.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
.hack  [fan-created art]
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.hack - An Analog Book of Consumer-Generated Media Created by Video Game Enthusiasts in an Online Community Marketing Program

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The following hardcover book contains content that was created by a group of passionate video game fans as part of the "Altimit Corporation" enthusiast community. Members were encouraged to participate in "challenges" which engaged fans with not only the game, but also the brand, subsequently helping to spread the word both online and offline. "Employees" of the Altimit Corporation helped create original graphics, ideas, videos, banners, IM icons, and more for Namco Bandai's game .hack//G.U. Volume 1.

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