Collection of data over a distance;
The collection, analysis and reporting of user-behavior
telemetry is the foundation for current analytics in game
There is some confusion about the term, however, so we
wanted to provide a bit of information about what telemetry
is and its properties;
So… We need record and watch gamers
Intrusive vs Transparent
What data should we collect?
Where and when?
User Initiated Events
Shoot and forget events;
Stored locally events;
Raw data somehow organized;
Statistics: average, median etc;