Construct Shared Vision

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A full documentation of the grad-student symposium Proposium: Building a Grad Student Network

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Construct Shared Vision

  1. 1. NORTH CAROLINA STATE UNIVERSITY __ COLLEGE OF DESIGNDEPARTMENT OF GRAPHIC AND INDUSTRIAL DESIGN __ FALL 2011GD502 GRADUATE STUDIOGRADUATE STUDIO: SYMPOSIUM + PROPOSAL = PROPOSIUMPROFESSOR: AMBER HOWARDSTUDENT: ALEXANDRIA JARVISYEAR: FALL 2011 __ THIRD SEMESTER/SECOND YEAR
  2. 2. + roposium pPROPOSIUM EVENT DESCRIPTION ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////PART PROPOSALPrevious student symposiums sought to contribute to design discourse by addressing and challengingcontemporary issues within the discipline. Students traditionally invite distinguished scholars andpractitioners to give lectures, panel discussions, and workshops that inform all other event activities. Witheach gathering, the network of scholarly activity grows stronger, while the event garners more prestige andparticipation from current and prospective graduate students, academics, and practitioners alike.Moving beyond a traditional symposium format, this year’s event is a symposium plus a proposal—aProposium. With your participation, we would like to collectively create an international “Graduate DesignNetwork,” which includes students, recent alumni, and forward-thinking businesses. We think this form ofdesign collective among graduate students would benefit and support our discipline as a whole.PART SYMPOSIUMConferees may attend in-person or remotely to discuss, map, and solidify a shared mission for the networkand the support platform. The event will include two keynote speakers, two design strategy speakers,and four strategy-oriented workshops aimed at conceptualizing the network. Remote attendees will haveexclusive access to videos of the keynote addresses and participate in the workshops through onlinecollaborative tools. By the end of the Proposium, participants will identify task force groups who will takethe next step in developing the Graduate Design Student Network and the support platform.
  3. 3. EVENT PHOTOS
  4. 4. DESIGN TEAM : WORKSHOP 1 & 2 BRIEF OVERVIEW
  5. 5. + roposium p Design Team DESIGN TEAM WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////RACHAEL HUSTON, ALEXANDRIA JARVIS,ARIELLA MOSTKOFF, AMINA PATTON, NASTIA TUMASHRESPONSIBILITIESOur Design Team was responsible for hosting Workshops One and Two, both remotely and in-person.Our two workshops were meant to uncover the values, goals and objectives of the proposed GraduateDesign Network and its purpose. The first workshop focused on generating and organizing a numberof possibilities and the second on crafting purpose statements. The content generated during theworkshops will live on to inform the Network as it is built.TEAM ROLESvirtual participant liason, , virtual participant facilitator, virtual participant collaborative space &instructions designer, workshop creator, workshop prompt maker
  6. 6. + roposium p WORKSHOP 1WORKSHOP 1 : OVERVIEW BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////DESCRIPTIONIn this workshop, we will develop and identify key goals of our Graduate Design Network. We willbrainstorm together to generate lots of ideas. We will affinity diagram to organize and categorize ideas.Each workshop will address one of the 4 domains: Value of Graduate Programs, Future Generations/Legacy, Relationship between Practice and Academia, Inter-institutional Relationships.DEFINITIONSBrainstorming is the quick and uncensored generation of ideas, in the form of written phrases. AffinityDiagramming is the loose arrangement and prioritization of ideas into content-based clusters.
  7. 7. + roposium p WORKSHOP 1WORKSHOP 1 : INSTRUCTIONS BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +proposium WORKSHOP 1 SCHEDULE BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// STEP 1: SMALL GROUPS 1 2 3 Brainstorming Brainstorming Brainstorming Quick Affinity for Question 1 for Question 2 for Question 3 Diagramming 5 minutes 5 minutes 5 minutes 5 minutes STEP 2: LARGE GROUPS Combined Affinity Wrap-Up Diagramming Presentations 15 minutes 10 minutesWORKSHOPS 1 & 2 WERE DESIGNED AND FACILITATED BY GROUP MEMBERS:RACHAEL HUSTON, ALEXANDRIA JARVIS, ARIELLA MOSTKOFF, AMINA PATTON, & NASTIA TUMASH
  8. 8. + roposium p WORKSHOP 1WORKSHOP 1 : PROCESS BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  9. 9. + roposium p WORKSHOP 1WORKSHOP 1 : OUTCOMES BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  10. 10. + roposium p WORKSHOP 2WORKSHOP 2 : OVERVIEW SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////DESCRIPTIONIn this workshop, we will create purpose statements for our network through writing, speed dating, andmaking. We will begin by jotting down ideas that will be visualized during dates. We will refine writing inresponse to what is made.DEFINITIONSA Purpose Statement is a declaration of intent that provides clarity, focus, and inspiration. SpeedDating is a series of consecutive dates to quickly discuss and exchange ideas with various people Rapidmodeling and diagramming: the quick visualization of ideas, in 3D or 2D form, using everyday materials.
  11. 11. + roposium p WORKSHOP 2WORKSHOP 2 : INSTRUCTIONS SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +proposium WORKSHOP 2 SCHEDULE SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ACTIVITIES 7 minutes 5 minutes 9 minutes 7 minutes 12 minutes Quickly write Cycle through 3 quick dates to Propose a purpose answers to discuss and make in response statement and name 3 questions to each other’s writing for the network EXAMPLES New Kind CAM Raleigh To build, engage, and inspire communities of people We hope to spark new thinking by creating ever-changing whose collective work revolutionizes our world. experiences that explore what’s now and nearing.WORKSHOPS 1 & 2 WERE DESIGNED AND FACILITATED BY GROUP MEMBERS:RACHAEL HUSTON, ALEXANDRIA JARVIS, ARIELLA MOSTKOFF, AMINA PATTON, & NASTIA TUMASH
  12. 12. + roposium p WORKSHOP 2WORKSHOP 2 : PROCESS SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  13. 13. + roposium p WORKSHOP 2WORKSHOP 2 : OUTCOMES SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  14. 14. DESIGN TEAM : WORKSHOP 1 & 2 PROCESS & EXTENSIVE DOCUMENTATION
  15. 15. + roposium p Design Team PROCESS: WORKSHOP RESEARCH WORKSHOPS 1-2 NETWORK PURPOSE//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Initial research presentation of workshop content, RESEARCH FOR THE ORGANIZATION Domains around which VALUES, GOALS and OBJECTIVES organized RESEARCH FOR THE ORGANIZATION Domains around which VALUES, GOALS and OBJECTIVES organized methods, and activities VALUES Value of Defining Future Generations/ VALUES Value of Defining Future Generations/ why? Graduate Programs the Field Legacy why? Graduate Programs the Field Legacy principles and beliefs of our organization principles and beliefs of our organization GOALS Relationship between Role in/as Inter-institutional GOALS Relationship between Role in/as Inter-institutional long-term outcomes Practice long-term outcomes Practice Research/ers Relationships Research/ers Relationships with measurable differences and Academia with measurable differences and Academia OBJECTIVES Personal OBJECTIVES Personal concrete attainments that can be achieved Experience concrete attainments that can be achieved Experience by following a certain number of steps by following a certain number of steps Divergent: activities which open up actions and ideas Divergent: activities which open up actions and ideas and do not require agreement or decision making. and do not require agreement or decision making. Example: brainstorming. Example: brainstorming. MISSION Convergent: activities which ask groups to move MISSION Convergent: activities which ask groups to move brief statement of purpose towards a shared outcome or goal. brief statement of purpose towards a shared outcome or goal. guides actions of the organization Example: prioritization and decision making. guides actions of the organization Example: prioritization and decision making. These generally require more process. These generally require more process. RESEARCH FOR THE ORGANIZATION RESEARCH FOR THE ORGANIZATION Possible Themes Activities & Methods 1/ PRESENT ORGANIZATION + Reflection CURRENT LANDSCAPE ANALYZE AND BRAINSTORM VISUALIZE IDEAS CONTEXT PANORAMA UNDERSTAND HYBRID IDEAS MAP/DIAGRAM IDENTIFY PROPOSE VISUALIZE EXPLORE 1/ PRESENT ORGANIZATION 1/ CULTURE, ETHOS 1/ DESIGN EDUCATION A visualization of the first ideas produced in order to feed the DEFINING KEY “TERMS” + speed dating + Concept map + Intangible charcteristics 2/ FUTURE GOALS 2/ STRUCTURE, ROLES 2/ DESIGN PRACTICE CONTEXT PANORAMA A visualization of the first ideas HYBRID IDEAS COLLAGE + EXPLANATION ROLE PLAYING creative process and orient the following design activities + Analogous Association + Exquisite corpse + Venn diagramming produced in order to feed the creative + speed dating- you and a partner + new behaviors or relationships Composing a letter for the future make one idea, the next person you MAP/DIAGRAM among institutions FREE LIST designers process and orient the following design COLLOCATIONS meet with you have to make a hybrid of ORGANIZE IDEAS + Reflection Pushing the definition + Expanding Exercises in divergent + Experience Creating new activities your idea and their idea + Concept map STORY BOARD/ USER JOURNEY + Create examples of collacations STORY BOARD/ USER JOURNEY + Affinity diagramming of the organization possibilities and convergent working methods + Identify assumptions + Exquisite corpse + Venn diagramming Possible scenarios of... with reference to graduate school Possible scenarios of... + Projection further with activities thinking to develop + Planning the for collaboration + SCAMPER System + graduate experiences + Card sorting + graduate experiences Composing a letter for the future ROUGH PROTOTYPE + Narrowing Relationship that reveal global the mission, goals, with activities to FREE LIST designers (begins to build a story about + Visualizing ideas using paper or lo-fi + what could be good or what could + current issues that should be Meaning what we value, and what we would want objects go wrong in the future avoided/good things that should values for what [will] and values for the understand possible to pass off to other designers) be capitalized on DEFINING KEY “TERMS” + Sketching/drawing + current issues that should be exist and what could organization. connections between COLLOCATIONS avoided/good things that should be + showing the participants objects capitalized on exist. education and and asking “is this ____.” To discuss + Create examples of collacations with ORGANIZE IDEAS 2/ FUTURE GOALS characteristics of key terms in relation + Exploring Failure mode SYNTHESIS practice to the organization reference to graduate school + Affinity diagramming + Projection (Linguistics the habitual juxtaposition of a particular word with another word + Card sorting FUN ICEBREAKERS + Analogous Association or words with a frequency greater than + Lego Modeling (like the Gauntlett + Freeze tag IMAGINE ANTICIPATE BRAINSTORM VISUALIZE IDEAS chance : the words have a similar range interview) of collocation.) + Scavenger hunt ROLE PLAYING SCAMPER System ROUGH PROTOTYPE MAP/DIAGRAM + Creating a short design manifesto or + new behaviors or relationships + Visualizing ideas using paper or + Concept map poem among institutions STORY BOARD/ USER JOURNEY lo-fi objects Possible scenarios of... + Venn diagramming + Sketching/drawing + what could be good or what Creating a short design manifesto could go wrong in the future or poem ORGANIZE IDEAS + Exploring Failure mode + Affinity diagramming + Card sorting
  16. 16. + roposium p Design Team PROCESS: VIRTUAL EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TEAM 1 - PHYSICAL + DIGITAL PHYSICAL + DIGITAL BRAINSTORM TEAM 1- PHYSICAL TEAM 1- PHYSICAL TEAMPLAYERS TEAM TYPES PLATFORM ISSUES ON-SITE PARTICIPANTS TEAM 2- DIGITAL TEAM 2- PHYSICAL + DIGITAL PHYSICAL/DIGITAL LIASON PHYSICAL PLAYERS PHYSICAL TEAM BRAINSTORMING PLATFORM DIGITAL PLAYERS DIGITAL TEAM COMMUNICATION PLATFORM ONLINE BRAINSTORMING OF REMOTE LOCATION PARTICIPANTS DIGITAL PHYSICAL LIASON PHYSICAL - DIGITAL TEAM COLLABORATION EXCHANGE OTHER ISSUES PHYSICAL + DIGITAL BRAINSTORM LOGISTICS - readability of physical notes, invitation to brain- storm, tools available, etc. BRAINSTORMING -structure of activity, convergent/divergent thinking, creating teams, clarity, etc. NETWORK OF REMOTE PARTICIPANTS ONLINE BRAINSTORMING OF REMOTE & ON SITE PARTICIPANTS Divergent thinking - Convergent thinking Divergent thinking - Convergent thinking Divergent thinking - Convergent thinking Projector Projector BRAINSTORMING PLATFORM COMMUNICATION PLATFORM COLLABORATION EXCHANGE Team # 2 works with the online participants virtually. Skype or Google + or... Team # 1 “Physical presence” Other Brainstorming Platforms Social functions embedded in chosenbrainstormingplatform Venn Diagram activity Teams summarize the ideas and generate the final statement or the core ideas. Team # 2 “Physical and Digital presence”Initial research presentation of potential workshopvirtual experiences
  17. 17. + roposium p Design Team PROCESS: PROMPT EDITING WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Rounds of writing and editing of workshopprompts through group feedback
  18. 18. + roposium p Design Team PROCESS: VIRTUAL INSTRUCTIONS WORKSHOPS 1-2 NETWORK PURPOSE//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Virtual instructions and schedule for remote participants
  19. 19. + roposium p Design Team PROCESS: INSTRUCTIONAL SLIDESHOW STORYBOARDS WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Storyboards of slideshow to provide instructionalsupport to remote participants
  20. 20. + roposium p Design Team PROCESS: FLOOR PLAN WORKSHOPS 1-2 NETWORK PURPOSE//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// table separating wall chair or stool
  21. 21. + roposium p Design Team DOCUMENTATION : VIRTUAL PARTICIPANT TESTING WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Testing workshop virtual experience with classmates
  22. 22. + roposium p Design Team PROCESS: WORKSHOP TESTING WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Workshop 2 Test Outcomes
  23. 23. + roposium p Design Team WORKSHOP 1 : INSTRUCTIONAL SLIDESHOW WORKSHOPS 1-2 NETWORK PURPOSE//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Watch the Edistorm Introduction WORKSHOP ONE Brainstorming + Affinity Diagramming = BEFORE THE AFFINITYSTORMING WORKSHOP Or go ahead and practice using Edistorm! TIPS 1. Find your partner’s name Generating ideas should be rapid. 2. Sort their notes into clusters Move around each note to Don’t over think it. create different clusters. 20 MINUTES Every idea is a good idea! Clusters are a loose arrangement of ideas which BRAIN- have something in common. STORM 3. Add header cards Header cards should act as title or theme for each cluster. Thumbnail images and final slideshow
  24. 24. + roposium p Design Team WORKSHOP 1: EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Brainstorming
  25. 25. + roposium p Design Team WORKSHOP 1: EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Affinity Diagramming
  26. 26. + roposium p Design Team WORKSHOP 1 : EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Working with remote participants on Editstorm
  27. 27. + roposium p Design Team WORKSHOP 1: OUTCOMES WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Group presentations explaining their diagrams
  28. 28. + roposium p Design Team WORKSHOP 2 : INSTRUCTIONAL SLIDESHOW WORKSHOPS 1-2 NETWORK PURPOSE//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// WORKSHOP TWO The Speed Date Process Speed dating PURPOSE + During each speed date you should follow these three steps: Rapid Modeling & STATEMENT A declaration of intent that provides clarity, focus, Diagramming and inspiration. = STEP ONE TRADE STEP TWO MODEL STEP THREE DISCUSS PURPOSE STATEMENT STEP ONE STEP THREE TRADE DISCUSS Meet your first date and trade Show your date what you answers from a part of your made discuss and take notes TIPS quick writing exercise + Interpret through making. STEP TWO + Don’t be hypercritical of what you make, MODEL just express yourself. + The more creative the better. Thumbnail images and final slideshow
  29. 29. + roposium p Design Team WORKSHOP 2 : EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Quick writing and speed date making
  30. 30. + roposium p Design Team WORKSHOP 2: EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Speed dating and making with remote participants
  31. 31. + roposium p Design Team WORKSHOP 2: OUTCOMES WORKSHOPS 1-2 NETWORK PURPOSE////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

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