Glancing At PNDs can Influence Driving

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    Glancing At PNDs can Influence Driving - Presentation Transcript

    1. Glancing at Personal Navigation Devices can Influence Driving
      Andrew Kun, Tim Paek,Zeljko Medenica, Nemanja Memarovic, Oskar Palinko
    2. Outline
      Navigation study: experiment
      Results
      Conclusion
    3. Navigation study
      With vs. without map:
      Time looking at the road?
      Effect on driving performance?
      Voice instructionfor both
      8 male subjects
    4. DriveSafety driving simulator
      • tinyurl.com/p54sim
    5. Driving simulator
    6. 2
      Driving scenario
      1
      2
      3
      3
      1
    7. Seeingmachines eye tracker
      tinyurl.com/eyetracker
    8. Visual attention
      Fixations (> 100 ms): number, timing, etc.
      Percent dwell time: looking at road
    9. Driving performance
      Variance:
      Lane position
      Steering wheel angle
      Velocity
      Collisions
    10. Effect of visual attention?
      Average variances (13 segments)
      Cross-correlation peaks: PDT decrease -> variance increase?
    11. Outline
      Navigation study: experiment
      Results
      Conclusion
    12. Camera setup
      Front camera
      Eye tracker camera
      Rear camera
    13. Standard PND
    14. Voice-only PND
    15. Questions
      Influence on visual attention?
      If yes, effect on driving performance?
    16. PDT on the outside world
    17. Questions
      Influence on visual attention?
      If yes, effect on driving performance?
    18. Cross-correlation
    19. Cross-correlation, gazes > 200 ms
    20. Fixations at standard PND screen
    21. Outline
      Navigation study: experiment
      Results
      Conclusion
    22. Conclusion
      Display: (visual attention)↘
      (visual attention)↘ -> (variances↗)
      (long gazes at PND) -> (variances↗)
      Display viewing: 60% of gazes last >200ms
      Collision risk: need testing
      But…
    23. I prefer to have a PND screen…
    24. Design implications
      Must earn users’ trust.
      Complicated displays may reduce visual attention even more.
      Small screen? Voice-only may be just fine.
    25. Next?
      “You’re on the right track.”
      Complex environments?
      Augmented reality.
    26. Acknowledgements
      US DOJ (NIJ, COPS)
      Microsoft Research
      TellMe
    SlideShare Zeitgeist 2009

    + Andrew KunAndrew Kun Nominate

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    Talk given at Automotive UI 2009, Essen, Germany, S more

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