(Short version) Building a Mobile, Social, Location-Based Game in 5 Weeks
by Jennie Lees on Apr 21, 2011
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A 5-week experiment to practice Lean methods in game development by testing and iterating concepts around mobile, location-based social gaming and apps. (Short version for Where 2.0)
A 5-week experiment to practice Lean methods in game development by testing and iterating concepts around mobile, location-based social gaming and apps. (Short version for Where 2.0)
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