DeustoTech-Learning: Technology Enhanced Learning

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Google Dev Fest at Bilbao. DeustoTech-Learning Research Group, at the University of Deusto. Technology Enhanced Learning (Mobile learning, Serious Games, Learning Analytics, Remote experimentation, etc.). Formal, informal and Lifelong Learning, Manufacturing Industry, Content providers. Social Inclusion.

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DeustoTech-Learning: Technology Enhanced Learning

  1. 1. DeustoTech Learning Technology Enhanced Learning Alex Rayón Jerez alex.rayon@deusto.es DeustoTech Learning – Deusto Institute of Technology – University of Deusto Avda. Universidades 24, 48007 Bilbao, Spain www.deusto.es DevFest Bilbao 2013 - 31 de Octubre del
  2. 2. University of Deusto ● The University of Deusto, under its 2011-2014 Strategic Plan, is committed with the integration of learning technologies in the teaching-learning process to achieve academic excellence ● Education Technology Innovation is guided by: ○ DeustoTech-Learning Research Unit ○ Quality and Innovation Technical Unit DevFest Bilbao 2013 - 31 de Octubre del
  3. 3. University of Deusto (II) DevFest Bilbao 2013 - 31 de Octubre del
  4. 4. DeustoTech Learning DeustoTech Learning group is committed in the research, innovation and development of technology to enhance teaching and learning in different settings We aim to contribute with ICT innovations and basic and applied research to improve formal and informal lifelong learning DevFest Bilbao 2013 - 31 de Octubre del
  5. 5. DeustoTech Learning (II) We belong to DeustoTech - Deusto Institute of Technology at the Faculty of Engineering of the University of Deusto The team is composed by engineers, pedagogues and psychologists, and collaborate with other research groups, educational institutions and companies to strengthen our activity and achieve excellence in research DevFest Bilbao 2013 - 31 de Octubre del
  6. 6. DeustoTech Learning (III) DeustoTech Learning is also a strategic partner in business innovation, increasing companies’ competitiveness and market diversification DevFest Bilbao 2013 - 31 de Octubre del
  7. 7. An introduction…. DevFest Bilbao 2013 - 31 de Octubre del
  8. 8. Our projects Formal Education Lifelong / Informal Learning Manufacturing Industry Content providers Entertainment Social Inclusion Technology Enhanced Learning (TEL) SG4E Talky Technology & Mathematics OER Sorginetxe ClipFlair Reproductions Museum Bilbao SGE Portable-AR SocialTechBook UCADAMI EasyPlay GRA-BOX SOCA ACCEPLAY TV-SOCIAL Remote Experimentation GO-LAB NeReLa Weblab-Deusto iCOOP Weblab-Deusto OLAREX e-Pragmatic Learning Analytics LACAMOLC UCADAMI Everead User Living Lab DevFest Bilbao 2013 - 31 de Octubre del
  9. 9. Learning Analytics In the last decade we have passed from teaching platforms (Learning Management Systems) that copy traditional academic structures (teachers, students, classes, etc.) to the use of disaggregated multiple services in the Cloud, what some authors call Personal Learning Environments (PLE) DevFest Bilbao 2013 - 31 de Octubre del
  10. 10. Learning Analytics (II) ● ● ● Source: http://blogs.library.duke.edu/dukelibrariesinstruction/2012/02/17/learninganalytics-library-instruction/ The advantages of getting free from the rigid school structure are abundant, but these new ways of interpreting how learning improves using ICT imply many challenges One of them is related to the assessment of the learning process We aim to find new and more suitable assessment mechanisms in such as aforementioned heterogeneous and disconnected learning environments, using Learning Analytics techniques, together with Social Networks Analytics (SNA), Natural Language Processing (NLP) and Opinion Mining tools DevFest Bilbao 2013 - 31 de Octubre del
  11. 11. Learning Analytics (III) DevFest Bilbao 2013 - 31 de Octubre del
  12. 12. Learning Analytics (IV) DevFest Bilbao 2013 - 31 de Octubre del
  13. 13. Learning Analytics (V) DevFest Bilbao 2013 - 31 de Octubre del
  14. 14. Learning Analytics (VI) “Big data is like teenage sex: everyone talks about it, nobody really knows how to do it, everyone thinks everyone else is doing it, so everyone claims they are doing it…” Dan Ariely DevFest Bilbao 2013 - 31 de Octubre del
  15. 15. Remote Experimentation Consolidate knowledge and skills, even more in technical studies Allow users to manage a real experiment through a Web interface using different devices Decentralize the testing of experiments, taking them out of their educational environment (real or virtual) and bringing it to society, enterprise or industry to promote Lifelong Learning Facilitate to the educational community the access to remote laboratories, adding teaching and advising value on their use and implementation. DevFest Bilbao 2013 - 31 de Octubre del
  16. 16. Remote Experimentation (II) WebLab-Deusto is an open-source distributed Remote Lab used with students at the University of Deusto since February 2005 as an essential tool for their practice works in different engineering-related subjects Offer real experiments (e.g: FPGA, CPLD, PIC microcontrollers...) to a certain group of users through any computer network, such as Internet The experience of using the experiments remotely is exactly the same as using them in a traditional laboratory Source http://www.go-lab-project.eu/sites/default/files/files/publications/file/Science-2013de%20Jong-305-8.pdf Open source, scalable, distributed software architecture that makes easy to integrate new experiments. DevFest Bilbao 2013 - 31 de Octubre del
  17. 17. Technology Enhanced Learning Technology enables different learning strategies to suit users, their needs and requirements at each moment and place DeustoTech Learning researches on how Future and Emerging Technologies (FET) can improve teaching and learning processes, and design elements to develop engaging and educational content and applications DevFest Bilbao 2013 - 31 de Octubre del
  18. 18. Technology Enhanced Learning (II) Source http://edu-tecnol.blogspot.com.es/ Technology is changing the way we teach and learn Children learn playing, at school they use tablets, digital interactive boards and software tools to support their knowledge and skill acquisition, and during our whole life we learn in formal and informal contexts (playing videogames, visiting a museum, reading anywhere, travelling, following MOOC, using Open Educational Resources, watching a film with DevFest Bilbao 2013 - 31 de Octubre del subtitles, etc.)
  19. 19. Technology Enhanced Learning (III) McKinsey Report. Disruptive technologies: Advances that will transform life, business, and the global economy (May 2013) DevFest Bilbao 2013 - 31 de Octubre del
  20. 20. Technology Enhanced Learning (IV) ● According to comScore’s 2013 Europe Digital Future in Focus report, 57% of EU5 (France, Germany, Italy, Spain and United Kingdom) mobile users owned a smartphone in the 3 month average ending December 2012 ● According to comScore’s 2013 Spain Digital Future in Focus report, 81% of new phones acquired in December 2012 in Spain were smartphones, so that is the country in EU5 which shows a highest penetration in Smartphones with 66% ● Already, almost 4 million Spanish people had a Smartphone as well as a Tablet in December 2012 DevFest Bilbao 2013 - 31 de Octubre del
  21. 21. Technology Enhanced Learning (V) “m-learning is a learning activity that takes place without considering a fixed location” (Sharples et al., 2002) “It emphasizes the ability to facilitate the learning process without being tied to a physical location” (Kukulska and Traxler, 2005) “Identified a number of examples for how mobile technology can be adopted in the learning environment, taking into consideration the user behavior, technology infrastructure, and environment structure” (Taylor et al., 2006) DevFest Bilbao 2013 - 31 de Octubre del
  22. 22. Technology Enhanced Learning (VI) DevFest Bilbao 2013 - 31 de Octubre del
  23. 23. Technology Enhanced Learning (VII) DevFest Bilbao 2013 - 31 de Octubre del
  24. 24. Competency-based Learning Process/Work of the student Result DevFest Bilbao 2013 - 31 de Octubre del
  25. 25. Competency-based Learning (II) University of Deusto’s Learning Model (UDLM) DevFest Bilbao 2013 - 31 de Octubre del
  26. 26. Deusto Knowledge Hub DevFest Bilbao 2013 - 31 de Octubre del
  27. 27. Deusto Knowledge Hub (II) Ejemplo de integración de DKH en nuestros procesos y sistemas 1) Recogida evidencias 2) Notificación DKH 4) Acceso lectura 3) Almacenamiento gDataHub gDataHub DevFest Bilbao 2013 - 31 de Octubre del
  28. 28. Deusto Knowledge Hub (III) DevFest Bilbao 2013 - 31 de Octubre del
  29. 29. Copyright (c) 2013 University of Deusto This work (but the quoted images, whose rights are reserved to their owners*) is licensed under the Creative Commons “Attribution-ShareAlike” License. To view a copy of this license, visit http: //creativecommons.org/licenses/by-sa/3.0/ Alex Rayón Jerez October 2013 DevFest Bilbao 2013 - 31 de Octubre del

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