10 reads on game analytics

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Get up to speed with these 10 great articles and presentations – new and old - on game analytics and game design from the pros …

Get up to speed with these 10 great articles and presentations – new and old - on game analytics and game design from the pros

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  • 1. 10 Reads on Game Analytics Get up to speed with these 10 great articles and presentations – new and old - on game analytics and game design from the pros
  • 2. Your game is an Insecure Monopoly: Look internally to set prices, not externally Emily Greer Maximizing Monetization
  • 3. Build better games through data mining – use data mining to improve game design David Kennerly Better game design through data mining
  • 4. Constantly drag people towards the experiences you want them to see Roxanne Gibert Monetization Toolkit: tuning game design using analytics
  • 5. Selecting features to track from players should be a process that involves all the stakeholders. Always plan for the present and future needs of everyone – including the players Anders Drachen, Magy Seif El-Nasr, Alessandro Canossa Introduction to User Analytics
  • 6. Don’t track everything - Except when related to your economy Trevor McCalmont 5 Common pitfalls for mobile game analytics
  • 7. While data mining is essential for shaping gameplay balance, you cannot rely only on behavioral data Dustin Browder StarCraft II’s Browder: You Can’t Rely Solely on Data
  • 8. Players do not quit for any one reason Joakim Achren Ten reasons why players quit
  • 9. Measure or die Jefferson Valaderez Measure or Die: Analytics and F2P Mobile Game Design
  • 10. Veteran player do not quit – they fall into the pit Dmitry Nozhnin Predicting Churn: when to veterans quit?
  • 11. Launch softly – and iterate on the user data Eric Seufert Soft launch product development using the Minimum Viable Metrics