The Windows Store and Monetizing your App

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The Windows Store and Monetizing your App

  1. 1. demo
  2. 2. Windows Phone Developer blog, March 2011
  3. 3. private async void ConvertTrial(){ var licenseInformation = CurrentApp.LicenseInformation; licenseInformation.LicenseChanged += licenseInformation_LicenseChanged; if (licenseInformation.IsTrial) await CurrentApp.RequestAppPurchaseAsync();}void licenseInformation_LicenseChanged(){ if (CurrentApp.LicenseInformation.IsActive) { //Enable features.. }}
  4. 4. var licenseInformation = CurrentApp.LicenseInformation;var productLicense = licenseInformation.ProductLicenses["product1"];if (!productLicense.IsActive && licenseInformation.IsActive ){ try { await CurrentAppSimulator.RequestProductPurchaseAsync("product1“, false); // No exception: enable product1 } catch (Exception) { //product 1 was not purchased } }
  5. 5. demo
  6. 6. http://fortumo.com/windows8
  7. 7. 1 2 3 www.windowsadvertising.com
  8. 8. Something is missing
  9. 9. And another small problem “AdDuplex + pubCenter is a winning recipe” JC Cimetiere Director Product Management Windows Phone MicrosoftSmaato: “Worldwide, the average ad network fillrate was 10% in Q3 2011”
  10. 10. Empoweringdevelopers tohelp each other Cross-promote apps with other developers Utilize full potential of your ad space
  11. 11. WindowsDeveloperShow.com AppBizDev.com
  12. 12. As of March 2012, IDC

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