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Less Interaction
Abdelrahman Osama
Founder & UX Director - simpleia
Every day we experience
using different things
1
While designing a product
experience, the first
question is, what do you
want the user to feel
about it ??
2
TerrifyingCool
3
LuxuriousElegant
4
5
What do you want the user to feel question
is answered here.
Branding
Business
Objectives
User Info
User Research
Information Architecture
Interaction Design
Visual User Interface
UX StrategyUX Strategy
6
But
7
Unless it’s not a game,
movie or super fancy car,
products are meant to be
used to do a specific
function, not as an
experience on it’s own.
8
Dieter Rams
9
Dieter Rams 10th Principle
of good design:
Good Design Is as Little
Design as Possible
10
Apple iPad 2 Ad - We
believe (2011)
11
This is what we believe, Technology alone
is not enough, Faster, Thinner, Lighter,
Those are all good things, But when
technology get's out of the way, Every
thing becomes more delightful, Even
magical, That's when you leap forward.
That's when you end up with something,
Like this...
12
iPad 3 introduction video
(2012)
13
We believe technology is at it's very best,
when it's invisible, when your conscious
only of what you're doing, not the
device you're doing it with…
An iPad is the perfect expression of that
idea, it's just this magical plane of glass,
that could be anything you want it to be.
14
Invisible Design
=
Less Interaction
15
Interactivity is the way to
do a function not a goal
on it's own
16
As little interactivity as
possible to reach the
function
17
Google Glass
18
You don’t even need to
use your hands anymore
19
The more technology get complex
the more we need invisible designs
20
Reminders Clear
21
• Less steps
• Less time
• Less visual processing
(Flat UI)
22
Too much Hard Corners are visually painful
as it needs much visual processing
23
Soft corners are more comfortable
Less visual processing
24
Why Not ?
25
Learning
Curve
26
How users will understand
how to use your interface ?
27
First run wizard
28
First run wizard
29
Good UI’s should be
visually guiding
30
It shouldn’t need a guide to
explain it
31
But how ?
32
Reduce Features
No. of features / Complexity
UserHappiness
33
Remove any option if not
often used by the majority
of the users
34
Focus on 1, 2 or 3
functions, put the rest
behind the magical
3 lines !!!
35
36
37
38
LayerVault
39
Progressive Reduction
40
Dynamic UI
http://minimalpoint.com/blog/?166
41
Sometimes, some
interaction goodies
doesn’t hurt
42
Depends on the type of the
product and how serious it
is
43
For example social media
apps could use some of
that
44
Google+ feed effect
Looks cool, doesn’t get in the way
45
Shown only while
scrolling, and stay
for a second before
disappearing
Removing the need
of stating date on
each post
Removing the need of
showing all options
all the time
Thanks
Abdelrahman Osama
Founder & UX Director - simpleia
simpleia.com
simpleia

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