and other issues. 32 percent completed the learning during business travel, 24 percent while commuting to work, 26 percent at home and 18 percent in the office or elsewhere.
  • Note: 7:50-7:55PM Press F5 or use the tool bar to enter presentation mode in order to see the poll. If you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone.
  • Note: 7:50-8PM Assistive Technology Also – 508 compliance as part of the American with Disabilities Education Act 508 compliance is explored in the eLearning Development course (LTMS 518) Article focused on assistive technologies for elementary school. But, these are considerations for all learning environments. Any questions about the Assistive Technology Access technology Adaptive technology Communication Manipulation Positioning/Mobility Learning
  • Note: 8-8:05PM Mobile learning is about the devices, but it’s also impacts the format and access of the other technologies – through mobile devices. There can also be an impact on the learning solution through the use of mobile technologies – as was mentioned in the educause article – location-based learning. Finally, security, file sizes, etc. can be driven by organizational and performance improvement strategy Analysis is also an element that will drive the use of mobile learning. Mobile learning may not be the best use for leadership training for a group of managers in the same location – for example. And, while it’s great to use mobile devices in the classroom – the true impact of mobile learning on education is more likely breaking down the walls of education – in that educational activities do not all have to happen in a room.
  • Note: 8:05-8:10 PM Perhaps something can be learned from creating m-learning, which could be incorporated into creating elearning on non-mobile devices. In essence, keep it short and simple, and easy to access. but we need to be cognizant of further blurring the lines between work, personal, family and strictly commuting time. We have to turn it off at some point and balance our lives. However, with mobile technology learning does not have to take place in the classroom, and this is true for students of all ages. This isn't so much the blurring of the different aspects of their lives, but using their time wisely. The good - reaching a far-flung workforce (or students). Sales people are almost never in the office - now they don't have to grumble about losing productive time driving to HQ for an hour long compliance class.
  • Note: 8:10-8:15 PM What do you think some of the strengths of devices? Strengths Anytime / Almost any place access Small chunks of information that might be more digestible Performance support Most often uses devices that a lot of learners already have access to Weaknesses Technology can get in the way (multiple devices, multiple versions of devices, multiple platforms) Security Loss Technology tends to create linear learning Refomatting of media may be needed Small screen size compared to other devices Different formats needed for different devices Stability of wireless connections Considerations Development tools Simplistic usability Ubiquitous availability Working with IT Not a solution for everything Paradigm shift for teachers/trainers and learners Acceptance issues Instructional design issues Technical issues The environment itself can be part of the learning experience
  • Note: 8:15-8:20PM Pen Computing: http://urbanlegends.about.com/library/bl_pen_pc3.htm Virtual Keyboard: http://www.virtualdevices.net/Demo2-10Flash.html Virtual Reality Display System http://www.vuzix.com/iwear/index.html
  • Note: Break (10 minutes) 8:20-8:30PM
  • Note: 8:30-8:50PM Due: Blog Post 3: Thursday, April 22 Game 3: Thursday, April 22 Mindmap 3, Friday, April 23 Monday, April 26: Assistive Technology Blog post Disappointed in lack of responses (some, but not a lot) What has been your reaction to your blog posts? Had you ever blogged before? Learning Technology Encyclopedia What did you like about the Learning Technology Encylopedia project? (The project and the learning experience) What did you not like about the project? What did you think about collaboratively working on a wiki with a dispersed group? Do you think it’s a resource you’ll use in the future? Learning Technology Presentation What did you like about the assignment (The organization and the learning experience)? What did you not like about it? Was 15 minutes too short, too long? Podcast What did you think about each different type of podcast? What was your favorite type of podcast? Which was the most difficult podcast?
  • Assignments: Data Mashups: Read Horizon Report 2008 (pgs. 20-22) Geo-Everything: Read Horizon Report 2009 (pgs. 15-18) ARGs: Read “ARGs Leverage Intelligence: Improving Performance Through Collaborative Play” Semantic Aware Applications: Read Horizon Report 2009 (pgs. 23-26) Learning Technologies Encyclopedia: Assistive Technology Mind Map 3 Moodle Discussion Prep for next class: Learning Tech Selection presentation Class blog post in ePortfolio
  • Learning Technologies and Solutions - class 14

    1. 1. <ul><li>LTMS 510 Learning Technologies and Solutions Class 14, Tuesday, April 20, 2010 </li></ul><ul><li>Review </li></ul><ul><li>ePortfolio </li></ul><ul><li>Topic 1: Devices </li></ul><ul><li>Assignment Reflection </li></ul>
    2. 2. Review <ul><li>Assessment Technology </li></ul><ul><li>Learning Technology Selection </li></ul>
    3. 3. ePortfolio
    4. 4. BREAK
    5. 5. Devices/Mobile Learning Personal Digital Assistants Alternative Displays SmartPhones Alternative Devices eReaders Assistive Technologies Tablets
    6. 6. Devices iPhone Blackberry Chumby Kindle iPad iPod Touch
    7. 7. eLearning Guild Report <ul><li>8% -> 17.3% </li></ul><ul><li>Experience = Use </li></ul><ul><li>Asia Pacific leads </li></ul><ul><li>37.5% Plan to Do More </li></ul><ul><li>Blackberry </li></ul><ul><li>81.4%; improved access </li></ul><ul><li>59.4%; improved performance </li></ul>
    8. 8. Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
    9. 9. Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
    10. 10. Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
    11. 11. Merrill Lynch: Bullish on Mobile
    12. 12. Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
    13. 13. Assistive Technology
    14. 14. Evaluation Assessment Learning Strategy Mgmt. Systems ----------------- Learning Technology Architecture ----------------- Learning Solutions Learning Outcomes Virtual Classroom Classroom Media Documentation Portfolio Community EPSS Simulation Game Online Course Mgmt. Systems Devices / Systems Organizational Strategy Performance Improvement Strategy Analysis
    15. 15. Discussion
    16. 16. Devices Strengths Weaknesses Considerations
    17. 17. Future
    18. 18. BREAK
    19. 19. Assignments
    20. 20. LTMS 510: Learning Technologies and Solutions