Web 2.0: From Communication to Conversation
June 2008
Friend or foe?
Friend or foe?
Friend or foe?
Friend or foe?
Internet usage www.daemondigital.com © Daemon Group 2008 Global web population exceeds 1.3 billion Mobile phone subscriber...
Time taken to penetrate to 50 million users  www.daemondigital.com © Daemon Group 2008 Radio TV Web 13 years 38 years 4 ye...
www.daemondigital.com © Daemon Group 2008 The corporate website  is where good  content   goes to  die .
Web 2.0 and social media www.daemondigital.com © Daemon Group 2008
What are the main Web 2.0 applications <ul><li>Blogs </li></ul><ul><li>Mashups </li></ul><ul><li>Podcasting </li></ul><ul>...
Four categories of online social networks* www.daemondigital.com © Daemon Group 2008 PEOPLE BASED Linkedin SPECIAL INTERES...
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008 There are  37 million   registered users of Facebook
www.daemondigital.com © Daemon Group 2008 There are  106 million   registered users of MySpace
www.daemondigital.com © Daemon Group 2008 If MySpace were a country it would be the  11 th  largest in the world (between ...
www.daemondigital.com © Daemon Group 2008 The average  MySpace page  is visited  30 times  each day
www.daemondigital.com © Daemon Group 2008 Globally one   new blog   is created   every second   of every day
www.daemondigital.com © Daemon Group 2008 STEP ONE STEP TWO 12 September ‘04 First posting on blog 23 September ‘04 Produc...
www.daemondigital.com © Daemon Group 2008
Digital natives and digital immigrants www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008 77% of 16-29 years olds would rather live without TV than live without the inter...
Share of population which uses social networking www.daemondigital.com © Daemon Group 2008
Digital engagement strategy www.daemondigital.com © Daemon Group 2008 ©  Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
Digital engagement strategy www.daemondigital.com © Daemon Group 2008 ©  Daemon Group 2008
People use social media to improve their lives* <ul><li>Convenience </li></ul><ul><ul><li>66% research product purchases <...
www.daemondigital.com © Daemon Group 2008 So how can your organisation  go from  Communication  to  Conversation  using th...
www.daemondigital.com © Daemon Group 2008
 
 
www.daemondigital.com © Daemon Group 2008
 
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
 
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008 93% of Chinese kids  aged under 14  have at least one friend online that they ha...
What’s your favourite thing? www.daemondigital.com © Daemon Group 2008
www.daemondigital.com © Daemon Group 2008
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B2 B B2 C Web 2.0 From Conversation To Communication V2

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  • Transcript of "B2 B B2 C Web 2.0 From Conversation To Communication V2"

    1. 1. Web 2.0: From Communication to Conversation
    2. 2. June 2008
    3. 3. Friend or foe?
    4. 4. Friend or foe?
    5. 5. Friend or foe?
    6. 6. Friend or foe?
    7. 7. Internet usage www.daemondigital.com © Daemon Group 2008 Global web population exceeds 1.3 billion Mobile phone subscribers by 2010 – 4 billion
    8. 8. Time taken to penetrate to 50 million users www.daemondigital.com © Daemon Group 2008 Radio TV Web 13 years 38 years 4 years
    9. 9. www.daemondigital.com © Daemon Group 2008 The corporate website is where good content goes to die .
    10. 10. Web 2.0 and social media www.daemondigital.com © Daemon Group 2008
    11. 11. What are the main Web 2.0 applications <ul><li>Blogs </li></ul><ul><li>Mashups </li></ul><ul><li>Podcasting </li></ul><ul><li>RSS </li></ul><ul><li>Social networking </li></ul><ul><li>Widgets/gadget </li></ul><ul><li>Wikis </li></ul>www.daemondigital.com © Daemon Group 2008
    12. 12. Four categories of online social networks* www.daemondigital.com © Daemon Group 2008 PEOPLE BASED Linkedin SPECIAL INTEREST Wikipedia VIRTUAL WORLDS Second Life CONTENT BASED YouTube *Source: Datamonitor analysis, 2008
    13. 13. www.daemondigital.com © Daemon Group 2008
    14. 14. www.daemondigital.com © Daemon Group 2008 There are 37 million registered users of Facebook
    15. 15. www.daemondigital.com © Daemon Group 2008 There are 106 million registered users of MySpace
    16. 16. www.daemondigital.com © Daemon Group 2008 If MySpace were a country it would be the 11 th largest in the world (between Japan and Mexico)
    17. 17. www.daemondigital.com © Daemon Group 2008 The average MySpace page is visited 30 times each day
    18. 18. www.daemondigital.com © Daemon Group 2008 Globally one new blog is created every second of every day
    19. 19. www.daemondigital.com © Daemon Group 2008 STEP ONE STEP TWO 12 September ‘04 First posting on blog 23 September ‘04 Product recall and settlement of lawsuit
    20. 20. www.daemondigital.com © Daemon Group 2008
    21. 21. Digital natives and digital immigrants www.daemondigital.com © Daemon Group 2008
    22. 22. www.daemondigital.com © Daemon Group 2008 77% of 16-29 years olds would rather live without TV than live without the internet New Paradigm, 2008 Image: Terry’s Chop Shop
    23. 23. Share of population which uses social networking www.daemondigital.com © Daemon Group 2008
    24. 24. Digital engagement strategy www.daemondigital.com © Daemon Group 2008 © Daemon Group 2008
    25. 25. www.daemondigital.com © Daemon Group 2008
    26. 26. www.daemondigital.com © Daemon Group 2008
    27. 27. Digital engagement strategy www.daemondigital.com © Daemon Group 2008 © Daemon Group 2008
    28. 28. People use social media to improve their lives* <ul><li>Convenience </li></ul><ul><ul><li>66% research product purchases </li></ul></ul><ul><li>Health </li></ul><ul><ul><li>61% research health related issues </li></ul></ul><ul><li>Connectivity </li></ul><ul><ul><li>40% use social networking to make new friends </li></ul></ul><ul><ul><li>95% communicate with friends every time they go online </li></ul></ul><ul><ul><li>53% get to know people better online </li></ul></ul><ul><ul><li>51% are more open on Instant Messenger </li></ul></ul>www.daemondigital.com © Daemon Group 2008 *Source: Circuits of Cool/Digital Playground, July 2007
    29. 29. www.daemondigital.com © Daemon Group 2008 So how can your organisation go from Communication to Conversation using the participative web?
    30. 30. www.daemondigital.com © Daemon Group 2008
    31. 33. www.daemondigital.com © Daemon Group 2008
    32. 35. www.daemondigital.com © Daemon Group 2008
    33. 36. www.daemondigital.com © Daemon Group 2008
    34. 38. www.daemondigital.com © Daemon Group 2008
    35. 39. www.daemondigital.com © Daemon Group 2008
    36. 40. www.daemondigital.com © Daemon Group 2008
    37. 41. www.daemondigital.com © Daemon Group 2008
    38. 42. www.daemondigital.com © Daemon Group 2008
    39. 43. www.daemondigital.com © Daemon Group 2008
    40. 44. www.daemondigital.com © Daemon Group 2008
    41. 45. www.daemondigital.com © Daemon Group 2008 93% of Chinese kids aged under 14 have at least one friend online that they have never actually met
    42. 46. What’s your favourite thing? www.daemondigital.com © Daemon Group 2008
    43. 47. www.daemondigital.com © Daemon Group 2008

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