Artistic styles used in computer games

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Artistic styles used in computer games

  1. 1. Task 1: Artistic styles used in computer games
  2. 2. PhotorealismPhotorealism is an art style that tries to make a created image follow a realistic trend to the point that it could possibly be a photograph, use of this technique is commonplace across the modern media industry and more recently, the games industry. Such images and textures usually require a large amount of processing power to appear correctly, in the past this has restricted its use in the games industry, as a game can take many different pathways, whilst a film is set. For example, Avatar has a greater photorealistic approach than mass effect 2, despite the latter being released at a later date.
  3. 3. James Camerons Avatar: 2009 Mass Effect 2: 2010
  4. 4. Cell ShadingCell shading is an older form of media used traditionally in cartoons such as those created by Disney. Unlike photorealism, it purposefully aims for a more cartoony, hand drawn look, This is achieved in three steps, the model is created as a wireframe, textured in one colour, and a gradient is created. This style is evident in anime based games such as Blazblue aswell as western games such as Borderlands. It is also used heavily in the cartoon industry in cartoons such as Felix the cat and many Disney feature films such as Beauty and the Beast.
  5. 5. Borderlands Beauty and the beast
  6. 6. AbstractionAbstraction is a form of media that does not follow any specificform and is not similar to any real life object, a good example ofthis is the game Tetris, as it quite simply, coloured shapes fallinginto a gap in a certain order. This artistic style usually emphasisesbold, bright colours, outlined in darker colours, similar to cellanimation. Despite the heavy reduction of abstract art in favourof more photorealistic games, abstract style games, such asHexic 3D can still find a place in the industry.
  7. 7. Tetris Hexic 3D
  8. 8. ExaggerationExaggeration can be seen most prominently in the styles ofanime and manga, their features being similar to real life, butcertain features, such as eyes, becoming over- exaggerated, thiscan also be seen in the way that characters from these mediumsreact to emotional changes, such as the teeth becoming sharpwith a red face and background when the character is angry.Recently, Exaggerated form has become very popular in thewestern world with the integration between western andeastern cultures.
  9. 9. Fullmetal Alchemist BlazBlue

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