Your SlideShare is downloading. ×
0
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Rethinking reusability
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Rethinking reusability

436

Published on

Presentation by Professor Sandra Wills, University of Wollongong for the DEHub/ODLAA Education 2011 to 2021- Global challenges and perspectives of blended and distance learning the (14 to 18 February …

Presentation by Professor Sandra Wills, University of Wollongong for the DEHub/ODLAA Education 2011 to 2021- Global challenges and perspectives of blended and distance learning the (14 to 18 February 2011)

Published in: Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
436
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Rethinking Reusability: implications from a longitudinal study of online role play in Australian higher education<br />Prof Sandra Wills<br />University of Wollongong<br />enrole.uow.edu.au<br />
  • 2.
  • 3.
  • 4. Reused role plays 1990 - 2006: <br />different teacher or same teacher <br />different university or same university (n=45)<br />18% reused same role play compared with 82% same learning design<br />
  • 5.  <br />enRole, Research, wRite, React, Resolve, Reflect: <br />developing and using online role play learning designs<br />
  • 6. Affordances for uptake of online role play in Australian universitiestop three affordances are shaded<br />
  • 7. Four Australian online role plays:their partners in reuse<br />
  • 8. Reuse of case study role plays 1990- 2009(16 types of reuse)<br />
  • 9. Four case study online role plays: nuances of reuse by others (further 12 types of reuse)<br />
  • 10. Implications<br />If this is the reality of reuse in higher education,<br />should we design purposely for this type of reuse?<br />or<br />If reuse is meant to be “transfer to unknown teacher”<br />what else should we be doing to better design for reuse?<br />
  • 11. Summary of factors influencing reusability in four Australian role plays<br />
  • 12. Fifteen factors influencing design of Reusable Learning Objects<br />Cost?<br />swills@uow.edu.au<br />

×