A Socio Cultural And Political Overview Of Second Life

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  • + satanic abby 2 years ago
    there is lot more thing is happening in second life ...really was not aware of this,,

    thnx for sharing..
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A Socio Cultural And Political Overview Of Second Life - Presentation Transcript

  1. A Socio-Cultural Overview of Second Life Angela Thomas
  2.  
  3. Reality Augmentation Replication Blended Realities The “third space” Embracing the Affordances New Paradigms Community Second Life Universe Fantasy Immersion The Magic Circle
  4. Reality Blended A Slice of SL Culture Fantasy
  5. Reality Blended Politics and Law in Second Life Fantasy
    • Embracing
    • the Affordances
    • What are they?
    • How can I leverage them
    • for maximum impact?
    Second Life Universe
  6. The Affordances of a Virtual World
  7. Fantasy
  8.  
  9. For many Second Life residents, their avatars inhabit the ‘spaces of imagination’ as they construct and view their Second Life self on the screen – much like becoming one of the characters in one’s favourite TV show, engaging with an emotional (and financial) investment in their personas in different ways - in comparison, contrast, confrontation, identification or as a form of therapy .
    • ‘ In the end, Barbie’s script is ultimately about selfhood. … Perhaps too, fantasy is as worthy a means of exploring selfhood as therapy, religion, career, activism, or any other endeavour capable of enlivening one’s imagination .’
  10.  
  11. The Avatar
  12. The Avatar as a Form of Fun and Empowerment
    • Attitude of many female SL residents about the fashioning of their avatars neatly exemplifies post-modernist feminist thinking within contemporary academic discussions of fashion
    • ‘ dressing up equals fun, and fun equals empowerment’ (König, 2004: 140)
  13. My avatar reflects my femininity in a way that is not possible offline, in my home life and in my professional life I have rediscovered aspects of my femininity through my avatar
  14. I use my avatar…
    • As a “close as possible” representation of my real body
    • As a mode of identity expression
    • To represent aspects of my inner self, in a metaphorical way
    • As a way of living out a fantasy of my idealised body
    • As a way of neutralising any discrimination I’ve felt about my offline appearance
    • To hide
    • To play with the idea of a fantasy character
    • To experiment with alternative ways of being
    • To challenge dominant discourses about gender, race, class
    • As a vehicle for protest or call for social action
    • To use the privilege of whiteness, beauty, youth to my advantage
    • To use the privilege of “otherness” to promote a news-worthy persona and gain media attention
    • To show off my fashion / skin / hair business
    • To attract the opposite sex
    • To express my sexuality / sexual preference
    • To align with a particular group or sub-culture
    • Errr…. What?
    • I get up, dress for work, and have only so many options on what to look like that day. In Second Life, the options are limitless. When I first joined I tried all kinds of looks, and thought of my avatars’ looks as a way to show my avatar-designing creativity.
  15. The Avatar: Desire, pleasure and the conventions of cultural production and reception
    • Second Life avatar practices has its own set of conventions, norms and values which are part of the predictable pleasures its citizens have come to expect.
            • Enhancement of Self
            • Fantasy
            • Glamour
            • Playfulness
  16. The Fashion Scene
  17.  
  18. The avatar as commodity fetishism
  19. The avatar as brand or mascot
  20. The avatar as marketing tool
    • My close friend and colleague thinks that since starting this course and spending time as Denver (my avatar), I have “blossomed” offline .
    Identity
  21.  
    • Identity
    • Trust
    • Deception
  22. Roleplay and Simulation
  23. Our roles in real life are learned socially or are imposed upon us. These can define and limit us, but through fantasy and role-play, we can lose these restrictions. By assuming roles, we develop judgements, interpretations and values: what would it be like to be that person or to be in that situation?
    • Roleplay allows opportunities to view situations or problems from various angles allowing one to pivot one’s mind to view the issue from myriad directions
    • Roleplay can provide a context which allows for the cognitive and creative freedoms associated with open-ended experimentation.
    • Role-playing creates a space which allows possibilities of creative thinking, innovative problem solving , and
    shifts in perspective
  24. Community In World Groups Out of World Groups Creating a sense of community with clientele, reaching new audiences, listening to them, devolving power to them, increasing their participation
    • Angela A Thomas
    • Anya Ixchel
    • http://angelaathomas.com
    • [email_address]

+ Angela ThomasAngela Thomas, 2 years ago

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