41. SOCIAL WEIGHT
SW = CL + PP + SC
CL → cognitive load
PP → physical presence
SC → social convention
Source:A. Toney, B. Mulley, B. H. Thomas, and W. Piekarski, “Social weight: designing to minimise the social consequences arising from technology use by the mobile professional,”
48. WHY INPUT?
INPUT TEXT ACT REACT
Compose a
message
Enter data
(phone number,
web address)
Take a photo
Check calendar
Share
something
React now:
phone call
React
eventually: text
message
59. Nenya: Subtle and Eyes-
Free Mobile Input with a
Magnetically-Tracked
Finger Ring
Daniel Ashbrook, Patrick
Baudisch,
Sean White
Proceedings of CHI 2011
64. 73
BitWear: A Platform for
Small, Connected,
Interactive Devices.
Kent Lyons, David H. Nguyen,
Shigeyuki Seko, Sean White,
Daniel Ashbrook, Halley
Profita.
70. CHALLENGES
Integration with other
platforms & devices
Discoverability of
functionality
How many
wearables/person?
Turning it off
and showing that state: e.g. Glass
vs Autographer
71. CURRENT WORK
New interfaces for wearable computing
Augmented digital fabrication
Studying barriers to & motivations for "making"
enhance your abilities: vision, hearing, memory(!)
Direct, touch, gesture, speech
I address all three costs!
I address all three costs! Two examples before I end.
Researchers have tried to make ideas real, but they usually are like this.
simple ring to enable simple interactions
use ring for selection, fast access
short demo
Sensor in existing box; called “baselet”. Can see magnetic field change, and associated trace, as ring rotates.
Really responsive, high-resolution
goal: can this really be usable?
scenario is something like this—selecting items from a list
determine user ability to select targets
how many targets possible?
user studies: how many targets; visual feedback?
results
what does this tell us? what’s the bigger picture?
one bit I/O
+ connectivity
one set of questions
one set of questions
what is the application?
logging / quick interaction / long interaction / really long interaction
networking, integration, discoverability of functions, how many wearables will people use at once, switching off, connectivity vs battery life wrt keeping my data in the cloud vs local (thick vs thin)
Wearable fashion: can be goofy, but is actually staggeringly important for real devices.