Paradox: young people have falling interest in maths, science and technology in general
Low interest in IT careers, particularly among girls
Yet young people are keen users of IT tools
Majority use a blog, Facebook or MySpace account, or other IT tool regularly (particularly girls)
Majority play computer games in some form
Now spend more time on YouTube than watching TV
Factors influencing students in IT interest and career choice Student Formal Informal Parents Peers Teachers Career guidance Culture Pedagogical use of IT Role models eConfidence Leisure use of IT Perception of IT Curriculum School IT facilities Gender
Multitude of actions in public sector But we play “catch up” with IT sector: new products and services arrive thick and fast! Need for all stakeholders to cooperate to improve digital literacy, from young children upwards. These initiatives are all supporting a transformation of education, using technology as a pedagogical tool.