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Agile testing games

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An Agile Partner free seminar on 14 March 2013

An Agile Partner free seminar on 14 March 2013

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  • 1. Agile Testing GamesSeminar – 14 March 2013
  • 2. Who we are… AGILE PARTNER14 March 2013 Agile Testing Games 2
  • 3. OUR SERVICES Bespoke Customized Data exchange Software Development Innovation SupportKnowledge Transfer Consulting Technology Methodology 14 March 2013 Agile Testing Games 3 6.
  • 4. Speakers Christian BAUMANN Yann GENSOLLEN Senior Consultant Agile Coach14 March 2013 Agile Testing Games 4
  • 5. YOUWhat about you? Who are you? What is your role? What do you know about “agile” testing?14 March 2013 Agile Testing Games 5
  • 6. Why games, why play? Learning while playing It´s providing a save environment14 March 2013 Agile Testing Games 6
  • 7. Playing @ work! Why games? Interesting, playful and fun; work is important, but we should be able to have fun while doing it. Goal: broaden horizons to find powerful and novel concepts people can put into practice (= key concept). Different kinds Innovation Games to help hear a customers voice Coding katas Legos for facilitating and problem solving14 March 2013 Agile Testing Games 7
  • 8. Let´s play! Let´s play!14 March 2013 Agile Testing Games 8
  • 9. Let´s Play! The Dice Game14 March 2013 Agile Testing Games 9
  • 10. The Dice Game How to One participant starts rolling a set of ~5 dices Every participant gives a guess about his expected result Facilitator "calculates" real outcome & tells the participants Next round starts by rolling another participant rolling the dices14 March 2013 Agile Testing Games 10
  • 11. The Dice Game Rules There are no rules. Participants may vary the number of dices, exchange them, etc. No questions regarding the underlying algorithm are allowed. Every participant gives a guess, and the facilitator gives the correct result. Please keep your idea about the algorithm secret!14 March 2013 Agile Testing Games 11
  • 12. Debrief Dice Game14 March 2013 Agile Testing Games 12
  • 13. Debrief Dice Game Open your mind Think outside the box Reduce number of input parameters Don´t interpret the results Proof that your model is valid (verify), and adapt if needed "There are no rules" => What is "correct" testing? Step back and take a break might help Sharing & discussing your thoughts with the team leads to results more quickly Don´t make assumptions system may change over time14 March 2013 Agile Testing Games 13
  • 14. Let´s Play! Agile Jenga14 March 2013 Agile Testing Games 14
  • 15. Agile Jenga 1 developer, 1 tester 3 iterations14 March 2013 Agile Testing Games 15
  • 16. Debrief Jenga14 March 2013 Agile Testing Games 16
  • 17. Debrief Jenga It’s good to test small increments of code rather than wait until the code is 100% complete less rework Waterfall: Fundamental bugs will delay the project a lot Miniwaterfall: Faster feedback Agile: Avoiding bugs from the very beginning14 March 2013 Agile Testing Games 17
  • 18. Q & A + Feedback Question & Answers Feedback14 March 2013 Agile Testing Games 18
  • 19. R.O.T.I for this SESSION Source: www.qualitystreet.fr14 March 2013 Agile Testing Games 19
  • 20. A FEW MORE QUESTIONS… What did you like about it? To make it perfect… what shall we do? What topic(s) would you like to discuss during a future session?14 March 2013 Agile Testing Games 20
  • 21. Conclusion… TAKE AWAY14 March 2013 Agile Testing Games 21
  • 22. Further Games/ Simulations/ Resources The Wordcount simulation http://goo.gl/GQlzu 99 Test balloons http://goo.gl/gb85D The Penny Game http://goo.gl/HKm6T Drawing Exercise http://goo.gl/0MQfa Testing Easy Button http://goo.gl/xKJLI14 March 2013 Agile Testing Games 22
  • 23. CONTACTS THANK YOU Christian Baumann Yann GENSOLLEN Senior Consultant Agile Coach cbaumann@agilepartner.net ygensollen@agilepartner.net +352 691 666 306 +33 6 17 80 98 54 @chbaumann @Yann_G Retrouvez nous sur :Agile Partner: www.agilepartner.net & http://blog.agilepartner.net 14 March 2013 Agile Testing Games 23

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