The Talk presents a Meta Study of 60 Papers about Social Robots in Museums. The specific scenario "Tour-Guide Robot" provides several challenges, social Robots have to accomplish for everyday life usability (e.g. "sponateneous short-term interaction"). Due to this between 1996 and 2005 more than 25 different Robots were built for museal Use.
I I evalueted these Robots concerning their attributes in Human Robot Interaction:
- How did the constructers modelled the User?
- What was the Project Goal / The Main Task of the Robot
- How could the robot 'interact' with visitors
- What results brought up the implementation in the real life environment Museum?
As conclusion the Presentation introduces three different Examples of Museum Robots to show two main principles for HRI: honesty and deception.