Initially delivered at LA RubyConf 2013, this presentation describes how cutting-edge technology helped to triple performance and drastically cut costs in a mobile social game. Juan Pablo Genovese, a Ruby Architect from Altoros Systems Argentina, explains how, despite the extremely tight budget, the customer managed to:
- go from ~450 req/s to ~1300 req/s
- reduce the number of EC2 application servers from four to one
- provide fast and reliable video uploading and processing
- achieve very easy scaling with automation
while maintaining all the functions of the original RoR app.
Clipping is a handy way to collect important slides you want to go back to later.