Optimizing iPad for Enriching Learning

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In the last few years, Apple's iPad has emerged as a powerful tool for engaging students in the classroom and for educators to produce teaching and learning resources. As the iPad continues to evolve along with other mobile media devices, the way educators teach and the way students learn will significantly change for good! However, while the iPad is brilliantly designed and easy to use, most people, including educators, are only harnessing a small fraction of the productive potential of the device. With all of the amazing apps available and the ever-faster network connectivity, educators can do much more with an iPad than they can with a laptop.

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Optimizing iPad for Enriching Learning

  1. 1. Optimizing the iPad for Enriching Learning Experiences Abd Karim Alias (akarim@usm.my) Centre for Development of Academic Excellence (CDAE) Universiti Sains Malaysia Photo  by  Ahmed  Sinan,  Flickr.   Abd  Karim  Alias@2013   1  
  2. 2. 1   2   3   INTERACTIVE/ COLLABORATIVE STATIC IMAGES! LEARNING! PERSONALISED LEARNING! 4   5   INFOGRAPHICS! 7   6   DATA VISUALIZATION! 8   CONTENT CURATION! VIDEO! ANIMATION! 9   E-book! GAMIFICATION! 2  
  3. 3. Abd  Karim  Alias@2013  
  4. 4. Creating an engaging & learning experiences Can teachers create an engaging & unforgettable learning experience…just like the customers experienced in a casino? 4   Image  source:  hDp://thundervalleyresort.com/CMSTemplates/TVC/images/flash/backgrounds/casino_main.jpg   Abd  Karim  Alias@2012  
  5. 5. Optimizing 5  
  6. 6. §  §  §  §  How do I make this course more exciting…? interesting Types of E-Learning Technology What is rapid E-Learning? engaging Rapid E-Learning Processes Rapid E-Learning Tools fun Yet effective Image  source:  hDp://office.microsoQ.com/en-­‐us/clipart/   Abd  Karim  Alias@2010  
  7. 7. 21st Century Skills            Life           & Career Skills Flexible, adaptable, self-directed, socially aware, accountable and responsible. Learning & Innovation Skills Critical thinking, problem solving, creativity, innovation, communication, collaboration Information, Media & Technology Skills Information literacy, ICT literacy, media literacy Adapted  from  hDp://www.p21.org/index.php  (Partnership  for  21st  Century  Skills).  
  8. 8. The st 21 century educators •  Develop proficiency and fluency with the tools of technology; 8   Abd  Karim  Alias@2011  
  9. 9. Horizon Report (2009-2013) 9  
  10. 10. offer potential of expanding the possibilities of creative expression, and providing a playground for ideas and images… 10  
  11. 11. Image  source:  hDp://bit.ly/TKdUpJ   11  
  12. 12. 12   Abd  Karim  Alias@2011  
  13. 13. Mobiles (Smartphone & Tablets) Enable ubiquitous access to information, social networks, tools for learning and productivity, and much more. Image  source:  hDp://bit.ly/UQNIZS   13  
  14. 14. Mobile Apps for Education bile Apps Mo Education for Image  source:  hDp://bit.ly/SZvteB   Abd  Karim  Alias@2012   14  
  15. 15. Learning can take place 24/7 Image  source:  hDp://bit.ly/Raxt4N   15  
  16. 16. 1   2   3   INTERACTIVE/ COLLABORATIVE STATIC IMAGES! LEARNING! PERSONALISED LEARNING! 4   5   INFOGRAPHICS! 7   6   DATA VISUALIZATION! 8   CONTENT CURATION! VIDEO! ANIMATION! 9   E-book! GAMES! 16  
  17. 17. Padlet   Abd  Karim  Alias@2013  
  18. 18. Interactive activity in the classroom Publishing interactive multimedia made easy on the iPad 18  
  19. 19. 19  
  20. 20. Use (free) to Test Understanding 20  
  21. 21. Use Poll Everywhere (free) to Test Understanding 21  
  22. 22. Use EclipseCrossword (free) to Test Facts 22  
  23. 23. Voicethread   23  
  24. 24. Use Quiz/Game to Test Understanding 24  
  25. 25. Touch Publishing with FLOWBOARD 25  
  26. 26. 26  
  27. 27. 27  
  28. 28. 28  
  29. 29. Real-time publishing on the iPad 29  
  30. 30. 30  
  31. 31. agazine alised M PersonReader  te   Google – Zi
  32. 32. Pocket  
  33. 33. ard   ipbo Fl
  34. 34. Storify  
  35. 35. zine Use Quiz/Game to Test Understandingaga ed M   nalis p it! erso P Scoo – 35  
  36. 36. -line O ff der   Rea
  37. 37. at o r aggreg News eRSS   Google Reader   Mobil
  38. 38. at o r aggreg News Feedly  
  39. 39. – Evernote   Archiving Google Reader  
  40. 40. – Evernote   Archiving Google Reader  
  41. 41. 41  
  42. 42. Optimizing Did you know…? On average the concentration span of an adult is < 20 min 43  
  43. 43. Optimizing Deliver the essence of the lecture in < 20 min Condense 50 min face-to-face lecture to… 10 to 15 min video… Does it make sense? 44  
  44. 44. – Watch, Practice Abd  Karim  Alias@2011   45  
  45. 45. What is Classroom? 46  
  46. 46. What is Classroom? •  Reverse instruction •  Pre-recorded lecture (10 to 15 min) made available online •  Lecture delivered on demand •  Class time is reserved for elaboration, discussion, reflection, activities 47  
  47. 47. Student watch video and do related activity to enhance understanding 48  
  48. 48. to Create Screencast Free web-based tools Free/low cost app for Tablet Commercial software SCREENFLOW JING 49  
  49. 49. Lecture created on iPad using Abd  Karim  Alias@2011   50  
  50. 50. Abd  Karim  Alias@2011   51  
  51. 51. Abd  Karim  Alias@2011   52  
  52. 52. 53  
  53. 53. Seeing is believing…
  54. 54. Information is more visual and interactive than it has ever been
  55. 55. INFOGRAPHICS...! communication of information mixed with attractive visuals categorize, define, and simplify make dry and confusing content digestible
  56. 56. Image  source:  hDp://bit.ly/irLQwp   57  
  57. 57. 58   Abd  Karim  Alias@2012  
  58. 58. 59   Abd  Karim  Alias@2011  
  59. 59. Image  source:  hDp://bit.ly/SgiXHK   Abd  Karim  Alias@2012   61  
  60. 60. 62  
  61. 61. 63  
  62. 62. From ‘All rights reserved’ to ‘Some rights reserved’ Image  source:  hDp://bit.ly/QlCWGv   Image  source:  hDp://bit.ly/WcjUoL   64  
  63. 63. 65  
  64. 64. 66  
  65. 65. Photo  by  Jason  Teale  on  Flickr  
  66. 66. Abd  Karim  Alias@2012   76  
  67. 67. E-Book - The convenience of carrying an entire library in a purse, pocket, or bag! Image  source:  hDp://hDp://bit.ly/SU1Fju   77  
  68. 68. Digital textbooks can offer content enriched with the almost infinite resources of the Internet Image  source:  hDp://bit.ly/QCP2JO   78  
  69. 69. 79  
  70. 70. Gamification Image  source:  hDp://bit.ly/S5mKgE   80  
  71. 71. 81  

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