Project competitions for students

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  • Notes to section 1: Your students can submit their projects into the competition, find additional technology resources, and join a global community
  • Slide Notes:In Imagine Cup 2013 students can compete in three different competitions and three different challenges. To give you an idea of the differences between the competitions and the challenges:The competitions are based on broad themes such as Innovation and World Citizenship. They usually attract larger teams and bigger projects. Our challenges are based on specific technologies like Windows Azure and are ideal for students learning those technologies as we connect them with reference materials and other resources. Your students can choose to participate in one or more of the competitions and challenges but cannot submit the same app to multiple challenges or competitions.
  • Slide Notes:How does it work?The Competitions and Challenges consist of several qualifying rounds. Each round has specific deliverables and deadlines. And each competition and challenge has unique rules and requirements. So, you will find that there are 7 different rules and regulations documents – one for each competition/challenge plus one overall for Imagine Cup that covers eligibility and other issues.Competitions:Overall: Please note: Some countries host local finals of the Imagine Cup competitions and may have different round structure, rules, and registration. If your country hosts a local competition, your students can participate BOTH in the local competition AND in the worldwide/online competition and in doing so they will have an extra chance to be selected to participate in the worldwide Finals. The round structure described here is for the worldwide/online competition only.R1: Local Finals/Online Finals (Build Game/App) The overview video must not exceed ten minutes, including the Imagine Cup Intro Clip.IMPORTANT: Students must have registered, signed up for a competition and created a team by MARCH 15. 2013.Advancement: Each Local Final Competition results in one winner. From among the winners of all competitions held in a given Local Final (including Games, World Citizenship, and Innovation) the local Final will choose the overall best entry as that country’s National Imagine Cup Team and advance that team to the Worldwide Finals where they will compete in their chosen competition. Any Local Final competition winners not chosen to be their country’s National Imagine Cup Team are instead automatically included in the Online Finals so they have a second chance to win a slot in the Worldwide Finals.The Online Finals results in two or more teams from each competition advancing to round 2. The total number of teams advanced from the Online Finals will be dependent on the merits of the entrants and the competitive needs of the Worldwide Finals. R2: Worldwide FinalsIn this round students give their Live Presentation, receive feedback from the judges on it, make any final changes, and then submit a final app prototype for hands-on evaluation by the judges.The teams who advance to round 2 will be brought at Microsoft’s expense to the Worldwide Finals event where the last round of competition occurs.All materials together must be in a single .ZIP file of no more than 250MB in size.The judges at the Worldwide Finals event will choose first, second, and third place winners for the each of the Competitions.Challenges:R1: Qualifying QuizDuring round 1 at least one entrant per team will need to complete and pass the qualifying quizA team can take the quiz together and collaborate, or take the quizzes individuallyEach team can attempt the quiz multiple times during Round 1, but each team member can only attempt one (1) quiz during each 24-hour period. If you fail, another team member can try right away. Quiz questions are selected for you at random from a large set.Advancement: Score 15 or higher (50% correctly answered questions).To take the quiz the students must have first registered on imaginecup.com, signed up for one of the challenges and created a team. R2: Online/Local Finals:During round 2 students build their app.All materials together must be in a single .ZIP file of no more than 250MB in size.The entries will be judged by a panel of judges who will choose three finalist teams for each category to advance to round 3.R3: Worldwide FinalsIn this round students give their Live Presentation, receive feedback from the judges on it, make any final changes, and then submit a final app prototype for hands-on evaluation by the judges.The three teams per category who advance to round 3 will be brought at Microsoft’s expense to the Worldwide Finals event where the last round of competition occurs.All materials together must be in a single .ZIP file of no more than 250MB in size.The judges at the Worldwide Finals event will choose first, second, and third place winners for the each of the Challenges.
  • Slide Notes:Competitions:One team from each of the countries hosting a local finals competition be awarded a trip to the WW Finals (across categories). The Online Finals results in two or more teams from each competition advancing to round 2. The total number of teams advanced from the Online Finals will be dependent on the merits of the entrants and the competitive needs of the Worldwide Finals. Challenges:Three finalist teams for each category will be awarded a trip to the WW Finals.
  • Examples can be found in appendix slides
  • Project competitions for students

    1. 1. Project Competitions for Students Dr. C.V. Suresh Babu
    2. 2. Need for Project Competitions Project Competitions Existing Curriculum Gap Required • Practical • Cohesive Curriculum Integration • Theoretical Existing • Non vertical Curriculum integration Technology Industry Academia Market Ready Students
    3. 3. Most popular industry sponsored Project Competitions • Motorola scholar programme for engineering students • IBM’s The Great Mind Challenge • Microsoft’s Imagine Cup
    4. 4. Motorola scholar programme for engineering students • Foundation for Advancement of Education and Research (FAER) announces its Motorola Scholar Program to select scholars from engineering colleges based on a project in the following areas: – – – – – Computer Science and Information Technology Communications Power and Energy Systems Signal Processing Applications • Selections will be done by FAER.
    5. 5. Project Stages • Stage 1: FAER will receive project proposals from students in engineering colleges, screen them with the help of experts and select projects for funding. An amount up to a maximum of Rs. 5,000/- will be reimbursed to each project team after completion of their project. • Stage 2: Selection of Motorola Scholars based on the evaluation of the completed projects through a seminar-cum-exhibition and best projects will be awarded with Cash Prize and Certificates in Motorola Scholar Awards Presentation Function
    6. 6. Information Important dates • Last date for receipt of hardcopy of the proposals for projects: January • Project approvals by FAER: February • Reports submission by: May • Students seminar-cum-exhibition and awards function: July Motorola Scholar Awards • First prize: Rs 80,000 to students team and Rs 20,000 to project guide • Second prize: Rs. 60,000/- to Students Team and Rs. 15,000/- to Project Guide • Third prize: Rs. 40,000/- to Students Team and Rs. 10,000/- to Project Guide How to apply • Register your participation by e-mail: office@faer.ac.in
    7. 7. IBM’s The Great Mind Challenge IBM offers resources to help build a good project using IBM Software & open source technologies Opportunities • Exposure to Real World projects • Free necessary software and materials • Remote support and mentoring • Win rewards & recognition at the National level • Develop entrepreneurship • IBM certification workshops & training sessions for students and faculties
    8. 8. Resources Available • • • • • • • Website for Reference Free Software & E-Books Online Tutorial Discussion Forums e-Mentors Other Contest Resources FAQs
    9. 9. 1: Website for reference The TGMC website provides complete details like: • Criteria –Eligibility for participating in the contest • Timelines- Important dates to remember - Project Submission deadline • Resources – Free Software, Trials & Demos, e-Mentors • Courseware – e-Learning material and project scenarios Access Link: https://www.ibm.com/developerworks/mydeveloperworks/groups/service/html/com munityview?communityUuid=f870215a-82d8-4701-88a5-7937fb3c73c0
    10. 10. 2: Free Software & e-Books • Download IBM software for free and learn about the usage and application of each technology Access Link: https://www.ibm.com/developerworks/mydeveloperworks/wikis/home?lang=en# /wiki/W1302f61f2e98_46e8_8f4b_649337b014b6/page/Technical%20Resources • Watch Trials and Demos of software Access Link: http://www14.software.ibm.com/webapp/download/byproduct.jsp?pgel=ibmhzn1&c m_re=masthead-_-supdl-_-dl-trials#R • Download and read relevant e-books Access Link: http://www.redbooks.ibm.com/
    11. 11. 3: Online tutorial The TGMC e-Learning courseware provides • Valuable online training and knowledge on how to use IBM software • Tips and Tricks of IBM software TGMC Website Link: https://www.ibm.com/developerworks/mydeveloperworks/wikis/home?lang=en#/wik i/W1302f61f2e98_46e8_8f4b_649337b014b6/page/eLearning%20Courseware%20for%20TGMC Access Link on the above website: (IBM login required) https://www.ibm.com/partnerworld/vic/JSP/login/portal_login.jsp
    12. 12. 4: Discussion forums The TGMC discussion forum provides • The latest TGMC information – contest related queries • A chance to network with other TGMC participants • Opportunity to interact with experts • Expert answers to technical queries Access Link: https://www.ibm.com/developerworks/mydeveloperworks/groups/service/forum/top ics?communityUuid=f870215a-82d8-4701-88a5-7937fb3c73c0&ps=10&page=0
    13. 13. 5: e-Mentors • E-Mentors comprise of senior IBM leaders • Provide students with technical guidance on IBM tools and technologies • Accessible to students throughout the project phase • Can be contacted through mail at tgmc@in.ibm.com • Available for discussion at the ‘Discussion Forum’ on the TGMC website
    14. 14. 6: Other Contest Resources • View sample project scenarios for the TGMC contest https://www.ibm.com/developerworks/mydeveloperworks/wikis/home?lang=en#/wiki/W1 302f61f2e98_46e8_8f4b_649337b014b6/page/Project%20Scenarios • Read the TGMC Blog https://www.ibm.com/developerworks/mydeveloperworks/blogs/f870215a-82d84701-88a5-7937fb3c73c0/?lang=en • Get all the information and network with TGMC participants, past and present at TGMC on Facebook –http://www.facebook.com/thegreatmindchallenge?ref=ts • Follow TGMC on Twitter for updates https://twitter.com/tgmcindia
    15. 15. 7: FAQs Answers to frequently asked questions on the following categories available: • • • • • • General Benefits Process Technical requirements Deadlines, Evaluation Resources Access Link: https://www.ibm.com/developerworks/mydeveloperworks/wikis/home?lang=en#/wik i/W1302f61f2e98_46e8_8f4b_649337b014b6/page/Frequently%20Asked%20Que stions
    16. 16. Information Name of the contest: The Great Mind Challenge 2013, ( TGMC 2013 ) Contest Theme: Mobility Made Possible Eligibility: UG/PG engineering students of AICTE approved colleges Period of Contest: 15Oct to 31Dec Technology: Mobility Enablement: Self-learning with videos, RedBooks, WhitePapers, Articles & Webinars Mentorship: Mobility experts from IBM Labs and the software industry Objective of the contest: To develop a mobile application Free Resources: IBM Worklight & OpenSource tools for Mobile application development - See more at: http://ibmtgmc.com/content/aboutcontest#sthash.oi7rKD0f.xDXZSbU2.dpuf
    17. 17. Microsoft’s Imagine Cup • • • • • • The industry’s largest student technology competition Each year features a unique altruistic theme, encouraging students to tackle the world’s toughest problems Nine ways to compete, spanning Software Design to the digital arts Software Design semi-finals are held locally in over 60 countries; all other semifinalists are selected online As in the Olympics, all finalists compete at the world finals (held in a different country each year) Judges evaluate adherence to the theme, potential global impact, usability, originality, creativity, teamwork, and more
    18. 18. • The Imagine Cup attracts elite technology students from campuses around the world: – Competitors: University and high school students studying software design, computer networking, mathematics, IT photography, film, and user interface design – Mentors: Professors, teachers, and past competitors – Supporters: Government ministries and UNESCO
    19. 19. How do my students benefit? Through Imagine Cup, students can: • Increase their technology, problem solving, and communications skills through challenging real-life projects • Test themselves against the brightest students in the world • Gain valuable experience that impresses potential employers. • Make new friends and life-long connections • Win cash prizes - and a free trip to St. Petersburg, Russia, next July to compete at the Imagine Cup 2013 Worldwide Finals!
    20. 20. How can I get involved? Integrate Imagine Cup in your classroom • If your coursework includes team software projects, from a weekend hack-a-thon to a year-long final project, consider integrating the Imagine Cup themes and deadlines into your plan. • Professors around the world have integrated the Imagine Cup into their curriculum, turning class projects into something with a real-world outcome that could change your students’ lives. Learn more at www.imaginecup.com/faculty Mentor Teams Mentoring teams competing in Imagine Cup is a rewarding experience. As a mentor you help your teams: • Brainstorm project ideas, monitor progress, moderate discussions, and clarify answers • Encourage students organize their tasks and timelines and figure out roles and responsibilities • If your team wins the local/online finals you will be invited to join them for the worldwide finals in St. Petersburg, Russia.
    21. 21. Steps for Imagine Cup Step 1: Explore our faculty resources at ww.imaginecup.com/faculty Step 2: Register as a mentor at www.imaginecup.com Step 3: Ask your students to register and sign up for one or more of the competitions or challenges – and use Imagine Cup as an inclass project Step 4: Start working!
    22. 22. 2013 Competitions and Challenges Competitions Challenges World Citizenship: Windows 8 App Challenge Games: Windows Phone Challenge Make an app that could change someone’s life. Pick your cause: the environment, education, health, you name it. Use technology as an agent of change. Put a smile on the face of the world. Make the next great game and see people playing it all around you on console, PC, phone, slate – wherever people play games. Innovation: Reinvent social networks. Transform online shopping. Experience music in a new way. Do something amazing with GPS. It’s time to take that crazy idea of yours and ship it. Will test the team’s ability to design and build a Windows Store app that takes advantage of Windows 8 features and design principles to deliver an exceptional experience on the platform Awards the best apps featuring startling functionality, device-focused utility, combined with a delightful Windows Phone user experience Windows Azure Challenge Encourages the team to get started on the “next big thing” by leveraging Azure platform features to build a web application
    23. 23. How does it work? Rounds and Deadlines Competitions Challenges 1. Register Teams (by March 15) 2. Round 1: Build Game/App (by April Round 1: Take Quiz (by January 15) • • • • 15) Overview Video (depicts the functionality of the teams’ app or game and shows the app/game in action) Game Prototype/App (playable/usable by the judges) Game Play/App Instructions (explaining how to play the game/use the app) Trailer video of thirty seconds to promote the game/app online 3. Round 2: WW Finals (July 8-12)   Live Presentation to be delivered to a panel of judges at the Worldwide Finals Updated Overview Video, Game Prototype/App, Game Play/App Instructions, Trailer video   Online multiple choice test Tests technology knowledge and ability to design/build apps. Round 2: Build App (by April 15)     App Summary (describes project) App Overview Video (explains and demonstrates project) App Package (that the judges can install and run on their PCs) App Instructions (document explaining how to setup and use app) Round 3: WW Finals (July 8-12)   Live Presentation to be delivered to a panel of judges at the Worldwide Finals Updated App Summary, App Overview Video, App Package, App Instructions
    24. 24. What can the students win? Trip to Worldwide Finals in hosting country Top teams are awarded a trip to compete in the WW Finals against students from all over the world Cash Prizes Competitions: Challenges: 1st Place: $50,000 USD 2nd Place: $10,000 USD 3rd Place: $5,000 USD 1st Place: $10,000 USD 2nd Place: $5,000 USD 3rd Place $3,000 USD
    25. 25. How are the entries judged? • Each of the Competitions and Challenges have different judging criteria and weights. You can find the complete judging criteria for these in the competition specific rules at www.imaginecup.com • • Originality & Innovation, • Functionality and Solution Design, • User Experience, • Business Viability/Feasibility, • Originality & Innovation, • Architecture, Utility & Delight, • The “Fun” Factor, • Execution, and • • Overall the judging will be looking at criteria like: Impact. Each judging criteria is assigned a percentage weight that totals 100%
    26. 26. “For the things we have to learn before we can do them, we learn by doing them.” ― Aristotle, The Nicomachean Ethics

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