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The Artificiality of Natural User Interfaces
                    Alessio Malizia, PhD




      Dept. of Information Systems and Computing, Brunel University
Synopsis
Research areas
Background
Problem(s)
Question(s)
Hypothesis
Contribution
Expected result
Research areas




Human Computer Interaction
Natural User Interfaces
Interaction/UX Design
The Artificiality of Natural User
                      Interfaces




1960s –CLI               1980s –GUI                         2000s –NUI
Command Line Interface   Graphic User Interface             Natural User Interface
Memorization/Recall      Recognition (recall = shortcuts)   Recall? Gestures are like shortcuts
Exploration




Don’t touch me!
Demo @ACM Int. Conference AVI 2010



                                     TESIS: Turn Every Surface into an
                                     Interactive Surface
                                     Demo @ACM Int. Conference ITS 2011
Problem(s)
Question(s)
• How can I create an interface in which users
  may quickly gain expertise using actions that
  feel natural to them?
  (research question 1)


• How can I be sure that I succeeded in creating
  an interface that feels natural to the user?
  (research question 2)
Hypothesis
• Natural properties are related to universals

• The concept of affordance is crucial for
  defining a widget-level architecture for NUI
  – Interface as a Service
  – Widgets expose their affordances

• Personalization and adaptation/evolution as a
  step toward natural interaction
I’d like to convince you
                    (thesis)
• Gestures (as signs) are something alive, which
  change depending on cultural and human
  aspects, time and context. Therefore users’
  personalization can be a step to address
  natural interaction.

• Refined research question 1: to what extend
  personalization of multi-touch gestures can be
  valuable for enabling natural interaction?
Natural properties and Universals

• Concept of perfect natural properties from metaphysics
   – Perfect natural properties are shared among all the elements of
     a set


• For we humans, perfect natural properties are our
  perception faculties (hearing, feeling by touch, seeing,
  tasting, smelling)
   – There are also acquired skills...


• Could there exist such a thing as a natural gesture?
   – Take into account users innate and learned abilities
Which one is natural?
                                          iPhone:
                                          pinch for zooming




                                          Samsung Galaxy s2:
                                          holding down on
                                          the screen with
Zooming in real life:                     two fingers and
bring the newspaper closer                moving your phone
                                          back and forth
Affordance
• Why affordance is important for natural
  interaction?
  – Gibson (1977) defined affordances as all action
    possibilities latent in the environment
  – Affordances as perceived action possibilities
    (Norman, 1988)
  – Affordance is the visual clue to the function of the
    object (an opportunity for action)
Design without affordance
You can move an object in single-pixel
increments by nudging it.

Touch and hold the object with one finger,
and then use another finger to swipe across
the page in the direction you want the object
to move.

               From iPad’s Pages gestures list
A good affordance
What happens if you attempt to make
users interact in a way which is not
natural to them?
Beyond affordance languages
      Form factor



                                  Adaptation/
Medium/High
                                  Evolution



                Personalization
     Small

                                                Display
                    Personal/      Public/
                    Private        Shared
Expected result
References
• Alessio Malizia and Andrea Bellucci. 2012. The artificiality
  of natural user interfaces. Commun. ACM 55, 3 (March
  2012), 36-38.
• Andrea Bellucci, Alessio Malizia, and Ignacio Aedo. 2011.
  TESIS: turn every surface into an interactive surface. In
  Proceedings of the ACM International Conference on
  Interactive Tabletops and Surfaces (ITS '11). ACM, New
  York, NY, USA.
• Andrea Bellucci, Alessio Malizia, Paloma Diaz, Ignacio Aedo,
  "Human-Display Interaction Technology: Emerging Remote
  Interfaces for Pervasive Display Environments," IEEE
  Pervasive Computing, pp. 72-76, April-June, 2010.
The artificiality of natural user interfaces   alessio malizia

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The artificiality of natural user interfaces alessio malizia

  • 1. The Artificiality of Natural User Interfaces Alessio Malizia, PhD Dept. of Information Systems and Computing, Brunel University
  • 3. Research areas Human Computer Interaction Natural User Interfaces Interaction/UX Design
  • 4. The Artificiality of Natural User Interfaces 1960s –CLI 1980s –GUI 2000s –NUI Command Line Interface Graphic User Interface Natural User Interface Memorization/Recall Recognition (recall = shortcuts) Recall? Gestures are like shortcuts
  • 5. Exploration Don’t touch me! Demo @ACM Int. Conference AVI 2010 TESIS: Turn Every Surface into an Interactive Surface Demo @ACM Int. Conference ITS 2011
  • 7. Question(s) • How can I create an interface in which users may quickly gain expertise using actions that feel natural to them? (research question 1) • How can I be sure that I succeeded in creating an interface that feels natural to the user? (research question 2)
  • 8. Hypothesis • Natural properties are related to universals • The concept of affordance is crucial for defining a widget-level architecture for NUI – Interface as a Service – Widgets expose their affordances • Personalization and adaptation/evolution as a step toward natural interaction
  • 9. I’d like to convince you (thesis) • Gestures (as signs) are something alive, which change depending on cultural and human aspects, time and context. Therefore users’ personalization can be a step to address natural interaction. • Refined research question 1: to what extend personalization of multi-touch gestures can be valuable for enabling natural interaction?
  • 10. Natural properties and Universals • Concept of perfect natural properties from metaphysics – Perfect natural properties are shared among all the elements of a set • For we humans, perfect natural properties are our perception faculties (hearing, feeling by touch, seeing, tasting, smelling) – There are also acquired skills... • Could there exist such a thing as a natural gesture? – Take into account users innate and learned abilities
  • 11. Which one is natural? iPhone: pinch for zooming Samsung Galaxy s2: holding down on the screen with Zooming in real life: two fingers and bring the newspaper closer moving your phone back and forth
  • 12. Affordance • Why affordance is important for natural interaction? – Gibson (1977) defined affordances as all action possibilities latent in the environment – Affordances as perceived action possibilities (Norman, 1988) – Affordance is the visual clue to the function of the object (an opportunity for action)
  • 13. Design without affordance You can move an object in single-pixel increments by nudging it. Touch and hold the object with one finger, and then use another finger to swipe across the page in the direction you want the object to move. From iPad’s Pages gestures list
  • 15. What happens if you attempt to make users interact in a way which is not natural to them?
  • 16. Beyond affordance languages Form factor Adaptation/ Medium/High Evolution Personalization Small Display Personal/ Public/ Private Shared
  • 18. References • Alessio Malizia and Andrea Bellucci. 2012. The artificiality of natural user interfaces. Commun. ACM 55, 3 (March 2012), 36-38. • Andrea Bellucci, Alessio Malizia, and Ignacio Aedo. 2011. TESIS: turn every surface into an interactive surface. In Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (ITS '11). ACM, New York, NY, USA. • Andrea Bellucci, Alessio Malizia, Paloma Diaz, Ignacio Aedo, "Human-Display Interaction Technology: Emerging Remote Interfaces for Pervasive Display Environments," IEEE Pervasive Computing, pp. 72-76, April-June, 2010.