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Slides Anaid

  1. 1. Anaid Gomez-Ortigoza ITP 2009
  2. 2. heart + music music leads mood leads
  3. 3. heart + music relax energize
  4. 4. heart + music scare relax energize sell accompany
  5. 5. music decisions look for an artist / album / song alphabetically make playlists listen in random shuffle genius
  6. 6. about me my work at ITP has focused on simple interfaces feel magical assistive component
  7. 7. Interaction heart rate autonomic nervous system body regulates heart, increasing and decreasing it not conscious
  8. 8. kokoro alternative way to listen to music, with our heart leading us.
  9. 9. kokoro establishes an interaction model software / hardware proof of concept
  10. 10. kokoro
  11. 11. why? • closeness
  12. 12. why? • closeness • serendipity
  13. 13. why? • closeness • serendipity • body awareness
  14. 14. why? • closeness • serendipity • body awareness • alternative
  15. 15. for whom it is those who want to use a music player when they exercise and/or relax. who don’t always spend a lot of time creating playlists. who want to navigate their music in a new way.
  16. 16. for whom it isn’t intricate playlist designers. those who know what they want to listen to and when.
  17. 17. related projects navigate with different premisses like mood. it needs the user’s constant conscious input.
  18. 18. related projects color as a way to chose music user choses the color associated with the song conscious decisions, no body awareness.
  19. 19. background research wearable heart and heart rate changes djs, music to induce states user scenarios, universal design
  20. 20. classification for music level 7, 160 or higher level 6, 140 or higher level 5, 120 or higher level 4, 100 or higher level 3, 80 or higher level 2, 70 or higher level 1, 60 or lower
  21. 21. system turn on status light comes on counts your beats and averages plays a song in your current heart rate level counts your beats and averages if it changes it finds a song in the new level
  22. 22. system turn on status light comes on counts your beats and averages plays a song in your current heart rate level counts your beats and averages if it changes it finds a song in the new level 80
  23. 23. system plays a song one hr level higher than yours counts your beats and averages if your hr changes it finds a song one level above the new average
  24. 24. system plays a song one hr level higher than yours counts your beats and averages if your hr changes it finds a song one level above the new average 80
  25. 25. system plays a song one hr level lower than yours counts your beats and averages if your hr changes it finds a song one level below the new average
  26. 26. system plays a song one hr level lower than yours counts your beats and averages if your hr changes it finds a song one level below the new average 80
  27. 27. system skips the current song counts your beats and averages finds another song in the current hr level
  28. 28. see it working
  29. 29. system set it and let it respond to your body. no decision making. conscious choices are there if necessary.
  30. 30. materiality soft interface clear metaphors easy-to-find buttons
  31. 31. a look inside
  32. 32. process
  33. 33. process
  34. 34. future for this project bigger picture instructional video interactions where biofeedback datalogging. plays a part in controlling your digital devices. iTunes plug in inspired by this project iPod Arduino Library
  35. 35. Thank you Anaid Gomez Ortigoza anaid@mac.com
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