Scrum. software engineering seminar

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Introduction to Scrum development process. Main concepts. The process. Examples. Issues

Slides for course Software engineering seminar @ Afeka College Of Engineering

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Scrum. software engineering seminar

  1. 1. Scrum Gavrishev Alexander
  2. 2. What is Scrum? “Scrum is a framework for developing complex products and systems. It is grounded in empirical process control theory. Scrum employs an iterative, incremental approach to optimize predictability and control risk.” -Ken Schwaber
  3. 3. History • • • “The New New Product Development Game,” by Hirotaka Takeuchi, Ikujiro Nonaka, Harvard Business Review, 1986 Influenced by best practices in Japanese industry (Toyota and Honda) “Scrum Development Process,” Ken Schwaber and Jeff Sutherland, OOPSLA 1995
  4. 4. Scrum has been used by • • • • • • • Microsoft Yahoo Google Electronic Arts IBM Philips Nokia • • • • • • • Apple BBC Intuit Nielsen Media Qualcomm Texas Instruments ...
  5. 5. Scrum has been used for • • • • • Commercial software In-house development Financial applications Embedded systems 24x7 systems with 99.999% uptime requirements • • • • • Video game development Life-critical systems Websites Mobile phones ...
  6. 6. What is Scrum?
  7. 7. What is Scrum? Scrum is characterised by 3 roles: Product Owner, Scrum Master and Team • And, 4 meetings: Planning Meeting, Daily Scrum, Review Meeting and Retrospective •
  8. 8. Product owner • • • • • Responsible for maximizing the value of the product Manages for the Product Backlog (items and prioritization) Responsible for the product’s profitability Accepts or rejects work results Collaborates with both the team and stakeholders
  9. 9. Team • • • • Self-organized and cross-functional Select and commit to delivery highest-priority items from the Product Backlog Members decide how the work is arranged and how assignments are distributed. Optimal size is small enough to remain nimble and large enough to complete significant work within a Sprint
  10. 10. Scrum Master • • • Team's coach, helps Scrum practitioners achieve their highest level of performance Shield the team from external interferences Works to ensure that the team has the best possible circumstances for realizing the goals fixed for the Sprint
  11. 11. What is Scrum?
  12. 12. Product Backlog • • • • To-do list of the changes of the product Constantly reprioritized Highest prioritized goals are transferred to a Sprint Backlog Managed solely by Product Owners
  13. 13. Sprint Backlog • • • • • To-do list for a Sprint Consists of the with highest priority Created during Sprint planning meeting Estimated work remaining is updated daily Real-time picture of the work that the Development Team plans to accomplish during the Sprint
  14. 14. Sprint
  15. 15. Sprint • • • • Scrum projects make progress in a series of “sprints” Time-box of 2–4 weeks at most Product is designed, coded, and tested during the sprint A new Sprint starts immediately after the conclusion of the previous Sprint
  16. 16. Daily • • • • 15-minute time-boxed meeting Only team members can talk Everyone answers 3 questions o What did they do yesterday? o What will they do today? o Is anything on the way? Helps avoid other unnecessary meetings
  17. 17. Review & Retrospective
  18. 18. Sprint Review • • • • Team presents what it accomplished during the sprint Team and stakeholders collaborate about what was done in the Sprint The form of a demo of new features or underlying architecture No slides
  19. 19. Retrospective • • • Inspect how the last Sprint went with regards to people, relationships, process, and tools Identify and order the major items that went well and potential improvements Create a plan for implementing improvements to the way the Scrum Team does its work
  20. 20. Product Backlog Example
  21. 21. Sprint Backlog Example
  22. 22. Burndown Chart
  23. 23. Retrospective Example • What went well? o • o What could be improved? o • Team collaboration Splitting stories to the tasks o Meetings approvals Improve code documentation Adaptation o o Follow meetings invitations Meeting about PHPDoc
  24. 24. Issues • • • • • • Micromanagement of team members and the process No guidance Ignore, customize the agile practices Continually fail to deliver product Large teams or not cross-functional teams Work is declared "done" whether it is done or not.
  25. 25. Questions?
  26. 26. References “The Scrum Guide”, Ken Schwaber and Jeff Sutherland “How To Fail With Agile”, Mike Cohn and Clinton Keith “Getting Agile with Scrum”, Mike Cohn “What is Scrum?”, Kane Mar

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