I love trees arg debrief v3


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  • Not all ARGs are the same.
  • Total points = 3650
  • Total points = 3650
  • Ask how many people played the game that are in the session. Were these objectives achieved? Were these good objectives to pursue?
  • What did you think about the theme? What did you think about the story? What did you think about the character? Should have been more involved on site / less? Should there have been more videos?
  • Email to pre-conference attendees only. Was there enough communication overall? Too much or not enough communication via any one vehicle?
  • Most difficult part of project – time/effort. Known issues: Change password Scoring display What did you like about the portal? What did you not like about the portal?
  • Were the searches/questions too difficult/too easy? Did you follow Sheryl after finding her Twitter account? Did you read any of Jim’s other posts?
  • Were the puzzles too difficult, too easy? What did you like about the puzzles? What didn’t you like about the puzzles?
  • Research outcome = poll results Reaction to the polls? Did you look at the overall results after you submitted your question.
  • I love trees arg debrief v3

    1. 1. <ul><li>ARGs and I Love Trees </li></ul>
    2. 2. Alternate Reality Games <ul><li>ARGs combine real-world experience with fictional clues, puzzles and communication in a collaborative game format. The story-based and problem-based experience promotes the use of online resources, collaboration among game players and critical thinking related to the storyline and problem-based activities. ARGs are not computer or video games, though electronic devices including computers, cell phones, and GPS-enabled handhelds are used to access clues. Clues can be anywhere—websites, stores, signs, recorded telephone messages or printed materials. ARGs are not role-playing games. Players normally function as themselves in a real-world environment. </li></ul>
    3. 3. An ARG is . . . <ul><li>Like: </li></ul><ul><li>Geocaching </li></ul><ul><li>Scavenger Hunt </li></ul><ul><li>Is Not Like: </li></ul><ul><li>Role Playing Games (RPGs) </li></ul><ul><li>Serious Games </li></ul><ul><li>Simulations </li></ul><ul><li>Virtual Worlds </li></ul>
    4. 4. My ARG is better than your ARG! <ul><li>Alternate Reality “GAME” = ARG </li></ul><ul><li>Augmented Reality “GAME” = ARG </li></ul>
    5. 5. Alternate Reality Games (ARGs) <ul><li>Started in entertainment </li></ul><ul><li>Evolved into conferences, courses and corporate learning </li></ul><ul><li>Constructivism, active learning, integrated experience </li></ul><ul><li>University of Portsmouth; MBA </li></ul><ul><li>University of Wisconsin (K-12) </li></ul><ul><li>Arizona State University </li></ul>
    6. 6. I Love Trees Results <ul><li>Players = 151, Active Players = 82 </li></ul><ul><li>Winner is mmkrill </li></ul><ul><li>Goal: </li></ul><ul><ul><li>PETE&C Pre-Conference Attendees </li></ul></ul><ul><ul><li>50 players </li></ul></ul><ul><ul><li>25 active players </li></ul></ul>
    7. 7. Learning Goal & Objectives <ul><li>Learning Goal: Learners will become aware of the Powerful Learning Practices concept and integrate foundational PLP skills into their professional activities. </li></ul><ul><li>Objectives: </li></ul><ul><li>Learners will identify key concepts related to the PLP model. </li></ul><ul><li>Learners will begin to incorporate basic PLP concepts into their professional activities. </li></ul><ul><li>? </li></ul>
    8. 8. Theme / Story / Character / Obstacles <ul><li>Theme: Grow PLP Tree of Knowledge </li></ul><ul><li>Story: New Principal at West Side High </li></ul><ul><li>Character: Superintendent Wiggins </li></ul><ul><li>Obstacles: Disease, Weather, Insects, Fire, Deforesting </li></ul><ul><li>? </li></ul>
    9. 9. Communication <ul><li>Email: Invitation, updates, help </li></ul><ul><li>Twitter: Codes, links, status updates, directions </li></ul><ul><li>Sessions: Introduced 2 nd Wiggins video, Distributed 2 nd puzzle key </li></ul><ul><li>Superintendent Wiggins: Handed out 2 nd puzzle at registration, handed out 3 rd puzzle at exhibitor entrance </li></ul><ul><li>? </li></ul>
    10. 10. Portal <ul><li>http://www.ilovetrees.net </li></ul><ul><li>Home </li></ul><ul><li>Grow </li></ul><ul><li>Grove </li></ul><ul><li>Grasp </li></ul><ul><li>Help </li></ul><ul><li>? </li></ul>
    11. 11. Searchable Questions <ul><li>TRUE or FALSE? PLP is a proven professional development model and experience that will shift your understanding about teaching and learning. </li></ul><ul><li>Which of the following statements DOES fit the Powerful Learning Practice approach? </li></ul><ul><li>How many application are on the Google Docs home page? </li></ul><ul><li>Which Creative Commons License allows for redistribution, commercial and non-commercial, as long as it is passed along unchanged and in whole, with credit to the creator? </li></ul><ul><li>What is Sheryl Nussbaum-Beach’s Twitter account name? </li></ul><ul><li>What is the title of Jim Gates’ January 27 Tipline post? </li></ul><ul><li>What is the first item listed in Dir. of Office of Ed Tech Karen Cater’s interests on her Facebook page? </li></ul><ul><li>? </li></ul>
    12. 12. Puzzles <ul><li>Puzzle 1: Fill-in the blank (26 players solved) </li></ul><ul><li>Puzzle 2: Phrase cryptograph (18 players solved) </li></ul><ul><li>Puzzle 3: Strategies cryptograph (17 players solved) </li></ul><ul><li>? </li></ul>
    13. 13. Poll Results <ul><li>Were you aware of Powerful Learning Practice before playing “I Love Trees?” </li></ul><ul><li>135 Responses </li></ul><ul><li>Yes = 53% </li></ul><ul><li>No = 47% </li></ul>
    14. 14. Poll Results <ul><li>Is your school district taking a new, integrated approach to professional development? </li></ul><ul><li>133 Responses </li></ul><ul><li>Yes, it’s everyone’s job to continually learn and collaborate = 60% </li></ul><ul><li>No, it’s still training by fire hose for every in-service = 40% </li></ul>
    15. 15. Poll Results <ul><li>Which is your favorite online networking tool? </li></ul><ul><li>63 Responses </li></ul><ul><li>Twitter = 59% </li></ul><ul><li>Facebook = 30% </li></ul><ul><li>LinkedIn = 5% </li></ul><ul><li>Other (Plurk, Ning, Flickr) = 5% </li></ul><ul><li>Slideshare = 2% </li></ul>
    16. 16. Poll Results <ul><li>Which learning tools are blocked at your school? (select all that apply) </li></ul><ul><li>25 responses </li></ul><ul><li>Virtual Worlds = 17 </li></ul><ul><li>YouTube = 13 </li></ul><ul><li>Games = 6 </li></ul><ul><li>Other (None!) = 4 </li></ul><ul><li>Blogs = 2 </li></ul><ul><li>Diigo = 1 </li></ul>
    17. 17. Overall Game Play? <ul><li>Activity? </li></ul><ul><li>Pace? </li></ul><ul><li>Fun / Learning Balance? </li></ul><ul><li>Interfered or Integrated with Conference? </li></ul><ul><li>Other? </li></ul>
    18. 18. Additional Evaluation <ul><li>Survey link will be emailed </li></ul>
    19. 19. Building the ARG <ul><li>Team: </li></ul><ul><li>4 person design and development team (1 primary experience designer, 1 primary developer) </li></ul><ul><li>3 person client team </li></ul>
    20. 20. Building the ARG <ul><li>Process: </li></ul><ul><li>Identify Topic </li></ul><ul><li>Define Learning Objectives </li></ul><ul><li>Design Experience (design doc, activity spreadsheets) </li></ul><ul><li>Create Assets (videos, puzzles, Diigo group) </li></ul><ul><li>Determine Portal Functionality </li></ul><ul><li>Assign codes </li></ul><ul><li>Build Portal </li></ul><ul><li>Review and Feedback </li></ul><ul><li>60-90 days </li></ul>
    21. 21. Building the ARG Tools <ul><li>Google Docs (email, design docs, questions, surveys) </li></ul><ul><li>Seesmic (schedule Tweets, manage multiple accounts) </li></ul><ul><li>Final Cut Pro (video editing) </li></ul><ul><li>Adobe Photoshop (graphics creation) </li></ul><ul><li>YouTube (video distribution, codes in comments) </li></ul><ul><li>Word Press and PHP (portal) </li></ul><ul><li>Adobe Captivate (input puzzle answers) </li></ul><ul><li>Discover Puzzle Maker (create cryptographs) </li></ul><ul><li>Random Code Generator (create codes) </li></ul><ul><li>Email and Texting (coordination during game play) </li></ul><ul><li>Elluminate (online meetings) </li></ul><ul><li>Make Believin ’ (costume) </li></ul>
    22. 22. Thank You <ul><li>PETE&C </li></ul><ul><li>Janet Dubble </li></ul><ul><li>Jessica Drago </li></ul><ul><li>Harrisburg University of Science & Technology </li></ul><ul><li>Andy Petroski </li></ul><ul><li>Charles Palmer </li></ul><ul><li>Tony Ortega </li></ul><ul><li>Superintendent Wiggins (aka Justin Detig) </li></ul><ul><li>Professional Learning Practice, LLC </li></ul><ul><li>Sheryl Nussbaum-Beach </li></ul><ul><li>Robin Ellis </li></ul>
    23. 23. Thank You <ul><li>You! </li></ul><ul><li>Game Players </li></ul>