Missouri Gaming and Older Adults

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    Missouri Gaming and Older Adults - Presentation Transcript

    1. Gaming and Older Adults Libraries, Older Adults & Web 2.0 Presented by Allan M. Kleiman October 20-24, 2008
    2. Gaming and Older Adults
      • Non-Technology Ideas
      • Board Games
      • Puzzles
      • Card Games
      • Other Games
    3. Gaming and Older Adults
      • Why Wii Gaming in the Library for Seniors?
      • Mental Stimulation (Using the Brain)
      • Eye/Hand Coordination
      • Social Interaction
      • Inter-Generational Activity
      • Group/Lifelong Learning
      • Exposure to New Technology
    4. Gaming and Older Adults
      • The Second-annual “Evercare 100 @ 100 Survey,” sponsored by Evercare, polled 100 Americans turning 100 and older in 2007
      • 1 in 7 had played Video Games
      • 47% of online Games are Downloaded by 55+ Population
    5. Gaming and Older Adults
      • Library Resource:
      • Libgaming (Google Group)
      • ALA (Currently Under Construction) 2009 Gaming Wiki (Gaming Experts)
    6. Gaming and Older Adults
      • Trace Steps – My Personal Experience
      • Last June 2007, ALA Conference
      • Internet Librarian, October 2007
      • First Gaming Day with Teens and Seniors, November 2007
      • Monthly Gaming (Part of Friday Programs)
      • Now Doing Gaming for ALL Ages
    7. Gaming and Older Adults
      • Open Gaming
      • Competition Play
    8. Gaming and Older Adults
      • What Have “Wii” Found—
      • Great Social Interaction
      • Helping Each Other Learn
      • Great Relationships Between Teens and Seniors
      • Feeling of Accomplishment at Learning New Technology
    9. Gaming and Older Adults
      • Best Games
      • Wii Sports (Bowling, Tennis, etc)
      • Wii Fit
      • Big Brain Academy
    10. Gaming and Older Adults
      • Not So Successful--
      • Endless Ocean
      • Super Mario Galaxy
      • American Idol
    11. Gaming and Older Adults
      • Wii and Persons With Disabilities
      • Visually Impaired (Large Screen)
      • Wheelchair Bound
      • Used in Wiihabilitation, with Persons who Have had a stroke, surgery, etc.
      • Interactive and Entertaining
    12. Gaming and Older Adults
      • What are Libraries Doing?
      • Bowling, Golfing, Tennis
      • Tournaments with Senior Groups, Other Libraries
      • Seniors are Playing With Their Grandchildren
      • Innovative Physical Fitness
      • Mental Stimulation
      • Learning New Technology
    13. Gaming and Older Adults
      • How Do You Begin?
      • Wii, $250., plus purchase additional controllers
      • Games, 19.95 and up
      • Place—Where Will You Hold the Gaming? How Will You Display?
      • Training? Who is Experienced
    14. Gaming and Older Adults
      • Schedule on a Regular Basis
      • Get the Staff Involved!
      • Publicize the Programs
      • Serve Refreshments
      • Create a “Fun” Atmosphere
      • Seek “Senior” Input – What Works? What Does Not
    15. Gaming and Older Adults
      • Make the Experience Inviting
      • Make the Experience Interactive
      • Make the Experience Fun
      • Now---Let’s Wii!
    16. Gaming and Older Adults
      • Questions?
      • Answers!
    17. Gaming and Older Adults
      • Allan M. Kleiman
      • [email_address]
      • Libraryolderadults.blogspot.com
      • 732-738-5181

    + Allan KleimanAllan Kleiman, 12 months ago

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