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Agile For UX Practitioners
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Agile For UX Practitioners

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An introduction to Agile from the vantage point of User Experience Practitioners.

An introduction to Agile from the vantage point of User Experience Practitioners.

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  • More specifically: Regardless of if you are part of an Agile team (integrating) or in a traditional team (transforming from within)Will be focusing less on specific techniques, though we’ll get into some of that as well.How you can apply Agile thinking to your work, to how and when and how much of your techniques.
  • [pic: blank mirror]Looking your current practice in the mirror.Origin of current practice, artifacts, cultureFear, Pride vs Reason

Agile For UX Practitioners Agile For UX Practitioners Presentation Transcript

  • Agile for UX Practitioners
    Anders Ramsay, Delve Conference, August 2009
  • About Me
  • UX + Agile:What Changes?What Stays the Same?Agile for Traditional Teams?
  • Agile?
  • Planning Poker
    Agile Coach
    Spikes
    Extreme Programming
    Backlogs
    Scrum
    Test-Driven Development
    Story Cards
    Customer
    Sprints
    Product Owner
    Velocity
    Standups
    Daily Standups
    Refactoring
    Burndown
    Pair Programming
    Crystal Methods
    Feature-Driven Development
    Scrum Master
    Adaptive Software Development
    Dynamic Systems Development
    Lean Development
  • Agile is a DesignMindset
    Specific to Software
    From a Developer Perspective…
  • Two Perspectives
    UX
    DEVELOPER
  • Sample Project
    Two-week Vendor Bake-Off
    Contrasts Traditional/Agile
  • Sample Project
    Traditional
    Agile
  • Traditional Lifecycle
    We can’t start building anything in two weeks…
    BUILD
    DESIGN
    Time
  • Agile Lifecycle
    What is the Earliest Responsible Moment we can start building?
    DESIGN
    BUILD
    Time
    HUMAN/TECHNICAL INFRASTRUCTURE
  • UX: Really? Let’s discuss how we can simplify it…
    Dev: This is more complex than we thought…
    Agile is People-Centered
  • Project Narrative
    UX
    2 weeks
    1-2 Days
  • Agile is Open, Visible
  • You can start building sooner than you think
  • Project Narrative
    Reflect, Adjust
    UX
    UX
    Build 1
    2 weeks
    1-2 Days
    2-3 Days
  • Agile Documents
  • Asking a Different Question…
  • Comprehensive
    What is everything developers need to know?
  • Just Enough
    etc.
    What is the minimum needed to start building?
  • Specification Sketch
  • Designing is Building is Designing
  • Evolving the UI in Tandem with the Software
  • Document Cost-Benefit
  • Agile Documents
    Yes, you can keep doing wireframes!but…
    Design the delta.
    For conversation.
    As a means, not an end.
  • Project Narrative
    REALITY
    Reflect, Adjust
    Reflect, Adjust
    Build 2
    Build 3
    UX
    UX
    UX
    Build 1
    2 weeks
  • Adaptive
    Lean
    There is Only Us
    Self-Organizing
    Reality-Driven
    Conversation-oriented
    Iterative
    Autonomous
    Agile Mindset
    Visible
    People-Centered
    Focused
    Software-specific
    Sustainable
    Open
    Solution-oriented
    Technical Excellence
    Light-weight
    Safe
  • Getting Started
  • Step Zero: You and Your Team
  • Process is a Secondary Effect of People
    —Alistair Cockburn
  • Beware Agile Orthodoxy and Ritual
    From HenrikKniberg’s Blog at blog.crisp.se
  • The BigCorp Factor
  • Iterate the Transition
  • Takeaways
  • Agile + UX?
  • Agile
    UX
  • Agile
    UX
    Mutually Empowering Opposites
  • Takeaways
    Start with an Agile Mindset and all else will follow.
    Develop your Developer Perspective.
    Same UX Principles, New artifacts and methods.
  • Thanks!
    @andersramsay
    AndersRamsay.com
    AgileExperienceDesign.org
    http://ia.meetup.com/14/
    http://www.meetup.com/agile-experience-design
    rosenfeldMedia.com/books/agile-experience/