Mohammed Hujeij Creative Director 3D Virtual Worlds “Massive Multiplayer Online Games” Amman Tech Tuesdays “Gaming Edition” – August 3rd
Major in-world elements for defining a Virtual World :
3D/2D visual living environment:
Virtual content that is continuously update and created by both the developers and the users.
Avatar – Massive Multiplayer Online Presence:
Concurrent representation of individuals, walking interacting and communicating, using webcams, microphones and text chat. Virtual roleplay, starts with character development, guilds and societies, having an alternate life.
Gaming, Socializing, Commerce, users creativity creating value for items and services, bringing virtual value to the content and to the chatacters. Amman Tech Tuesdays “Gaming Edition” – August 3rd
3D virtual worlds platform As an internet platform, 3D virtual worlds are in rapid expand, taking form of webbased games and stand alone games. Rapid expenditure in virtual world industry as a next step in internet technology and digital entertainment, that is taking part and not exclusively in the fields of:
Gaming – which is a major element and attractor to the platform.
Growth in the platform is driven by factors such as technological advancements, growing popularity of casual Virtual Worlds and a rapid increase in broadband connectivity across the globe, with a global market for MMOGames that is projected to reach US$14.4 billion by 2015. The Arabic MMO scene is growing fast with increasing popularity for many MMORPGS and browser based games online, the lack of payment methods being addressed, and piracy not effecting online games. Amman Tech Tuesdays “Gaming Edition” – August 3rd
MMO Gaming enthusiasts, who are already used to the concept.
The average age for MMOG users is 30 years old,it is for everybody.
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Business Model Generating money from the user:
Pay to Play
Subscription based ,usually also involves the initial purchase of the game box. Can also add micro-transactions availability, content value usually creates a game black market.
Free To Play
Offering a free to use game,with micro-transactions for selling virtual currency,items, services and features. As a game developer you take into account: Unique user logins / Concurrent peak number of users per week,month. ARPU Average Revenue Per User ARPPU Average Revenue Per Paying User The paying users are usually %5 to %10 of the total user base. Comparing 2 games isn’t easy as factors of Game Genre, Region ,Seasons should be considered. Amman Tech Tuesdays “Gaming Edition” – August 3rd
Addressing the Arabic internet user, bringing an advanced 3D MMOG that is directed specifically for Arabs, taking culture and background into account, as well as being available and appealing for internet users worldwide.
The first to create a stand-alone non webbasedmmorpg,non-localised with content from scratch, by Arabs for Arabs.
CryEngine 2 - Advanced real time rendering. - Dynamic lightning and soft shadows. - Advanced shader technology. -Light beams and reflections and distant fogging. -Motion blur and depth of field. -Smooth surface simulation and natural skin and vegetation. -Advanced 3D water and ocean surface simulation. Amman Tech Tuesdays “Gaming Edition” – August 3rd
هل قمت بتمضية الكثيرمن الوقت في لعب الMMORPG مما أثر سلباً على حياتك؟have you spent too much time on MMORPG games that affected your real life? نعم لا ما هو ال MMORPG 1. Yes 2. No 3. What is MMORPG للتصويت، الرجاء ارسال ما يلي باستخدام تويتر: Please vote using twitter as follows: [CHOICE NUMBER] #TTGE5 #AmmanTT e.g. (1 #TTGE5 #AmmanTT)